Synthetic worlds : the business and culture of online games /

From EverQuest to World of Warcraft, online games have evolved from the exclusive domain of computer geeks into an extraordinarily lucrative staple of the entertainment industry. People of all ages and from all walks of life now spend thousands of hours?and dollars?partaking in this popular new bran...

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Bibliographic Details
Main Author: Castronova, Edward
Format: Electronic eBook
Language:English
Published: Chicago : University of Chicago Press, ©2005.
Subjects:
Online Access: Full text (Wentworth users only)
Local Note:ProQuest Ebook Central