Suggested Topics within your search.
Suggested Topics within your search.
- Design
- Psychological aspects 9
- Philosophy 8
- Video games 8
- Architecture 5
- Social aspects 5
- Gardens 4
- History 4
- Human-computer interaction 4
- Industrial design 4
- Study and teaching 4
- Architecture and technology 3
- Human factors 3
- User interfaces (Computer systems) 3
- Aesthetics 2
- Architectural design 2
- Computer programs 2
- Consumer goods 2
- Design and technology 2
- Digital media 2
- Engineering design 2
- Information visualization 2
- Landscape architecture 2
- Political aspects 2
- Streets 2
- Study and teaching (Higher) 2
- Urban beautification 2
- User-Computer Interface 2
- Action theory 1
- Aesthetics, Japanese 1
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1
Adversarial design / Carl DiSalvo.
Published 2012“…MIT Press,…”
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2
Avant-garde videogames : playing with technoculture / Brian Schrank ; foreword by Jay David Bolter.
Published 2014“…The MIT Press,…”
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3
Unit operations : an approach to videogame criticism / Ian Bogost.
Published 2006“…MIT Press,…”
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4
In the bubble : Designing in a complex world / John Thackara.
Published 2005“…MIT Press,…”
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5
Inventing the medium : principles of interaction design as a cultural practice / Janet H. Murray.
Published 2012“…MIT Press,…”
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6
Speculative everything : design, fiction, and social dreaming / Anthony Dunne & Fiona Raby.
Published 2013“…The MIT Press,…”
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7
Linkography : unfolding the design process / Gabriela Goldschmidt.
Published 2014“…The MIT Press,…”
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8
Gaming the system : designing with Gamestar mechanic / Katie Salen Tekinbaş, Melissa Gresalfi, Kylie Peppler, and Rafi Santo.
Published 2014“…The MIT Press,…”
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9
Nonobject / Branko Lukić ; with text by Barry M. Kātz ; foreword by Bill Moggridge.
Published 2011“…MIT Press,…”
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10
Connected gaming : what making video games can teach us about learning and literacy / Yasmin B. Kafai and Quinn Burke ; foreword by Constance Steinkuehler.
Published 2016“…The MIT Press,…”
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11
Scripting reading motions : the codex and the computer as self-reflexive machines / Manuel Portela.
Published 2013“…The MIT Press,…”
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12
Design things / A. Telier [and others].
Published 2011“…MIT Press,…”
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13
Gameworld interfaces / Kristine Jørgensen.
Published 2013“…The MIT Press,…”
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14
Making democracy fun : how game design can empower citizens and transform politics / Josh Lerner.
Published 2014“…MIT Press,…”
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15
Acting with technology : activity theory and interaction design / Victor Kaptelinin and Bonnie A. Nardi.
Published 2006“…MIT Press,…”
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16
Pretense design : surface over substance / Per Mollerup.
Published 2019“…MIT Press,…”
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17
Works of game : on the aesthetics of games and art / John Sharp.
Published 2015“…The MIT Press,…”
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18
The aesthetics of imagination in design / Mads Nygaard Folkmann.
Published 2013“…MIT Press,…”
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19
The design way : intentional change in an unpredictable world / Harold G. Nelson and Erik Stolterman.
Published 2012“…The MIT Press,…”
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20
Mood and mobility : navigating the emotional spaces of digital social networks / Richard Coyne.
Published 2016“…The MIT Press,…”
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