Suggested Topics within your search.
Suggested Topics within your search.
- Video games 17
- Programming 15
- Computer graphics 14
- Logic, Symbolic and mathematical 11
- Data processing 8
- Mathematics 8
- Computer animation 6
- Computer vision 5
- Design 5
- Mathematical recreations 5
- Spline theory 5
- Three-dimensional display systems 5
- Algebra 4
- Computer-aided design 4
- Algorithms 3
- Computer science 3
- Congresses 3
- Graphics processing units 3
- Mathematical models 3
- Philosophy 3
- Recreatieve wiskunde 3
- Rendering (Computer graphics) 3
- Robotics 3
- Surfaces 3
- Algebraic topology 2
- Approximation theory 2
- Artificial intelligence 2
- Computer simulation 2
- Curves 2
- Curves on surfaces 2
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1
Unreal game development / by Ashish Amresh and Alex Okita.
Published 2010“…A K Peters/CRC Press, an imprint of Taylor and Francis,…”
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2
The game programmer's guide to torque : under the hood of the Torque game engine / by Edward F. Maurina.
Published 2006“…A K Peters/CRC Press, an imprint of Taylor and Francis,…”
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3
Linear algebra and probability for computer science applications / by Ernest Davis.
Published 2012“…A K Peters/CRC Press, an imprint of Taylor and Francis,…”
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4
Differential geometry of manifolds / by Stephen T. Lovett.
Published 2010“…A K Peters/CRC Press, an imprint of Taylor and Francis,…”
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5
Reliable computer systems : design and evaluation / by Daniel P. Siewiorek and Robert S. Swarz.
Published 1998“…A K Peters/CRC Press, an imprint of Taylor and Francis,…”
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6
Augmented reality : placing artificial objects in real scenes / edited by Reinhold Behringer, Gudrun Klinker and David Mizell.
Published 1999“…A K Peters/CRC Press, an imprint of Taylor and Francis,…”
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7
Ai for games and animation : a cognitive modeling approach / by John David Funge.
Published 1999“…A K Peters/CRC Press, an imprint of Taylor and Francis,…”
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8
Audio anecdotes : tools, tips, and techniques for digital audio / edited by Ken Greenebaum and Ronen Barzel.
Published 2004“…A K Peters/CRC Press, an imprint of Taylor and Francis,…”
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9
Essential skills for 3D modeling, rendering, and animation / by Nicholas Bernhardt Zeman.
Published 2014“…A K Peters/CRC Press, an imprint of Taylor and Francis,…”
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10
Differential algebras in topology / by David Anik.
Published 1993“…A K Peters/CRC Press, an imprint of Taylor and Francis,…”
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11
The Atiyah-Patodi-Singer index theorem / by Richard Melrose.
Published 1993“…A K Peters/CRC Press, an imprint of Taylor and Francis,…”
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12
Two- and three-dimensional patterns of the face / by Peter W. Hallinan, Gaile Gordon, A. L. Yuille, Peter Giblin and David Mumford.
Published 1999“…A K Peters/CRC Press, an imprint of Taylor and Francis,…”
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13
Stellar evolution / by Amos Harpaz.
Published 1993“…A K Peters/CRC Press, an imprint of Taylor and Francis,…”
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14
One dimensional spline interpolation algorithms / by Helmuth Späth.
Published 1995“…A K Peters/CRC Press, an imprint of Taylor and Francis,…”
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15
Two dimensional spline interpolation algorithms / by Helmuth Späth.
Published 1993“…A K Peters/CRC Press, an imprint of Taylor and Francis,…”
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16
Andrew Glassner's other notebook : further recreations in computer graphics / by Andrew Glassner.
Published 2002“…A K Peters/CRC Press, an imprint of Taylor and Francis,…”
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17
Winning ways for your mathematical plays. by Elwyn R. Berlekamp, John H. Conway and Richard K. Guy.
Published 2018“…A K Peters/CRC Press, an imprint of Taylor and Francis,…”
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18
Winning ways for your mathematical plays. by Elwyn R. Berlekamp, John H. Conway and Richard K. Guy.
Published 2018“…A K Peters/CRC Press, an imprint of Taylor and Francis,…”
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19
Winning ways for your mathematical plays. by Elwyn R. Berlekamp, John H. Conway and Richard K. Guy.
Published 2018“…A K Peters/CRC Press, an imprint of Taylor and Francis,…”
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20
Logic colloquium '02: lecture notes in logic 27 : lecture notes in logic 27 / edited by Zoé Chatzidakis, Peter Koepke and Wolfram Pohlers.
Published 2006“…A K Peters/CRC Press, an imprint of Taylor and Francis,…”
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