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901
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902
Procedural Content Generation for C++ Game Development.
Published 2016Table of Contents: “…Cover -- Copyright -- Credits -- About the Author -- Acknowledgment -- About the Reviewer -- www.PacktPub.com -- Table of Contents -- Preface -- Chapter 1: An Introduction to Procedural Generation -- Procedural generation versus random generation -- Procedural generation -- Random generation -- Introducing randomness -- Pseudorandom number generation -- Why computers can't generate truly random numbers -- Generating random numbers in C++ -- Generating random numbers within a range -- Seeds -- Defining seeds -- Using seeds -- Generating random seeds during the runtime -- Controlled randomness is the key to generating random numbers -- The use of procedural generation in games -- Saving space -- Map generation -- Texture creation -- Animation -- Sound -- Benefits of procedural generation -- Larger games can be created -- Procedural generation can be used to lower budgets -- An increase in gameplay variety -- An increase in replayability -- The drawbacks of procedural generation -- More taxing on the hardware -- Worlds can feel repetitive -- You sacrifice quality control -- You may generate an unplayable world -- It is hard to script set game events -- A brief history of rogue-like games -- How we'll implement procedural generation -- Populating environments -- Creating unique game objects -- Creating unique art -- Audio manipulation -- Behavior and mechanics -- Dungeon generation -- Component-based design -- The complete game -- Exercises -- Summary -- Chapter 2: Project Setup and Breakdown -- Choosing an IDE -- Microsoft Visual Studio -- Code::Blocks -- Other IDEs -- Build systems -- Breaking down the game template -- Download templates -- The class diagram -- The object hierarchy -- Level data -- Collision -- Input -- Simple and Fast Multimedia Library (SFML) -- Defining SFML -- Why we'll be using SFML -- Learning SFML -- Alternatives.…”
Full text (Wentworth users only)
Electronic eBook -
903
Procedural Content Generation for C++ Game Development.
Published 2016Table of Contents: “…Cover -- Copyright -- Credits -- About the Author -- Acknowledgment -- About the Reviewer -- www.PacktPub.com -- Table of Contents -- Preface -- Chapter 1: An Introduction to Procedural Generation -- Procedural generation versus random generation -- Procedural generation -- Random generation -- Introducing randomness -- Pseudorandom number generation -- Why computers can't generate truly random numbers -- Generating random numbers in C++ -- Generating random numbers within a range -- Seeds -- Defining seeds -- Using seeds -- Generating random seeds during the runtime -- Controlled randomness is the key to generating random numbers -- The use of procedural generation in games -- Saving space -- Map generation -- Texture creation -- Animation -- Sound -- Benefits of procedural generation -- Larger games can be created -- Procedural generation can be used to lower budgets -- An increase in gameplay variety -- An increase in replayability -- The drawbacks of procedural generation -- More taxing on the hardware -- Worlds can feel repetitive -- You sacrifice quality control -- You may generate an unplayable world -- It is hard to script set game events -- A brief history of rogue-like games -- How we'll implement procedural generation -- Populating environments -- Creating unique game objects -- Creating unique art -- Audio manipulation -- Behavior and mechanics -- Dungeon generation -- Component-based design -- The complete game -- Exercises -- Summary -- Chapter 2: Project Setup and Breakdown -- Choosing an IDE -- Microsoft Visual Studio -- Code::Blocks -- Other IDEs -- Build systems -- Breaking down the game template -- Download templates -- The class diagram -- The object hierarchy -- Level data -- Collision -- Input -- Simple and Fast Multimedia Library (SFML) -- Defining SFML -- Why we'll be using SFML -- Learning SFML -- Alternatives.…”
Full text (Wentworth users only)
Electronic eBook -
904
Regulation of Energy Markets Economic Mechanisms and Policy Evaluation / by Machiel Mulder.
Published 2023Full text (Wentworth users only)
Electronic eBook -
905
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906
Managing water for all : an OECD perspective on pricing and financing.
Published 2013Full text (Wentworth users only)
Electronic eBook -
907
Climate Change and United States Forests.
Published 2013Table of Contents: “…7.5.1 Increasing Forest C by Decreasing Harvest and Protecting Large C Stocks -- 7.5.2 Managing Forest Carbon with Fuel Treatments -- 7.5.3 Increasing Forest C Stocks by Increasing Forest Growth -- 7.6 Ex Situ Forest C Management -- 7.6.1 Carbon in Forest Products -- 7.6.2 Product Substitution -- 7.6.3 Biomass Energy -- 7.7 Mitigation Strategies: Markets, Regulations, Taxes, and Incentives -- 7.7.1 Markets, Registries, and Protocols for Forest-Based Carbon Projects -- 7.7.2 Tax and Incentive Programs -- 7.8 The Role of Public Lands in C Mitigation -- References -- 8 Adapting to Climate Change -- 8.1 Principles for Forest Climate Adaptation -- 8.1.1 Adaptation Planning and Implementation -- 8.1.2 Education and Training -- 8.1.3 Science-Management Partnerships -- 8.1.4 Risk and Uncertainty -- 8.1.5 Toolkit Approach -- 8.1.6 No-Regrets Decision Making -- 8.1.7 Flexibility and Adaptive Learning -- 8.1.8 Mixed-Models Approach -- 8.1.9 Integration with Other Priorities and Forest Management Objectives -- 8.2 The Context for Adaptation -- 8.3 The Adaptation Process -- 8.3.1 Overview of Forest Adaptation Strategies -- 8.3.2 Strategic Steps for Adaptation -- 8.4 Tools and Resources for Adaptation and Implementation -- 8.5 Institutional Responses -- 8.5.1 U.S. …”
Full text (Wentworth users only)
Electronic eBook -
908
Climate Change and United States Forests.
Published 2013Table of Contents: “…7.5.1 Increasing Forest C by Decreasing Harvest and Protecting Large C Stocks -- 7.5.2 Managing Forest Carbon with Fuel Treatments -- 7.5.3 Increasing Forest C Stocks by Increasing Forest Growth -- 7.6 Ex Situ Forest C Management -- 7.6.1 Carbon in Forest Products -- 7.6.2 Product Substitution -- 7.6.3 Biomass Energy -- 7.7 Mitigation Strategies: Markets, Regulations, Taxes, and Incentives -- 7.7.1 Markets, Registries, and Protocols for Forest-Based Carbon Projects -- 7.7.2 Tax and Incentive Programs -- 7.8 The Role of Public Lands in C Mitigation -- References -- 8 Adapting to Climate Change -- 8.1 Principles for Forest Climate Adaptation -- 8.1.1 Adaptation Planning and Implementation -- 8.1.2 Education and Training -- 8.1.3 Science-Management Partnerships -- 8.1.4 Risk and Uncertainty -- 8.1.5 Toolkit Approach -- 8.1.6 No-Regrets Decision Making -- 8.1.7 Flexibility and Adaptive Learning -- 8.1.8 Mixed-Models Approach -- 8.1.9 Integration with Other Priorities and Forest Management Objectives -- 8.2 The Context for Adaptation -- 8.3 The Adaptation Process -- 8.3.1 Overview of Forest Adaptation Strategies -- 8.3.2 Strategic Steps for Adaptation -- 8.4 Tools and Resources for Adaptation and Implementation -- 8.5 Institutional Responses -- 8.5.1 U.S. …”
Full text (Wentworth users only)
Electronic eBook -
909
Daresalam (Let there Be Peace).
Published 2015Streaming video (Wentworth users only)
Electronic Video -
910
CAE study guide 2015 : preparation reference for the Certified Association Executive exam / Kathleen M. Edwards, CAE.
Published 2015Table of Contents: “…Volunteer Leadership Development -- Recruitment, Training, Recognition, and Accountability Systems -- A Succession Plan -- Education and Orientation on Ethics and Fiduciary Responsibilities -- C. …”
Full text (Wentworth users only)
Electronic eBook -
911
CAE study guide 2015 : preparation reference for the Certified Association Executive exam / Kathleen M. Edwards, CAE.
Published 2015Table of Contents: “…Volunteer Leadership Development -- Recruitment, Training, Recognition, and Accountability Systems -- A Succession Plan -- Education and Orientation on Ethics and Fiduciary Responsibilities -- C. …”
Full text (Wentworth users only)
Electronic eBook -
912
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913
Culture wars : an encyclopedia of issues, viewpoints, and voices / Roger Chapman, editor.
Published 2010Table of Contents: “…. -- Demjanjuk, John -- Democratic Party -- Diversity Training -- Dobson, James -- Donahue, Phil -- Douglas, William O. -- Dr. …”
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Electronic eBook -
914
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915
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916
The Oxford encyclopedia of American business, labor, and economic history / edited by Melvyn Dubofsky.
Published 2013Table of Contents: “…Parrish -- Western Federation of Miners -- Westinghouse, George -- Whitney, Eli -- Wisconsin School of Economics -- Women's Trade Union League -- Women workers -- Work -- Worker colleges and education -- Workers Defense League -- Workers' self-management -- Worker training -- Works Progress Administration -- World Bank -- World Federation of Trade Unions -- Wurf, Jerry -- Yazoo land fraud -- Yeoman myth -- Yeshiva University, the NLRB, and collective bargaining.…”
Full text (Wentworth users only)
Electronic eBook -
917
Tight oil reservoirs : characterization, modeling, and field development / Hadi Belhaj.
Published 2023Table of Contents: “…Revenue estimation -- 8.2.4. Taxes and royalties.…”
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Electronic eBook -
918
Fundamentals of Engineering FE Civil All-in-One Exam Guide, 2nd Edition / Indranil Goswami.
Published 2024Table of Contents: “…Converts to A given G -- 3.2 Year-End Accounting Convention -- 3.3 Minimum Attractive Rate of Return -- 3.3.1 Nonannual Compounding -- 3.4 Present Worth -- 3.5 Principal in a Sinking Fund -- 3.6 Capitalized Cost -- 3.7 Equivalent Uniform Annual Cost -- 3.8 Depreciation -- 3.8.1 Straight-Line Method -- 3.8.2 Modified Accelerated Cost Recovery System -- 3.9 Tax Issues -- 3.10 Bonds -- 3.11 Break-Even Analysis -- 3.12 Return on Investment -- 3.13 Benefit-Cost Analysis -- 3.14 Uncertainty (Expected Value and Risk) -- 3.15 Sustainability and Sustainable Design -- 3.15.1 Indicators of Sustainability -- 3.15.2 Index of Sustainable Economic Welfare -- 4 Statics -- 4.0 CHAPTER PRELIMINARIES -- 4.1 Vectors -- 4.1.1 Definitions -- 4.2 Resultant of a System of Forces (2D) -- 4.3 Moment of a Force -- 4.3.1 Moment about a Point -- 4.3.2 Moment about a Line (Axis) -- 4.4 Equivalent Force Systems -- 4.5 Equilibrium of Rigid Bodies -- 4.6 Representation of Distributed Loads -- 4.7 Rigid Frames: Degrees of Freedom, Determinacy, and Stability -- 4.8 Inclined Support -- 4.9 Ideal Truss?…”
Full text (Wentworth users only)
Electronic eBook -
919
The Entrepreneurial Journalist’s Toolkit Kelly, Sara.
Published 2015Full text (Wentworth users only)
Electronic eBook -
920
How To Use WordPress for E-Commerce Plumley, George.
Published 2012Streaming video (Wentworth users only)
Electronic Video