Search alternatives:
gain » main (Expand Search)
btbgain » btbmain (Expand Search)
tgain » tmain (Expand Search)
Showing 261 - 280 results of 625 for search '(((gain OR brain) OR (((bpain OR bpain) OR (bpain OR bpain)) OR (((btrain OR (btbrain OR btbgain)) OR (((btbrain OR btbgain) OR (btbtrain OR (btbttrain OR btbgain))) OR (btbmin OR btbmin))) OR bttpain))) OR (tgain OR min)) tax', query time: 0.31s Refine Results
  1. 261

    QuickBooks 2019 IT, Simon. by IT, Simon

    Published 2019
    Streaming video (Wentworth users only)
    Electronic Video
  2. 262

    The Economic Viability of Micropolitan America Gordon, Gerald. by Gordon, Gerald

    Published 2013
    Full text (Wentworth users only)
    Electronic eBook
  3. 263
  4. 264
  5. 265

    British Expansion in India (1757-1820).

    Published 2018
    Streaming video (Wentworth users only)
    Electronic Video
  6. 266

    Caste and Tribal Identity under Colonialism.

    Published 2018
    Streaming video (Wentworth users only)
    Electronic Video
  7. 267
  8. 268

    Geothermal energy : the resource under our feet / Charles T. Malloy, editor.

    Published 2010
    Table of Contents:
    Full text (Wentworth users only)
    Electronic eBook
  9. 269

    Magento 2 Cookbook. by Bogman, Ray, Kerkhoff, Vladimir

    Published 2016
    Full text (Wentworth users only)
    Electronic eBook
  10. 270

    Housing affordability / edited by Justin Healey.

    Published 2016
    Table of Contents: “…Chapter 1 -- Housing affordability and supply -- 9 million homes with 2.6 occupants -- this is the Australian housing market -- The facts on Australian housing affordability -- Housing occupancy and costs -- Housing costs for owners steady while housing costs for renters increase -- The great Australian lockout: inequality in the housing market -- Australia's housing affordability problem in 12 charts -- Five reasons housing is more affordable overseas -- Housing affordability in 2015 -- Rental affordability snapshot -- Q & A on homelessness -- Chapter 2 -- Tackling housing unaffordability -- Tackling housing unaffordability: a 10-point national plan -- Bubbles and bureaucrats: why housing affordability isn't being fixed -- Housing policy sells out the fair go -- An affordable housing reform agenda -- Three solutions to housing affordability other than 'get a good job' -- New report calls for action on negative gearing and capital gains tax -- Housing bubble or not, negative gearing should stay -- Why negative gearing is bad policy -- Improving housing affordability begins at home -- Eight housing affordability myths -- What is driving homelessness in Australia? …”
    Full text (Wentworth users only)
    Electronic eBook
  11. 271
  12. 272
  13. 273

    Social science in government : the role of policy researchers / Richard P. Nathan. by Nathan, Richard P.

    Published 2000
    Table of Contents: “…Evaluating the California GAIN Program -- The GAIN Process -- The MDRC Evaluation -- The Research Challenge -- Discoveries in the Implementation Process -- Endnotes…”
    Full text (Wentworth users only)
    Electronic eBook
  14. 274

    Rep. James Roosevelt (D-NY).

    Published 1955
    Full text (Wentworth users only)
    Electronic Video
  15. 275

    The dark side of healthcare.

    Published 2014
    Streaming video (Wentworth users only)
    Electronic Video
  16. 276

    Advances in Accounting Education : Teaching and Curriculum Innovations. by Calderon, Thomas G.

    Published 2018
    Table of Contents: “…Intro; Contents; List of Contributors; Call For Papers; Submission Process; Writing Guidelines; Editorial Review Board; Statement of Purpose; Review Procedures; About the Volume Editor; Chapter 1: Accounting Research Readings Groups; Educational Psychology Theory for Team-based Learning; Comparing and Contrasting Seminars and Readings Groups; Survey of Tax Research Readings Group Faculty Organizers; Formation and Operation of a Research Readings Group; Formation; Selecting a Focal Research Area; Recruiting Members; Selecting Sources of Papers; Selecting a Meeting Frequency; Operation…”
    Full text (Wentworth users only)
    Electronic eBook
  17. 277

    Civilizing globalization : a survival guide / edited by Richard Sandbrook.

    Published 2003
    Table of Contents: “…Who gains and who loses? An economic perspective / Albert Berry -- Globalization, neoliberalism, and health / David Coburn -- Latin America: inequality, poverty, and questionable democracies / Judith Teichman -- Globalization versus cultural authenticity? …”
    Full text (Wentworth users only)
    Electronic eBook
  18. 278

    CSR and Sustainability in the Public Sector edited by David Crowther, Shahla Seifi.

    Published 2020
    Table of Contents: “…Evidence from Belgian public accounting reform -- Importance of Ethics for the Students of the Polytechnic -- Social Responsibility at the Polytechnic Institute of Portalegre: from the experience gained to the new challenges -- Social Responsibility: Proposal of social re-inclusion of inmates of the Brazilian prison system through higher education -- The Social Entrepreneurship and the Development of Human Capital Building Social Capital: The Case of the University of Fortaleza -- The Future of the Accounting Degree.…”
    Full text (Wentworth users only)
    Electronic eBook
  19. 279
  20. 280

    HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings / edit...

    Published 2020
    Table of Contents: “…Basic study on incidence of micro-error in visual attention-controlled environment -- A Methodological Approach to Create Interactive Art in Artificial Intelligence -- The Effect of Different Icon Shape and Width on Touch Behavior -- Project Team Recommendation Model Based on Profiles Complementarity -- A Neurophysiological Sensor Suite for Real-Time Prediction of Pilot Workload in Operational Settings -- Consideration of How Different Rearview Presentations Used for Electronic Mirrors on Automobiles Affect Human Spatial Cognition -- Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review -- Examining the relationship between songs and psychological characteristics -- An Overview of Paper Documentation Moving to Onboard Information System (OIS) for Commercial Aircraft -- Influence of Visual Symbol's User Background and Symbol Semantic Abstraction Level on User's Cognition in AR Auxiliary Assembly Environment -- Information Visualization Design of Nuclear Power Control System based on Attention Capture Mechanism -- Design Suggestions for Smart Tax Return Software based on Reviewing Tax Compliance literature -- Applications of an Online Audience Response System in Different Academic Settings: An Empirical Study -- Perceived Restorativeness and Meditation Depth for Virtual Reality supported Mindfulness Interventions -- Global Mindset - A Complex Cognitive Model Used for Global Leadership Decision-making when Working Across Geographical Boundaries -- Assessing Variable Levels of Delegated Control – A Novel Measure of Trust -- Neuroergonomics Behind Culture: A Dynamic Causal Modeling (DCM) Study on Emotion -- A Typology of Non-functional Information -- Basic Study to Reduce the Artifact from Brain Activity Data with Auto-Regressive Model -- Producing an Immersive Experience using Human-Robot Interaction Stimuli -- How Virtual Reality is Changing the Future of Learning in K-12 and Beyond - Using Needs-Affordances-Features Perspective -- Tangible Storytelling to learn the Four Seasons: Design and Preliminary Observations -- Analyzing Students’ Behavior in a MOOC Course: A Process-Oriented Approach -- The Role of Learning City “Smart Teams” In Promoting, Supporting, and Extending the Community School Model -- Design and Development of a Web Extension to Help Facilitate the Learning of a Foreign Language -- Training Professionals to Bring Digital Transformation into Museums: the Mu.SA Blended Course -- Learning and Creativity through a Curatorial Practice using Virtual Reality -- How augmented reality influences student workload in engineering education -- The Influential Factors on E-learning Adoption and Learning Continuance -- A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details -- Exploring the Affordance of Distance Learning Platform (DLP) in COVID19 Remote Learning Environment -- Tirana Plug-in River: Catalyst Playful Experiences to Revitalize Albanian Informal Settlements -- Investigating the relation between sense of presence, attention and performance: virtual reality versus web -- Research on the Design of Intelligent Interactive Toys Based on Marker Education -- Designing a Faculty Chatbot through User-Centered Design Approach -- The Influence of Picture Book Interaction Design on Preschool Children's Reading Experience -- Enable 3A in AIS -- Adapting E-Learning to Dyslexia Type: an Experimental Study to Evaluate Learning Gain and Perceived Usability -- Reducing the Gap Between the Conceptual Models of Students and Experts Using Graph-based Adaptive Instructional Systems -- A Learning Engineering Model for Learner-Centered Adaptive Systems -- Technology in Education - Meeting the Future Literacy & Numeracy needs of Societ -- Adaptive Agents for Fit-for-Purpose Training -- Google Service-based CbITS Authoring Tool to Support Collaboration -- The Interplay Between Artificial Intelligence and Users' Personalities: A New Scenario for Human-Computer Interaction in Gaming -- Behavlet Analytics for Player Profiling and Churn Prediction -- The Kansei Research on the Manipulation Experience of Mobile Game with Joystick -- A Novel Investigation of Attack Strategies via the Involvement of Virtual Humans: A User Study of Josh Waitzkin, a Virtual Chess Grandmaster -- Systems Approach to Designing an Enjoyable Process for Game Designers -- Broader Understanding of Gamification by Addressing Ethics and Diversity -- Game-Based Learning and Instructional Effectiveness in Organizational Communication Classrooms -- Enhancing Social Ties through Manual Player Matchmaking in Online Multiplayer Games -- A Simulation Game to Acquire Skills on Industry 4.0 -- Personalised Semantic User Interfaces for Games -- Utilization of Neurophysiological Data to Classify Player Immersion to Distract from Pain.…”
    Full text (Wentworth users only)
    Electronic eBook