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161
Financial Analysis of Mergers and Acquisitions Understanding Financial Statements and Accounting Rules with Case Studies / by Eli Amir, Marco Ghitti.
Published 2020Table of Contents: “…Part A – Accounting and Financial Reporting -- Chapter 1: Introduction to Accounting for Inter-Corporate Investments -- Chapter 2: Main Issues in Purchase Accounting -- Chapter 3: More Issues in Purchase Accounting -- Chapter 4: Spin-Offs and Equity Carve-Outs -- Chapter 5: Special Purpose Entities -- Chapter 6: Tax issues in Business Combinations -- Chapter 7: Leveraged Buyouts & Recapitalizations -- Chapter 8: Financial Analysis of Business Combinations (Ratios) -- Chapter 9: Financial Analysis of Business Combinations (Advanced issues) -- Part B – Case Studies -- Chapter 10: Kraft’s Acquisition of Cadbury (Part I) – Purchase Accounting -- Chapter 11: The Bank of Hope: The Merger of Wilshire Bank and BBCN Bancorp -- Chapter 12: AT&T – Equity Method Investments -- Chapter 13: Nokia Siemens Networks – Purchase Accounting, Equity Method and Proportionate Consolidation -- Chapter 14: Ensign’s Spin-off of CareTrust REIT -- Chapter 15: Altria and Kraft – Carve-out and Spin-off -- Chapter 16: The Sale of Coca Tea – The Impact of Taxes -- Chapter 17: Surgery Partners – Pushdown Accounting.…”
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162
Ronald Reagan on the Economy and Government Spending WPA Film Library.
Published 2012Table of Contents: “…Intro: Ronald Reagan on the Economy and Government Spending: Great Communicator Series (2:23) -- A Time for Choosing (0:32) -- Making Government Work (0:40) -- Government Spending (1:11) -- Economic Recovery (0:48) -- National Debt (0:53) -- Permanent Welfare (1:42) -- Main Street America (0:19) -- Democracy in America (0:47) -- Wisdom and Decency of the American People (0:25) -- Anecdote on the Louisiana Purchase (2:18) -- America on the Mend (0:20) -- "Government is the Servant, Not the Master" (2:43) -- State of the Union Address: January 25, 1984 (2:30) -- Improving Government Programs (0:27) -- Announcement of the Reagan-Bush Candidacies for Re-election - January 29, 1984 (0:20) -- "We expect government to serve the people..." (0:26) -- Quoting Abraham Lincoln (0:33) -- Democratic Party Tax Hikes (0:26) -- Continuation of the New Beginning (0:47) -- Decentralization of Power (0:19) -- America to Lead the World in the 1990s (0:30) -- American Free Enterprise System (0:28) -- Tax Reform (2:17) -- Progressive Income Tax (1:12) -- Federation of Sovereign States (0:30) -- Great Days Ahead (1:39) -- A Prosperous, Progressive and Free Society (0:14) -- War Can Bring No Benefit (0:15) -- People Do Not Make Wars (0:18) -- A Thousand Sparks of Genius (4:15) -- Temporary Custody of the Presidency (0:21) -- Reagan's Management Style (0:27) -- Constitutionally Mandated Balanced Budget (0:23) -- Triumphs & Regrets (1:55) -- Great Prospects Before Us (1:14) -- A Time of Heroes (1:24) -- Economic Recovery Program (1:20) -- Notre Dame Commencement Speech (1:03) -- Christmas Address, 1984 (1:11) -- "We Must Be Cautious in Claiming that God is on Our Side..." (0:18) -- Main Street Americans (0:39) -- On the National Anthem (0:20)…”
Streaming video (Wentworth users only)
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163
An assessment of the investment climate in Kenya / Giuseppe Iarossi.
Published 2009Full text (Wentworth users only)
Electronic eBook -
164
Controlled Foreign Company Legislation.
Published 2020Table of Contents: “…Introduction -- 1.1. The Anti-Tax Avoidance Directive -- 1.2. When is a foreign company "controlled" by resident persons? …”
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165
HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings / edit...
Published 2020Table of Contents: “…Basic study on incidence of micro-error in visual attention-controlled environment -- A Methodological Approach to Create Interactive Art in Artificial Intelligence -- The Effect of Different Icon Shape and Width on Touch Behavior -- Project Team Recommendation Model Based on Profiles Complementarity -- A Neurophysiological Sensor Suite for Real-Time Prediction of Pilot Workload in Operational Settings -- Consideration of How Different Rearview Presentations Used for Electronic Mirrors on Automobiles Affect Human Spatial Cognition -- Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review -- Examining the relationship between songs and psychological characteristics -- An Overview of Paper Documentation Moving to Onboard Information System (OIS) for Commercial Aircraft -- Influence of Visual Symbol's User Background and Symbol Semantic Abstraction Level on User's Cognition in AR Auxiliary Assembly Environment -- Information Visualization Design of Nuclear Power Control System based on Attention Capture Mechanism -- Design Suggestions for Smart Tax Return Software based on Reviewing Tax Compliance literature -- Applications of an Online Audience Response System in Different Academic Settings: An Empirical Study -- Perceived Restorativeness and Meditation Depth for Virtual Reality supported Mindfulness Interventions -- Global Mindset - A Complex Cognitive Model Used for Global Leadership Decision-making when Working Across Geographical Boundaries -- Assessing Variable Levels of Delegated Control – A Novel Measure of Trust -- Neuroergonomics Behind Culture: A Dynamic Causal Modeling (DCM) Study on Emotion -- A Typology of Non-functional Information -- Basic Study to Reduce the Artifact from Brain Activity Data with Auto-Regressive Model -- Producing an Immersive Experience using Human-Robot Interaction Stimuli -- How Virtual Reality is Changing the Future of Learning in K-12 and Beyond - Using Needs-Affordances-Features Perspective -- Tangible Storytelling to learn the Four Seasons: Design and Preliminary Observations -- Analyzing Students’ Behavior in a MOOC Course: A Process-Oriented Approach -- The Role of Learning City “Smart Teams” In Promoting, Supporting, and Extending the Community School Model -- Design and Development of a Web Extension to Help Facilitate the Learning of a Foreign Language -- Training Professionals to Bring Digital Transformation into Museums: the Mu.SA Blended Course -- Learning and Creativity through a Curatorial Practice using Virtual Reality -- How augmented reality influences student workload in engineering education -- The Influential Factors on E-learning Adoption and Learning Continuance -- A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details -- Exploring the Affordance of Distance Learning Platform (DLP) in COVID19 Remote Learning Environment -- Tirana Plug-in River: Catalyst Playful Experiences to Revitalize Albanian Informal Settlements -- Investigating the relation between sense of presence, attention and performance: virtual reality versus web -- Research on the Design of Intelligent Interactive Toys Based on Marker Education -- Designing a Faculty Chatbot through User-Centered Design Approach -- The Influence of Picture Book Interaction Design on Preschool Children's Reading Experience -- Enable 3A in AIS -- Adapting E-Learning to Dyslexia Type: an Experimental Study to Evaluate Learning Gain and Perceived Usability -- Reducing the Gap Between the Conceptual Models of Students and Experts Using Graph-based Adaptive Instructional Systems -- A Learning Engineering Model for Learner-Centered Adaptive Systems -- Technology in Education - Meeting the Future Literacy & Numeracy needs of Societ -- Adaptive Agents for Fit-for-Purpose Training -- Google Service-based CbITS Authoring Tool to Support Collaboration -- The Interplay Between Artificial Intelligence and Users' Personalities: A New Scenario for Human-Computer Interaction in Gaming -- Behavlet Analytics for Player Profiling and Churn Prediction -- The Kansei Research on the Manipulation Experience of Mobile Game with Joystick -- A Novel Investigation of Attack Strategies via the Involvement of Virtual Humans: A User Study of Josh Waitzkin, a Virtual Chess Grandmaster -- Systems Approach to Designing an Enjoyable Process for Game Designers -- Broader Understanding of Gamification by Addressing Ethics and Diversity -- Game-Based Learning and Instructional Effectiveness in Organizational Communication Classrooms -- Enhancing Social Ties through Manual Player Matchmaking in Online Multiplayer Games -- A Simulation Game to Acquire Skills on Industry 4.0 -- Personalised Semantic User Interfaces for Games -- Utilization of Neurophysiological Data to Classify Player Immersion to Distract from Pain.…”
Full text (Wentworth users only)
Electronic eBook -
166
HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings / edit...
Published 2020Table of Contents: “…Basic study on incidence of micro-error in visual attention-controlled environment -- A Methodological Approach to Create Interactive Art in Artificial Intelligence -- The Effect of Different Icon Shape and Width on Touch Behavior -- Project Team Recommendation Model Based on Profiles Complementarity -- A Neurophysiological Sensor Suite for Real-Time Prediction of Pilot Workload in Operational Settings -- Consideration of How Different Rearview Presentations Used for Electronic Mirrors on Automobiles Affect Human Spatial Cognition -- Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review -- Examining the relationship between songs and psychological characteristics -- An Overview of Paper Documentation Moving to Onboard Information System (OIS) for Commercial Aircraft -- Influence of Visual Symbol's User Background and Symbol Semantic Abstraction Level on User's Cognition in AR Auxiliary Assembly Environment -- Information Visualization Design of Nuclear Power Control System based on Attention Capture Mechanism -- Design Suggestions for Smart Tax Return Software based on Reviewing Tax Compliance literature -- Applications of an Online Audience Response System in Different Academic Settings: An Empirical Study -- Perceived Restorativeness and Meditation Depth for Virtual Reality supported Mindfulness Interventions -- Global Mindset - A Complex Cognitive Model Used for Global Leadership Decision-making when Working Across Geographical Boundaries -- Assessing Variable Levels of Delegated Control – A Novel Measure of Trust -- Neuroergonomics Behind Culture: A Dynamic Causal Modeling (DCM) Study on Emotion -- A Typology of Non-functional Information -- Basic Study to Reduce the Artifact from Brain Activity Data with Auto-Regressive Model -- Producing an Immersive Experience using Human-Robot Interaction Stimuli -- How Virtual Reality is Changing the Future of Learning in K-12 and Beyond - Using Needs-Affordances-Features Perspective -- Tangible Storytelling to learn the Four Seasons: Design and Preliminary Observations -- Analyzing Students’ Behavior in a MOOC Course: A Process-Oriented Approach -- The Role of Learning City “Smart Teams” In Promoting, Supporting, and Extending the Community School Model -- Design and Development of a Web Extension to Help Facilitate the Learning of a Foreign Language -- Training Professionals to Bring Digital Transformation into Museums: the Mu.SA Blended Course -- Learning and Creativity through a Curatorial Practice using Virtual Reality -- How augmented reality influences student workload in engineering education -- The Influential Factors on E-learning Adoption and Learning Continuance -- A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details -- Exploring the Affordance of Distance Learning Platform (DLP) in COVID19 Remote Learning Environment -- Tirana Plug-in River: Catalyst Playful Experiences to Revitalize Albanian Informal Settlements -- Investigating the relation between sense of presence, attention and performance: virtual reality versus web -- Research on the Design of Intelligent Interactive Toys Based on Marker Education -- Designing a Faculty Chatbot through User-Centered Design Approach -- The Influence of Picture Book Interaction Design on Preschool Children's Reading Experience -- Enable 3A in AIS -- Adapting E-Learning to Dyslexia Type: an Experimental Study to Evaluate Learning Gain and Perceived Usability -- Reducing the Gap Between the Conceptual Models of Students and Experts Using Graph-based Adaptive Instructional Systems -- A Learning Engineering Model for Learner-Centered Adaptive Systems -- Technology in Education - Meeting the Future Literacy & Numeracy needs of Societ -- Adaptive Agents for Fit-for-Purpose Training -- Google Service-based CbITS Authoring Tool to Support Collaboration -- The Interplay Between Artificial Intelligence and Users' Personalities: A New Scenario for Human-Computer Interaction in Gaming -- Behavlet Analytics for Player Profiling and Churn Prediction -- The Kansei Research on the Manipulation Experience of Mobile Game with Joystick -- A Novel Investigation of Attack Strategies via the Involvement of Virtual Humans: A User Study of Josh Waitzkin, a Virtual Chess Grandmaster -- Systems Approach to Designing an Enjoyable Process for Game Designers -- Broader Understanding of Gamification by Addressing Ethics and Diversity -- Game-Based Learning and Instructional Effectiveness in Organizational Communication Classrooms -- Enhancing Social Ties through Manual Player Matchmaking in Online Multiplayer Games -- A Simulation Game to Acquire Skills on Industry 4.0 -- Personalised Semantic User Interfaces for Games -- Utilization of Neurophysiological Data to Classify Player Immersion to Distract from Pain.…”
Full text (Wentworth users only)
Electronic eBook -
167
ORGANISATION MANAGEMENT IN THE DIGITAL ECONOMY globalization challenges.
Published 2022Full text (WIT users only)
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In the words of E.B. White : quotations from America's most companionable of writers / edited by Martha White.
Published 2011Table of Contents: “…. -- Landscape -- Language -- Leisure -- Letters -- Liberty -- Life -- Literature -- Love -- Loyalty -- Luck -- Maine -- Maine Speech -- Marriage -- Middle Age -- Miracles -- Moon -- Morning -- Nationalism -- Nature -- Newspapers -- New York City -- The New Yorker -- Nothing -- Passion -- Peace -- Photography -- Poets and Poetry -- Polls -- Pollution -- Possessions -- Prejudice -- Pseudonyms -- Public Speaking -- Quotations -- Railroads -- Rats -- Reading -- Religion -- Ross, Harold -- Sailing -- Science -- Sea -- Seasons -- Security -- Sex -- Skating -- Society -- Spelling -- Spiders -- Spring -- Style -- Summer -- Symbolism -- Taxes -- Telephone -- Television -- Terror -- Thoreau, Henry David -- Thurber, James -- Time -- War -- Weather -- Winter -- Words -- Work -- Worry -- Writing and Writers -- Youth -- Selected Bibliography -- Index.…”
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172
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173
The Age of Unproductive Capital : New Architectures of Power.
Published 2019Full text (Wentworth users only)
Electronic eBook -
174
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175
The Cycle of the Gift Family Wealth and Wisdom / Hughes, James.
Published 2012Full text (Wentworth users only)
Electronic eBook -
176
Handbook of investment administration / Kevin Rothwell.
Published 2007Full text (Wentworth users only)
Electronic eBook -
177
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178
Entrepreneur Revolution, 2nd Edition Priestley, Daniel.
Published 2018Full text (Wentworth users only)
Electronic eBook -
179
Entrepreneur Revolution Priestley, Daniel.
Published 2019Streaming audio (Wentworth users only)
Electronic Audio -
180