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301
Associate accountant, CliftonLarsenAllen LLP / [produced by] CandidCareer.com.
Published 2017Full text (Wentworth users only)
Electronic Video -
302
British Expansion in India (1757-1820).
Published 2018Streaming video (Wentworth users only)
Electronic Video -
303
Caste and Tribal Identity under Colonialism.
Published 2018Streaming video (Wentworth users only)
Electronic Video -
304
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305
HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings / edit...
Published 2020Table of Contents: “…Basic study on incidence of micro-error in visual attention-controlled environment -- A Methodological Approach to Create Interactive Art in Artificial Intelligence -- The Effect of Different Icon Shape and Width on Touch Behavior -- Project Team Recommendation Model Based on Profiles Complementarity -- A Neurophysiological Sensor Suite for Real-Time Prediction of Pilot Workload in Operational Settings -- Consideration of How Different Rearview Presentations Used for Electronic Mirrors on Automobiles Affect Human Spatial Cognition -- Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review -- Examining the relationship between songs and psychological characteristics -- An Overview of Paper Documentation Moving to Onboard Information System (OIS) for Commercial Aircraft -- Influence of Visual Symbol's User Background and Symbol Semantic Abstraction Level on User's Cognition in AR Auxiliary Assembly Environment -- Information Visualization Design of Nuclear Power Control System based on Attention Capture Mechanism -- Design Suggestions for Smart Tax Return Software based on Reviewing Tax Compliance literature -- Applications of an Online Audience Response System in Different Academic Settings: An Empirical Study -- Perceived Restorativeness and Meditation Depth for Virtual Reality supported Mindfulness Interventions -- Global Mindset - A Complex Cognitive Model Used for Global Leadership Decision-making when Working Across Geographical Boundaries -- Assessing Variable Levels of Delegated Control – A Novel Measure of Trust -- Neuroergonomics Behind Culture: A Dynamic Causal Modeling (DCM) Study on Emotion -- A Typology of Non-functional Information -- Basic Study to Reduce the Artifact from Brain Activity Data with Auto-Regressive Model -- Producing an Immersive Experience using Human-Robot Interaction Stimuli -- How Virtual Reality is Changing the Future of Learning in K-12 and Beyond - Using Needs-Affordances-Features Perspective -- Tangible Storytelling to learn the Four Seasons: Design and Preliminary Observations -- Analyzing Students’ Behavior in a MOOC Course: A Process-Oriented Approach -- The Role of Learning City “Smart Teams” In Promoting, Supporting, and Extending the Community School Model -- Design and Development of a Web Extension to Help Facilitate the Learning of a Foreign Language -- Training Professionals to Bring Digital Transformation into Museums: the Mu.SA Blended Course -- Learning and Creativity through a Curatorial Practice using Virtual Reality -- How augmented reality influences student workload in engineering education -- The Influential Factors on E-learning Adoption and Learning Continuance -- A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details -- Exploring the Affordance of Distance Learning Platform (DLP) in COVID19 Remote Learning Environment -- Tirana Plug-in River: Catalyst Playful Experiences to Revitalize Albanian Informal Settlements -- Investigating the relation between sense of presence, attention and performance: virtual reality versus web -- Research on the Design of Intelligent Interactive Toys Based on Marker Education -- Designing a Faculty Chatbot through User-Centered Design Approach -- The Influence of Picture Book Interaction Design on Preschool Children's Reading Experience -- Enable 3A in AIS -- Adapting E-Learning to Dyslexia Type: an Experimental Study to Evaluate Learning Gain and Perceived Usability -- Reducing the Gap Between the Conceptual Models of Students and Experts Using Graph-based Adaptive Instructional Systems -- A Learning Engineering Model for Learner-Centered Adaptive Systems -- Technology in Education - Meeting the Future Literacy & Numeracy needs of Societ -- Adaptive Agents for Fit-for-Purpose Training -- Google Service-based CbITS Authoring Tool to Support Collaboration -- The Interplay Between Artificial Intelligence and Users' Personalities: A New Scenario for Human-Computer Interaction in Gaming -- Behavlet Analytics for Player Profiling and Churn Prediction -- The Kansei Research on the Manipulation Experience of Mobile Game with Joystick -- A Novel Investigation of Attack Strategies via the Involvement of Virtual Humans: A User Study of Josh Waitzkin, a Virtual Chess Grandmaster -- Systems Approach to Designing an Enjoyable Process for Game Designers -- Broader Understanding of Gamification by Addressing Ethics and Diversity -- Game-Based Learning and Instructional Effectiveness in Organizational Communication Classrooms -- Enhancing Social Ties through Manual Player Matchmaking in Online Multiplayer Games -- A Simulation Game to Acquire Skills on Industry 4.0 -- Personalised Semantic User Interfaces for Games -- Utilization of Neurophysiological Data to Classify Player Immersion to Distract from Pain.…”
Full text (Wentworth users only)
Electronic eBook -
306
HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings / edit...
Published 2020Table of Contents: “…Basic study on incidence of micro-error in visual attention-controlled environment -- A Methodological Approach to Create Interactive Art in Artificial Intelligence -- The Effect of Different Icon Shape and Width on Touch Behavior -- Project Team Recommendation Model Based on Profiles Complementarity -- A Neurophysiological Sensor Suite for Real-Time Prediction of Pilot Workload in Operational Settings -- Consideration of How Different Rearview Presentations Used for Electronic Mirrors on Automobiles Affect Human Spatial Cognition -- Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review -- Examining the relationship between songs and psychological characteristics -- An Overview of Paper Documentation Moving to Onboard Information System (OIS) for Commercial Aircraft -- Influence of Visual Symbol's User Background and Symbol Semantic Abstraction Level on User's Cognition in AR Auxiliary Assembly Environment -- Information Visualization Design of Nuclear Power Control System based on Attention Capture Mechanism -- Design Suggestions for Smart Tax Return Software based on Reviewing Tax Compliance literature -- Applications of an Online Audience Response System in Different Academic Settings: An Empirical Study -- Perceived Restorativeness and Meditation Depth for Virtual Reality supported Mindfulness Interventions -- Global Mindset - A Complex Cognitive Model Used for Global Leadership Decision-making when Working Across Geographical Boundaries -- Assessing Variable Levels of Delegated Control – A Novel Measure of Trust -- Neuroergonomics Behind Culture: A Dynamic Causal Modeling (DCM) Study on Emotion -- A Typology of Non-functional Information -- Basic Study to Reduce the Artifact from Brain Activity Data with Auto-Regressive Model -- Producing an Immersive Experience using Human-Robot Interaction Stimuli -- How Virtual Reality is Changing the Future of Learning in K-12 and Beyond - Using Needs-Affordances-Features Perspective -- Tangible Storytelling to learn the Four Seasons: Design and Preliminary Observations -- Analyzing Students’ Behavior in a MOOC Course: A Process-Oriented Approach -- The Role of Learning City “Smart Teams” In Promoting, Supporting, and Extending the Community School Model -- Design and Development of a Web Extension to Help Facilitate the Learning of a Foreign Language -- Training Professionals to Bring Digital Transformation into Museums: the Mu.SA Blended Course -- Learning and Creativity through a Curatorial Practice using Virtual Reality -- How augmented reality influences student workload in engineering education -- The Influential Factors on E-learning Adoption and Learning Continuance -- A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details -- Exploring the Affordance of Distance Learning Platform (DLP) in COVID19 Remote Learning Environment -- Tirana Plug-in River: Catalyst Playful Experiences to Revitalize Albanian Informal Settlements -- Investigating the relation between sense of presence, attention and performance: virtual reality versus web -- Research on the Design of Intelligent Interactive Toys Based on Marker Education -- Designing a Faculty Chatbot through User-Centered Design Approach -- The Influence of Picture Book Interaction Design on Preschool Children's Reading Experience -- Enable 3A in AIS -- Adapting E-Learning to Dyslexia Type: an Experimental Study to Evaluate Learning Gain and Perceived Usability -- Reducing the Gap Between the Conceptual Models of Students and Experts Using Graph-based Adaptive Instructional Systems -- A Learning Engineering Model for Learner-Centered Adaptive Systems -- Technology in Education - Meeting the Future Literacy & Numeracy needs of Societ -- Adaptive Agents for Fit-for-Purpose Training -- Google Service-based CbITS Authoring Tool to Support Collaboration -- The Interplay Between Artificial Intelligence and Users' Personalities: A New Scenario for Human-Computer Interaction in Gaming -- Behavlet Analytics for Player Profiling and Churn Prediction -- The Kansei Research on the Manipulation Experience of Mobile Game with Joystick -- A Novel Investigation of Attack Strategies via the Involvement of Virtual Humans: A User Study of Josh Waitzkin, a Virtual Chess Grandmaster -- Systems Approach to Designing an Enjoyable Process for Game Designers -- Broader Understanding of Gamification by Addressing Ethics and Diversity -- Game-Based Learning and Instructional Effectiveness in Organizational Communication Classrooms -- Enhancing Social Ties through Manual Player Matchmaking in Online Multiplayer Games -- A Simulation Game to Acquire Skills on Industry 4.0 -- Personalised Semantic User Interfaces for Games -- Utilization of Neurophysiological Data to Classify Player Immersion to Distract from Pain.…”
Full text (Wentworth users only)
Electronic eBook -
307
Economic development of brownfields Wild Hare Productions LLC.
Published 2006Streaming video (Wentworth users only)
Electronic Video -
308
Your macroeconomic edge investing strategies for executives in the post-recession world / Philip J. Romero.
Published 2012Table of Contents: “…Cutting up America's credit card: international demographic trends -- 5. The devil's bargain: inflation for stimulus -- 6. Surprise bailouts: what if I'm wrong? …”
Full text (Wentworth users only)
Electronic eBook -
309
Reading and writing public documents : problems, solutions, and characteristics / edited by Daniël Janssen, Rob Neutelings.
Published 2001Table of Contents: “…How research can lead to better government forms / Carel Jansen & Michael Steehouder -- Undercover research into text quality as a tool for communication management : the case of the Dutch tax department / Jan Renkema -- Optimizing public information brochures : formative evaluation in document design processes / Menno de Jong & Peter Jan Schellens -- Public documents in a multilingual context / Jacqueline Hulst & Leo Lentz -- Improving the quality of public documents : or, why training public writers often doesn't work / Daniël Janssen -- The lack of clarity in a sentence : the style of official documents in Dutch / Frank Jansen -- Convincing citizens : the role of argument quality / Hans Hoeken -- Collaborative writing for the government / Daniël Janssen & Niels van der Mast -- Strategic revision of public documents : how policy writers revise documents in order to reach consensus / Niels van der Mast & Daniël Janssen -- Trust and verify : local suspensions of the cooperation principle in political communication / Rob Neutelings & Henk Pander Maat -- Reading to assess in professional life : reading styles of Dutch parliamentarians / Rob Neutelings.…”
Full text (Wentworth users only)
Electronic eBook -
310
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311
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312
Rural Aging in 21st Century America edited by Nina Glasgow, E. Helen Berry.
Published 2013Table of Contents: “…Johnson -- 12: Aging Populations and Rural Places: Impacts on and Innovations in Land Use Planning: Kathryn Brasier, Anouk Patel-Campillo and Jill Findeis -- 13: Volunteerism and Social Entrepreneurship among Older In-Migrants to Rural Areas: Nina Glasgow, Hosik Min and David L. Brown -- 14: Intergenerational Relationships and Rural Return Migration: Christiane von Reichert, John B. …”
Full text (Wentworth users only).
Electronic eBook -
313
Behaviors in Bookkeeping Salon, Data.
Published 2020Streaming video (Wentworth users only)
Electronic Video -
314
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315
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316
Economics U$A. can we control the economy? / a production of EFC.
Published 2012Full text (Wentworth users only)
Electronic Video -
317
Cultural Sustainable Tourism edited by Miroslav D. Vujicic, Azilah Kasim, Stella Kostopoulou, Jorge Chica Olmo, Mohamed Aslam.
Published 2022Table of Contents: “…Tourist demand for railway heritage: The case of the historic train in Douro, Portugal.…”
Full text (Wentworth users only)
Electronic eBook -
318
Advanced Hybrid Information Processing 7th EAI International Conference, ADHIP 2023, Harbin, China, September 22-24, 2023, Proceedings, Part III / edited by Lin Yun, Jiang Han, Yu...
Published 2024Table of Contents: “…Interactive Sharing Method of Digital Media Image Information Based on Differential Privacy Protection -- A Hierarchical Smoothing Method for Animation Image Based on Scale Decomposition -- Video Image Based Monitoring Method for Operation Status of Internet of Things Network Equipment -- Design of Power System Remote Video Monitoring System Based on RTP Technology -- RLE Algorithm Based Image Data Coding Method of Tujia Brocade Double Knitting Pattern -- A Blockchain Based Real-Time Sharing Method for Ideological and Political Mobile Education Resources -- Architecture Design of Employment Education Network Platform Based on Blockchain Technology -- Research on Blockchain Based Data Sharing of Teaching Resources in Higher Vocational Mobile Education -- Blockchain Based Logistics Tracking and Traceability Method for E-Commerce Products -- Mobile Monitoring, Civilian Audio and Acoustic Signal Processing -- Personalized Recommendation Method of Rural Tourism Routes Based on Mobile Social Network -- A Personalized Recommendation Method for English Online Teaching Video Resources Based on Machine Learning -- Personalized Recommendation Method for Tourist Attractions Based on User Information Mixed Filtering -- Monitoring Method of Permanent Magnet Synchronous Motor Temperature Variation Signal Based on Model Prediction -- Research on Personalized Recommendation of Mobile Social Network Products Based on User Characteristics -- A Personalized Recommendation Method for Online Painting Education Courseware Based on Hyperheuristic Algorithm -- Reliability Analysis of Aeroengine Teaching System Based on Virtual Reality Technology -- Research on Detection Method of Differential Code Coverage in Power Grid Information System -- Intelligent Monitoring Method of Aircraft Swashplate Plunger Pump Fluidity Based on Different Working Conditions -- Design of Mobile Terminal Music Education Platform Based on Django Framework -- Construction of Mobile EducationPlatform for Piano Tuning Course Based on LogicPro Software -- Temperature Control Technology in Heating Room Based on Multi-channel Temperature Signal Denoising -- Research on Pedestrian Tracking in Urban Rail Transit Stations Based on Adaptive Kalman Filtering -- Badminton Flight Trajectory Location and Tracking Algorithm Based on Particle Filter -- Design of Substation Battery Condition Monitoring System Based on SDH Network -- Dynamic Tracking Method for Train Number of Rail Transit Signal System -- Centralized Monitoring System of Rail Transit Multiple Signals Based on Bus Technology -- Equilibrium Scheduling of Dynamic Supply Chain Network Resources under Carbon Tax Policy -- Information Theory and Coding for Social Information Processing, Civilian Industry Technology Tracks -- Incremental Update Algorithm of Athlete Physical Training Information Under Dynamic Iterative Sampling -- Design of Mobile Education Platform for University Network Law Popularization Based on Streaming Media Technology -- Online Teaching Platform of Career Guidance Course Based on Virtual Reality -- Intelligent Control Method of Indoor Physical Environment in Atrium under Social Information Network.…”
Full text (Wentworth users only)
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319
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320