Suggested Topics within your search.
Suggested Topics within your search.
- History 102
- Economics 96
- Taxation 87
- Finance 65
- Economic conditions 63
- Economic policy 55
- Law and legislation 54
- Management 50
- Economic aspects 44
- Politics and government 42
- Accounting 39
- Economic development 38
- Business 36
- Finance, Public 36
- Corporations 35
- Business enterprises 32
- Investments 30
- Fiscal policy 29
- Finance, Personal 26
- International economic relations 25
- Macroeconomics 25
- Business ethics 22
- Government policy 20
- Law 20
- Presidents 20
- Social aspects 20
- Small business 19
- Political science 18
- Development economics 17
- Environmental economics 17
Search alternatives:
rain » pain (Expand Search)
bttrain » bttpain (Expand Search)
btbtrain » btbtpain (Expand Search)
stbrain » stbpain (Expand Search), strain (Expand Search)
train » tpain (Expand Search)
stbtrain » stbtpain (Expand Search), strain (Expand Search)
bttttrain » bttttpain (Expand Search)
bttbrain » bttbpain (Expand Search)
sbttrain » sbttpain (Expand Search), strain (Expand Search)
sbbbrain » sbbbpain (Expand Search)
sbbtrain » sbbtpain (Expand Search), strain (Expand Search)
brain » bpain (Expand Search)
tbttrain » tbttpain (Expand Search)
stgain » strain (Expand Search)
rain » pain (Expand Search)
bttrain » bttpain (Expand Search)
btbtrain » btbtpain (Expand Search)
stbrain » stbpain (Expand Search), strain (Expand Search)
train » tpain (Expand Search)
stbtrain » stbtpain (Expand Search), strain (Expand Search)
bttttrain » bttttpain (Expand Search)
bttbrain » bttbpain (Expand Search)
sbttrain » sbttpain (Expand Search), strain (Expand Search)
sbbbrain » sbbbpain (Expand Search)
sbbtrain » sbbtpain (Expand Search), strain (Expand Search)
brain » bpain (Expand Search)
tbttrain » tbttpain (Expand Search)
stgain » strain (Expand Search)
-
301
-
302
Investing in real estate / Gary W. Eldred.
Published 2012Table of Contents: “…Achieve a prosperous future : 22 ways you can earn profits with property -- OPM : borrow smart, raise cash, build equity -- Appraisal : ins and outs of market value -- maximize cash flows and grow your equity -- Pay less than market value -- Profit with foreclosures -- Profit from REOs and other bargain sales -- Profit by creating value -- More techniques to profit with property -- Negotiate a win-win purchase agreement -- Strategic management builds equity -- Develop the best lease -- Create promotions that sell -- Pay less tax -- More ideas for profitable investing -- Opportunity for a lifetime.…”
Full text (Wentworth users only)
Electronic eBook -
303
Roberto Calvi: The Murder Of God's Banker.
Published 2016Streaming video (Wentworth users only)
Electronic Video -
304
-
305
-
306
-
307
Abraham Lincoln : great American historians on our sixteenth president / Brian Lamb and Susan Swain, editors.
Published 2008Table of Contents: “…Introduction -- A note to readers on style -- The life of Abraham Lincoln -- Maps: Where Lincoln lived -- Sites of the Lincoln-Douglas debates of 1858 -- Route of Lincoln's train to Washington in 1861 -- Route of Lincoln's funeral train to Springfield -- Pt. 1. …”
Book -
308
Regulating the platform economy : international perspectives on new forms of work / edited by Lourdes Mella Méndez.
Published 2020Table of Contents: “…Cover -- Half Title -- Title Page -- Copyright Page -- Dedication -- Table of Contents -- List of Contributors -- Foreword -- An Introduction About Regulating the Platform Economy -- Part One: The Platform Economy and the Labour Market: Some Key Issues -- 1 The Platform Economy: the Main Challenges for Labour Law -- 2 Uber: Regulatory and Institutional Experimentation in the Taxi Industry in Quebec -- 3 Comparative Study on Japanese Employment-Like Working Style: Whether we are Discussing the Same Phenomenon or not -- 4 Identifying Labour Relationship in the Sharing Economy: Judicial Practice in China -- 5 Informality, Neoliberalism and the Gig Economy in Chile -- 6 Regulating Technology at Work -- Part Two: Other New Forms of Work, New Workforce and New Skills -- 7 New Forms of Work and Contractual Execution: Towards the "Smart Labour Contract" -- 8 Spanish Telework and Italian "Agile" Work: a Comparison -- 9 Robotics and Work: Labour and Tax Regulatory Framework -- 10 Technology and Jobs: has what was Old Become New? …”
Full text (Wentworth users only)
Electronic eBook -
309
The state of European cinema : a new dose of reality / Angus Finney ; [foreword by Nik Powell].
Published 2016Table of Contents: “…; The UK situation; On-the-job training; The European dimension; Additional support; The future of training; Notes; 4 Casting and Stars; Star-struck?…”
Full text (Wentworth users only)
Electronic eBook -
310
-
311
How Ottawa spends, 1990-91 : tracking the second agenda / edited by Katherine A. Graham ; cover design, Robert Chitty.
Published 1990Table of Contents: “…-- Chapter 2: The Goods and Services Tax: Lessons from Tax Reform -- Chapter 3: The Department of Industry, Science and Technology: Is There Industrial Policy After Free Trade?…”
Full text (Wentworth users only)
Electronic eBook -
312
Alcohol in America : Taking Action to Prevent Abuse.
Published 1900Table of Contents: “…""PRICE AND AVAILABILITY OF ALCOHOL""""EDUCATIONAL CAMPAIGNS""; ""CHANGING THE ENVIRONMENT""; ""CONCLUSIONS""; ""4 The Price and Availability of Alcohol ""; ""GOVERNMENT REGULATION OF ALCOHOL SALES""; ""ALCOHOL PRICES, HIGHWAY FATALITIES, AND CIRRHOSIS DEATH RATES""; ""OPTIONS FOR INCREASING ALCOHOL TAXES""; ""COMPLEXITIES OF INCREASING ALCOHOL TAXES""; ""LIMITS ON THE AVAILABILITY OF ALCOHOL""; ""POLITICAL REALITIES""; ""5 What Servers Can Do ""; ""BARTENDER TRAINING""; ""MAKING SERVER INTERVENTION MORE EFFECTIVE""; ""OPTIONS FOR BUSINESSES""; ""6 Drinking by Young People ""…”
Full text (Wentworth users only)
Electronic eBook -
313
How to Open Your Own In-home Bookkeeping Service.
Published 2006Table of Contents: “…Entering Data from a Checkbook RegisterAccounts Payable -- Accounts Receivable -- Payroll -- Bank Reconciliation -- Sales Tax Report -- Workers Compensation -- Financial Reports -- Audit Preparation -- Financial Packages to Banking Entities -- Work In Progress -- Training and Consulting -- Budgeting -- Cleaning up Accounting and Bookkeep -- Year End Accounting -- 1099 Miscellaneous Income -- Record Keeping -- Chapter 5 Preparing Taxes and Depreciation -- Preparing your own Taxes -- Preparing Client Taxes -- Chapter 6 Common Questions…”
Full text (Wentworth users only)
Electronic eBook -
314
Whiskey BBC Worldwide Ltd.
Published 2014Table of Contents: “…Introduction: Whisky: Addicted to Pleasure (1:48) -- Booming Industry (1:49) -- Aqua Vitae (2:27) -- Distillation Methods (3:02) -- Excuses to Drink (2:19) -- Brain Research (2:16) -- Production (1:51) -- The Steins (2:03) -- Taxes (3:53) -- Illicit Distillers (2:42) -- Legal Whisky (2:48) -- Mass Drink Hysteria (4:10) -- Mass Market Sales (2:24) -- Dewar (1:55) -- Temperance Campaign (2:02) -- Prohibition (2:59) -- Decreasing Whisky Consumption (2:25) -- Alcoholism (1:44) -- Exports (2:53) -- Credits: Whisky: Addicted to Pleasure (0:36)…”
Streaming video (Wentworth users only)
Electronic Video -
315
Human capital : advances in theory and evidence / edited by Joop Hartog and Henriëtte Maassen van den Brink.
Published 2007Table of Contents: “…/ Ib Waterreus ; Optimal tax and education policies and investments in human capital / Bas Jacobs.…”
Full text (Wentworth users only)
Electronic eBook -
316
Agricultural finance and credit / Jonathan M. Bishoff, editor.
Published 2008Table of Contents: “…Noto -- Capital gains taxes: an overview / Jane G. Gravelle -- Agricultural credit: institutions and issues / Jim Monke -- Farm Credit Services of America ends attempt to leave the Farm Credit System / Jim Monke -- Farm Credit System / Jim Monke -- Chapter 12 of the U.S. …”
Full text (Wentworth users only)
Electronic eBook -
317
Environmental Management Systems / B. Marguglio.
Published 1991Table of Contents: “…chapter 1 Environmental Management Tenets -- chapter 2 Environmental Policies -- chapter 3 Environmental Requirements Documents -- chapter 4 Environmental Considerationsin Facility Site Selection -- chapter 5 Environmental Considerations During the Design Engineering Process -- chapter 6 Permit, License, and Approval Applications -- chapter 7 Property Tax Exemptions for Environmental Equipment -- chapter 8 Project Managementof Environmental Studies -- chapter 9 Environmental Agency Inspections -- chapter 10 Reporting to Environmental Regulatory Agencies -- chapter 11 Environmental Audit -- chapter 12 Environmental Noncompliance Reporting and Corrective Action -- chapter 13 Contracting for Waste Management Services -- chapter 14 Maintenance of Environmental Equipment -- chapter 15 Environmental Education and Training -- chapter 16 Environmental Awareness and Emergency Response.…”
Full text (WIT users only)
Electronic eBook -
318
The living trust advisor : everything you (and your financial planner) need to know about your living trust / Jeffrey L. Condon.
Published 2015Table of Contents: “…You Might Have Living Trust Training, but You Haven't Been Trained My Way!; Chapter 2: What Does the Living Trust Do, and How Does It Do It?…”
Full text (Wentworth users only)
Electronic eBook -
319
HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings / edit...
Published 2020Table of Contents: “…Basic study on incidence of micro-error in visual attention-controlled environment -- A Methodological Approach to Create Interactive Art in Artificial Intelligence -- The Effect of Different Icon Shape and Width on Touch Behavior -- Project Team Recommendation Model Based on Profiles Complementarity -- A Neurophysiological Sensor Suite for Real-Time Prediction of Pilot Workload in Operational Settings -- Consideration of How Different Rearview Presentations Used for Electronic Mirrors on Automobiles Affect Human Spatial Cognition -- Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review -- Examining the relationship between songs and psychological characteristics -- An Overview of Paper Documentation Moving to Onboard Information System (OIS) for Commercial Aircraft -- Influence of Visual Symbol's User Background and Symbol Semantic Abstraction Level on User's Cognition in AR Auxiliary Assembly Environment -- Information Visualization Design of Nuclear Power Control System based on Attention Capture Mechanism -- Design Suggestions for Smart Tax Return Software based on Reviewing Tax Compliance literature -- Applications of an Online Audience Response System in Different Academic Settings: An Empirical Study -- Perceived Restorativeness and Meditation Depth for Virtual Reality supported Mindfulness Interventions -- Global Mindset - A Complex Cognitive Model Used for Global Leadership Decision-making when Working Across Geographical Boundaries -- Assessing Variable Levels of Delegated Control – A Novel Measure of Trust -- Neuroergonomics Behind Culture: A Dynamic Causal Modeling (DCM) Study on Emotion -- A Typology of Non-functional Information -- Basic Study to Reduce the Artifact from Brain Activity Data with Auto-Regressive Model -- Producing an Immersive Experience using Human-Robot Interaction Stimuli -- How Virtual Reality is Changing the Future of Learning in K-12 and Beyond - Using Needs-Affordances-Features Perspective -- Tangible Storytelling to learn the Four Seasons: Design and Preliminary Observations -- Analyzing Students’ Behavior in a MOOC Course: A Process-Oriented Approach -- The Role of Learning City “Smart Teams” In Promoting, Supporting, and Extending the Community School Model -- Design and Development of a Web Extension to Help Facilitate the Learning of a Foreign Language -- Training Professionals to Bring Digital Transformation into Museums: the Mu.SA Blended Course -- Learning and Creativity through a Curatorial Practice using Virtual Reality -- How augmented reality influences student workload in engineering education -- The Influential Factors on E-learning Adoption and Learning Continuance -- A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details -- Exploring the Affordance of Distance Learning Platform (DLP) in COVID19 Remote Learning Environment -- Tirana Plug-in River: Catalyst Playful Experiences to Revitalize Albanian Informal Settlements -- Investigating the relation between sense of presence, attention and performance: virtual reality versus web -- Research on the Design of Intelligent Interactive Toys Based on Marker Education -- Designing a Faculty Chatbot through User-Centered Design Approach -- The Influence of Picture Book Interaction Design on Preschool Children's Reading Experience -- Enable 3A in AIS -- Adapting E-Learning to Dyslexia Type: an Experimental Study to Evaluate Learning Gain and Perceived Usability -- Reducing the Gap Between the Conceptual Models of Students and Experts Using Graph-based Adaptive Instructional Systems -- A Learning Engineering Model for Learner-Centered Adaptive Systems -- Technology in Education - Meeting the Future Literacy & Numeracy needs of Societ -- Adaptive Agents for Fit-for-Purpose Training -- Google Service-based CbITS Authoring Tool to Support Collaboration -- The Interplay Between Artificial Intelligence and Users' Personalities: A New Scenario for Human-Computer Interaction in Gaming -- Behavlet Analytics for Player Profiling and Churn Prediction -- The Kansei Research on the Manipulation Experience of Mobile Game with Joystick -- A Novel Investigation of Attack Strategies via the Involvement of Virtual Humans: A User Study of Josh Waitzkin, a Virtual Chess Grandmaster -- Systems Approach to Designing an Enjoyable Process for Game Designers -- Broader Understanding of Gamification by Addressing Ethics and Diversity -- Game-Based Learning and Instructional Effectiveness in Organizational Communication Classrooms -- Enhancing Social Ties through Manual Player Matchmaking in Online Multiplayer Games -- A Simulation Game to Acquire Skills on Industry 4.0 -- Personalised Semantic User Interfaces for Games -- Utilization of Neurophysiological Data to Classify Player Immersion to Distract from Pain.…”
Full text (Wentworth users only)
Electronic eBook -
320
HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings / edit...
Published 2020Table of Contents: “…Basic study on incidence of micro-error in visual attention-controlled environment -- A Methodological Approach to Create Interactive Art in Artificial Intelligence -- The Effect of Different Icon Shape and Width on Touch Behavior -- Project Team Recommendation Model Based on Profiles Complementarity -- A Neurophysiological Sensor Suite for Real-Time Prediction of Pilot Workload in Operational Settings -- Consideration of How Different Rearview Presentations Used for Electronic Mirrors on Automobiles Affect Human Spatial Cognition -- Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review -- Examining the relationship between songs and psychological characteristics -- An Overview of Paper Documentation Moving to Onboard Information System (OIS) for Commercial Aircraft -- Influence of Visual Symbol's User Background and Symbol Semantic Abstraction Level on User's Cognition in AR Auxiliary Assembly Environment -- Information Visualization Design of Nuclear Power Control System based on Attention Capture Mechanism -- Design Suggestions for Smart Tax Return Software based on Reviewing Tax Compliance literature -- Applications of an Online Audience Response System in Different Academic Settings: An Empirical Study -- Perceived Restorativeness and Meditation Depth for Virtual Reality supported Mindfulness Interventions -- Global Mindset - A Complex Cognitive Model Used for Global Leadership Decision-making when Working Across Geographical Boundaries -- Assessing Variable Levels of Delegated Control – A Novel Measure of Trust -- Neuroergonomics Behind Culture: A Dynamic Causal Modeling (DCM) Study on Emotion -- A Typology of Non-functional Information -- Basic Study to Reduce the Artifact from Brain Activity Data with Auto-Regressive Model -- Producing an Immersive Experience using Human-Robot Interaction Stimuli -- How Virtual Reality is Changing the Future of Learning in K-12 and Beyond - Using Needs-Affordances-Features Perspective -- Tangible Storytelling to learn the Four Seasons: Design and Preliminary Observations -- Analyzing Students’ Behavior in a MOOC Course: A Process-Oriented Approach -- The Role of Learning City “Smart Teams” In Promoting, Supporting, and Extending the Community School Model -- Design and Development of a Web Extension to Help Facilitate the Learning of a Foreign Language -- Training Professionals to Bring Digital Transformation into Museums: the Mu.SA Blended Course -- Learning and Creativity through a Curatorial Practice using Virtual Reality -- How augmented reality influences student workload in engineering education -- The Influential Factors on E-learning Adoption and Learning Continuance -- A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details -- Exploring the Affordance of Distance Learning Platform (DLP) in COVID19 Remote Learning Environment -- Tirana Plug-in River: Catalyst Playful Experiences to Revitalize Albanian Informal Settlements -- Investigating the relation between sense of presence, attention and performance: virtual reality versus web -- Research on the Design of Intelligent Interactive Toys Based on Marker Education -- Designing a Faculty Chatbot through User-Centered Design Approach -- The Influence of Picture Book Interaction Design on Preschool Children's Reading Experience -- Enable 3A in AIS -- Adapting E-Learning to Dyslexia Type: an Experimental Study to Evaluate Learning Gain and Perceived Usability -- Reducing the Gap Between the Conceptual Models of Students and Experts Using Graph-based Adaptive Instructional Systems -- A Learning Engineering Model for Learner-Centered Adaptive Systems -- Technology in Education - Meeting the Future Literacy & Numeracy needs of Societ -- Adaptive Agents for Fit-for-Purpose Training -- Google Service-based CbITS Authoring Tool to Support Collaboration -- The Interplay Between Artificial Intelligence and Users' Personalities: A New Scenario for Human-Computer Interaction in Gaming -- Behavlet Analytics for Player Profiling and Churn Prediction -- The Kansei Research on the Manipulation Experience of Mobile Game with Joystick -- A Novel Investigation of Attack Strategies via the Involvement of Virtual Humans: A User Study of Josh Waitzkin, a Virtual Chess Grandmaster -- Systems Approach to Designing an Enjoyable Process for Game Designers -- Broader Understanding of Gamification by Addressing Ethics and Diversity -- Game-Based Learning and Instructional Effectiveness in Organizational Communication Classrooms -- Enhancing Social Ties through Manual Player Matchmaking in Online Multiplayer Games -- A Simulation Game to Acquire Skills on Industry 4.0 -- Personalised Semantic User Interfaces for Games -- Utilization of Neurophysiological Data to Classify Player Immersion to Distract from Pain.…”
Full text (Wentworth users only)
Electronic eBook