Suggested Topics within your search.
Suggested Topics within your search.
- History 79
- Economics 56
- Taxation 39
- Economic conditions 33
- Finance 33
- Politics and government 30
- Management 29
- Law and legislation 28
- Economic policy 25
- Business 24
- Economic aspects 18
- Presidents 18
- Business ethics 17
- Economic development 17
- Finance, Public 17
- Accounting 16
- Corporations 15
- Election 15
- International economic relations 15
- Social aspects 15
- Campaign debates 14
- Macroeconomics 14
- Small business 13
- Business enterprises 12
- Finance, Personal 11
- Law 11
- Political science 11
- Artificial intelligence 10
- Conservation of natural resources 10
- Government policy 10
Search alternatives:
rain » brain (Expand Search), main (Expand Search), gain (Expand Search)
bbrain » bbbrain (Expand Search), bbmain (Expand Search), bbgain (Expand Search), brain (Expand Search)
stbrain » stbbrain (Expand Search), stbmain (Expand Search), stbgain (Expand Search), strain (Expand Search)
bttbrain » bttbbrain (Expand Search), bttbmain (Expand Search), bttbgain (Expand Search)
sbrain » sbbrain (Expand Search), sbmain (Expand Search), sbgain (Expand Search), brain (Expand Search), strain (Expand Search)
sbtrain » sbtbrain (Expand Search), sbtmain (Expand Search), sbtgain (Expand Search), strain (Expand Search), sbbrain (Expand Search)
sbbrain » sbbbrain (Expand Search), sbbmain (Expand Search), sbbgain (Expand Search), sbrain (Expand Search)
sbbbrain » sbbbbrain (Expand Search), sbbbmain (Expand Search), sbbbgain (Expand Search), sbbrain (Expand Search)
train » tbrain (Expand Search), tmain (Expand Search), tgain (Expand Search), brain (Expand Search)
again » gain (Expand Search)
bagain » bgain (Expand Search)
sttgain » stgain (Expand Search)
sbtgain » sbgain (Expand Search)
sbbtgain » sbbgain (Expand Search)
tgain » gain (Expand Search)
btmain » bmain (Expand Search)
bttmain » btmain (Expand Search)
tmain » main (Expand Search)
rain » brain (Expand Search), main (Expand Search), gain (Expand Search)
bbrain » bbbrain (Expand Search), bbmain (Expand Search), bbgain (Expand Search), brain (Expand Search)
stbrain » stbbrain (Expand Search), stbmain (Expand Search), stbgain (Expand Search), strain (Expand Search)
bttbrain » bttbbrain (Expand Search), bttbmain (Expand Search), bttbgain (Expand Search)
sbrain » sbbrain (Expand Search), sbmain (Expand Search), sbgain (Expand Search), brain (Expand Search), strain (Expand Search)
sbtrain » sbtbrain (Expand Search), sbtmain (Expand Search), sbtgain (Expand Search), strain (Expand Search), sbbrain (Expand Search)
sbbrain » sbbbrain (Expand Search), sbbmain (Expand Search), sbbgain (Expand Search), sbrain (Expand Search)
sbbbrain » sbbbbrain (Expand Search), sbbbmain (Expand Search), sbbbgain (Expand Search), sbbrain (Expand Search)
train » tbrain (Expand Search), tmain (Expand Search), tgain (Expand Search), brain (Expand Search)
again » gain (Expand Search)
bagain » bgain (Expand Search)
sttgain » stgain (Expand Search)
sbtgain » sbgain (Expand Search)
sbbtgain » sbbgain (Expand Search)
tgain » gain (Expand Search)
btmain » bmain (Expand Search)
bttmain » btmain (Expand Search)
tmain » main (Expand Search)
-
481
-
482
Human-Centered Software Engineering 8th IFIP WG 13.2 International Working Conference, HCSE 2020, Eindhoven, The Netherlands, November 30 – December 2, 2020, Proceedings / edited b...
Published 2020Table of Contents: “…Supporting teachers working in an inclusive learning environment -- A Generic Visualization Approach Supporting Task-based Evaluation of Usability and User Experience -- Digitalisation of Training Tasks and Specification of the Behaviour of a Social Humanoid Robot as Coach -- Model-based and model-driven approaches -- A Generic Multimodels-Based Approach for the Analysis of Usability and Security of Authentication Mechanisms -- Model-based Product Configuration in Augmented Reality Applications -- A scrum-based development process to support co-creation with elders in the eHealth domain -- BPMN Extensions and Semantic Annotation in Public Administration Service Design -- Software development strategies -- Identifying the Mood of a Software Development Team by Analyzing Text-Based Communication in Chats with Machine Learning -- Towards super user-centred continuous delivery: a case study -- Design Decisions by Voice: The Next Step of Software Architecture Knowledge Management -- Poster and demos -- Towards a Trustworthy Patient Home-Care thanks to an Edge-Node Infrastructure -- Paying the Pink Tax on a Blue Dress - Exploring Gender-based Price-Premiums in Fashion Recommendations -- Wearable Touchscreens to Integrate Augmented Reality and Tablets for Work Instructions? …”
Full text (Wentworth users only)
Electronic eBook -
483
Rethinking ICT Adoption Theories in the Developing World Information and Communication Technologies / edited by Emmanuel Eilu, John Sören Pettersson, Rehema Baguma, Ganesh Bhutkar....
Published 2024Table of Contents: “…Model for Improving Social Media Tax Compliance in Uganda -- Chapter 2. Digital Usage of Indian Teleworkers in Home Settings: A Digital Inclusion Framework -- Chapter 3. …”
Full text (Wentworth users only)
Electronic eBook -
484
101 great resumes / Ron Fry.
Published 2018Table of Contents: “…Marketing managerMaterials engineer; Medical transcriptionist; Nonprofit agency director; Nurse; Office manager; Operations manager; Paralegal; Pharmacist; Production control manager; Public information director; Public relations professional; Quality manager; Quality review auditor; Restaurant manager; Sales -- computer systems; Sales -- retail; School superintendant; Small business owner (seeking investors); Social worker; Tax accountant; Teacher -- elementary school; Teacher -- secondary school; Technical software director; Training manager; Writer; Copyright.…”
Full text (Wentworth users only)
Electronic eBook -
485
War and empire : the American way of life / Paul L. Atwood.
Published 2010Table of Contents: “…From Ashes to Empire --6. War with Spain, then Another and Another -- 7. World War I: Making the World Safe for American Capital Investment -- 8. …”
Full text (Wentworth users only)
Electronic eBook -
486
Store Wars : When Wal-Mart Comes to Town.
Published 2014Streaming video (Wentworth users only)
Electronic Video -
487
Energy Markets : Price Risk Management and Trading.
Published 2012Full text (Wentworth users only)
Electronic eBook -
488
-
489
Planning our future libraries : blueprints for 2025 / Kim Leeder & Eric Frierson, editors.
Published 2014Table of Contents: “…Planning Our Future Libraries: Blueprints for 2025 -- Contents -- Introduction -- Embracing Participation -- Reimagining Spaces -- Building New Infrastructure -- Leading for the Future -- References -- Part 1: Embracing Participation -- Chapter 1: Redesigning Library Services Again: Revising Buckland's Manifesto -- Bucklandâ€?…”
Full text (Wentworth users only)
Electronic eBook -
490
-
491
Investing for Growth How to make money by only buying the best companies in the world - An anthology of investment writing, 2010-20.
Published 2020Table of Contents: “…The Telegraph, 22 November 2013 -- It's déjà vu all over again -- Financial Times, 6 December 2013 -- Annual letter to shareholders 2013 -- Fundsmith, January 2014 -- Just the facts when weighing investments -- Financial Times, 24 January 2014 -- Shale: miracle, revolution or bandwagon? …”
Full text (Wentworth users only)
Electronic eBook -
492
-
493
Social Marketing in Action Cases from Around the World / edited by Debra Z. Basil, Gonzalo Diaz-Meneses, Michael D. Basil.
Published 2019Table of Contents: “…Part I: Understanding Social Marketing -- Chapter 1 The Big Picture in Social Marketing -- Chapter 2 The Fundamentals of Social Marketing -- Chapter 3 Research and Evaluation in Social Marketing -- Chapter 4 Theory in Social Marketing -- Chapter 5 A Brief History of Social Marketing -- Part II Social Marketing Cases: Social Welfare -- Chapter 6 Fun Ways to Engage with Rail Safety through the Dumb Ways to Die Social Marketing Campaign -- Chapter 7 The Second Life of Food -- Chapter 8 The Bank of Cancer Research -- Chapter 9 VCW of Social Impact in a Developing Country -- Chapter 10 Operation Red Nose -- Chapter 11 Social Marketing for the Reduction of Tax Evasion -- Chapter 12 Worn Wear -- Part III Social Marketing Cases: Health -- Chapter 13 Inculcating the Handwashing Habit through Social Marketing Among Poor Children in India -- Chapter 14 Social Marketing Campaigns for Healthier Eating Habits in France -- Chapter 15 Smile Train India -- Chapter 16 Enhancing Existing Communication Channels for Large-Scale Health Interventions -- Chapter 17 Saving Lives through Lifebuoy's "Help a Child Reach 5' Social Marketing Campaign -- Chapter 18 Behavior Change and Nutrition Education for Teenagers -- Chapter 19 Using Social Marketing to Promote Handwashing the Soap for a Healthier Vietnam -- Part IV: Social Marketing Cases: Environment -- Chapter 20 Using Social Marketing to Increase Bicycle Ridership to Major Events in Vancouver, Canada -- Chapter 21 Akureyri on the Verge -- Chapter 22 Vancouver Aquarium and World Wildlife Foundation's Great Canadian Shoreline Cleanup -- Chapter 23 Be the Street You Want to See -- Chapter 24 The Coulee Clean Up -- Chapter 25 Applying Social Marketing to Koala Conservation -- Part V Social Marketing Cases: Education -- Chapter 26 Co-creating a Sea Change Social Marketing Campaign for Ocean Literacy in Europe -- Chapter 27 Enhancing Health by Means of Massive Open Online Courses -- Chapter 28 Use of Social Marketing to Improve Science Teaching in Maharashtra, India 2014-2018 -- Chapter 29 A Case of Co-Created Social Marketing Campaign.…”
Full text (Wentworth users only)
Electronic eBook -
494
Partisan investment in the global economy : why the left loves foreign direct investment and FDI loves the left / Pablo M. Pinto.
Published 2013Table of Contents: “…1.6.4 FDI Performance As a Bargain BetweenInvestors and Governments1.6.5 Exchanging Hostages to Support Economic Exchanges; 1.6.6 Pro-Labor and the Left; 1.6.7 Opportunism and Time-Inconsistency; 1.7 Conclusion; 1.7.1 Layout of the Book; 2 A Political Economy Model of Foreign Direct Investment; 2.1 Introduction; 2.2 The Politics of Investment; 2.3 Distributive Concerns, Partisanship, and Regulation; 2.3.1 Autonomous Government and FDI; 2.3.2 Foreign Investment and Distributive Concerns; 2.3.3 Intuition and Discussion; 2.4 Conclusion; Appendix 2.1; Partisan Government, Taxes, and Investment.…”
Full text (Wentworth users only)
Electronic eBook -
495
Management for Sustainable and Inclusive Development in a Transforming Asia edited by Hiromi Shioji, Dev Raj Adhikari, Fumio Yoshino, Takabumi Hayashi.
Published 2021Table of Contents: “…Introduction -- The importance of sustainable development in Asia -- Research on Oriental Management: Review and Prospects -- Inclusive Business and Sustainable Rural Development in India: The Community-Based Food Chain Constructed by AMUL -- Doing while Thinking in Dynamic Environment: A Review of Strategic Improvisation -- Study on the Effect of Factor Efficiency on Economic Restructuring under Supply - side Driving -- Impact of agglomeration and dispersion from an industrial location theory perspective- Empirical analysis of Japanese manufacturers in RCEP areas -- Research on Multi-interest Conflict Risk Assessment of super-giant project Based on PSR Model -- Sustainability Business Models of Multinational Enterprises in the Apparel Industry -- Knowledge Governance in Overseas Risk Intelligence Cooperation -- Inter-Firm Relationship and Knowledge Flow in Japan’s Shipbuilding Industry: A Comparative Analysis between Domestic Partners and Overseas Partners -- Creating brand value by product personalization in musical instruments industry -- The Role of Corporate Philosophy in Managing Foreign Subsidiary Employees: The Case of Japanese Subsidiaries in Thailand -- The Impact of R&D Strategy on Firm Performance of ICT Companies in China -- Development of the Vietnamese Iron and Steel Industry under International Economic Integration -- Examination of job satisfaction in commercial banking sector: Case study of PVcomBank, Vietnam -- Vocational Training Policy for Labor Ethnic Minority in the Northwest of Vietnam -- Quality of Personnel via Accountants’ Physical and Mental Strengths in Multinational Firms in Vietnam -- The satisfaction of corporations when using tax administrative services: Proceeding in Hanoi – Vietnam -- Factors Influencing the Intention to Choose Digital Wallet in Shopping Online: Case Study of Hanoi Citizens -- Conclusion.…”
Full text (Wentworth users only)
Electronic eBook -
496
HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings / edit...
Published 2020Table of Contents: “…Basic study on incidence of micro-error in visual attention-controlled environment -- A Methodological Approach to Create Interactive Art in Artificial Intelligence -- The Effect of Different Icon Shape and Width on Touch Behavior -- Project Team Recommendation Model Based on Profiles Complementarity -- A Neurophysiological Sensor Suite for Real-Time Prediction of Pilot Workload in Operational Settings -- Consideration of How Different Rearview Presentations Used for Electronic Mirrors on Automobiles Affect Human Spatial Cognition -- Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review -- Examining the relationship between songs and psychological characteristics -- An Overview of Paper Documentation Moving to Onboard Information System (OIS) for Commercial Aircraft -- Influence of Visual Symbol's User Background and Symbol Semantic Abstraction Level on User's Cognition in AR Auxiliary Assembly Environment -- Information Visualization Design of Nuclear Power Control System based on Attention Capture Mechanism -- Design Suggestions for Smart Tax Return Software based on Reviewing Tax Compliance literature -- Applications of an Online Audience Response System in Different Academic Settings: An Empirical Study -- Perceived Restorativeness and Meditation Depth for Virtual Reality supported Mindfulness Interventions -- Global Mindset - A Complex Cognitive Model Used for Global Leadership Decision-making when Working Across Geographical Boundaries -- Assessing Variable Levels of Delegated Control – A Novel Measure of Trust -- Neuroergonomics Behind Culture: A Dynamic Causal Modeling (DCM) Study on Emotion -- A Typology of Non-functional Information -- Basic Study to Reduce the Artifact from Brain Activity Data with Auto-Regressive Model -- Producing an Immersive Experience using Human-Robot Interaction Stimuli -- How Virtual Reality is Changing the Future of Learning in K-12 and Beyond - Using Needs-Affordances-Features Perspective -- Tangible Storytelling to learn the Four Seasons: Design and Preliminary Observations -- Analyzing Students’ Behavior in a MOOC Course: A Process-Oriented Approach -- The Role of Learning City “Smart Teams” In Promoting, Supporting, and Extending the Community School Model -- Design and Development of a Web Extension to Help Facilitate the Learning of a Foreign Language -- Training Professionals to Bring Digital Transformation into Museums: the Mu.SA Blended Course -- Learning and Creativity through a Curatorial Practice using Virtual Reality -- How augmented reality influences student workload in engineering education -- The Influential Factors on E-learning Adoption and Learning Continuance -- A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details -- Exploring the Affordance of Distance Learning Platform (DLP) in COVID19 Remote Learning Environment -- Tirana Plug-in River: Catalyst Playful Experiences to Revitalize Albanian Informal Settlements -- Investigating the relation between sense of presence, attention and performance: virtual reality versus web -- Research on the Design of Intelligent Interactive Toys Based on Marker Education -- Designing a Faculty Chatbot through User-Centered Design Approach -- The Influence of Picture Book Interaction Design on Preschool Children's Reading Experience -- Enable 3A in AIS -- Adapting E-Learning to Dyslexia Type: an Experimental Study to Evaluate Learning Gain and Perceived Usability -- Reducing the Gap Between the Conceptual Models of Students and Experts Using Graph-based Adaptive Instructional Systems -- A Learning Engineering Model for Learner-Centered Adaptive Systems -- Technology in Education - Meeting the Future Literacy & Numeracy needs of Societ -- Adaptive Agents for Fit-for-Purpose Training -- Google Service-based CbITS Authoring Tool to Support Collaboration -- The Interplay Between Artificial Intelligence and Users' Personalities: A New Scenario for Human-Computer Interaction in Gaming -- Behavlet Analytics for Player Profiling and Churn Prediction -- The Kansei Research on the Manipulation Experience of Mobile Game with Joystick -- A Novel Investigation of Attack Strategies via the Involvement of Virtual Humans: A User Study of Josh Waitzkin, a Virtual Chess Grandmaster -- Systems Approach to Designing an Enjoyable Process for Game Designers -- Broader Understanding of Gamification by Addressing Ethics and Diversity -- Game-Based Learning and Instructional Effectiveness in Organizational Communication Classrooms -- Enhancing Social Ties through Manual Player Matchmaking in Online Multiplayer Games -- A Simulation Game to Acquire Skills on Industry 4.0 -- Personalised Semantic User Interfaces for Games -- Utilization of Neurophysiological Data to Classify Player Immersion to Distract from Pain.…”
Full text (Wentworth users only)
Electronic eBook -
497
HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings / edit...
Published 2020Table of Contents: “…Basic study on incidence of micro-error in visual attention-controlled environment -- A Methodological Approach to Create Interactive Art in Artificial Intelligence -- The Effect of Different Icon Shape and Width on Touch Behavior -- Project Team Recommendation Model Based on Profiles Complementarity -- A Neurophysiological Sensor Suite for Real-Time Prediction of Pilot Workload in Operational Settings -- Consideration of How Different Rearview Presentations Used for Electronic Mirrors on Automobiles Affect Human Spatial Cognition -- Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review -- Examining the relationship between songs and psychological characteristics -- An Overview of Paper Documentation Moving to Onboard Information System (OIS) for Commercial Aircraft -- Influence of Visual Symbol's User Background and Symbol Semantic Abstraction Level on User's Cognition in AR Auxiliary Assembly Environment -- Information Visualization Design of Nuclear Power Control System based on Attention Capture Mechanism -- Design Suggestions for Smart Tax Return Software based on Reviewing Tax Compliance literature -- Applications of an Online Audience Response System in Different Academic Settings: An Empirical Study -- Perceived Restorativeness and Meditation Depth for Virtual Reality supported Mindfulness Interventions -- Global Mindset - A Complex Cognitive Model Used for Global Leadership Decision-making when Working Across Geographical Boundaries -- Assessing Variable Levels of Delegated Control – A Novel Measure of Trust -- Neuroergonomics Behind Culture: A Dynamic Causal Modeling (DCM) Study on Emotion -- A Typology of Non-functional Information -- Basic Study to Reduce the Artifact from Brain Activity Data with Auto-Regressive Model -- Producing an Immersive Experience using Human-Robot Interaction Stimuli -- How Virtual Reality is Changing the Future of Learning in K-12 and Beyond - Using Needs-Affordances-Features Perspective -- Tangible Storytelling to learn the Four Seasons: Design and Preliminary Observations -- Analyzing Students’ Behavior in a MOOC Course: A Process-Oriented Approach -- The Role of Learning City “Smart Teams” In Promoting, Supporting, and Extending the Community School Model -- Design and Development of a Web Extension to Help Facilitate the Learning of a Foreign Language -- Training Professionals to Bring Digital Transformation into Museums: the Mu.SA Blended Course -- Learning and Creativity through a Curatorial Practice using Virtual Reality -- How augmented reality influences student workload in engineering education -- The Influential Factors on E-learning Adoption and Learning Continuance -- A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details -- Exploring the Affordance of Distance Learning Platform (DLP) in COVID19 Remote Learning Environment -- Tirana Plug-in River: Catalyst Playful Experiences to Revitalize Albanian Informal Settlements -- Investigating the relation between sense of presence, attention and performance: virtual reality versus web -- Research on the Design of Intelligent Interactive Toys Based on Marker Education -- Designing a Faculty Chatbot through User-Centered Design Approach -- The Influence of Picture Book Interaction Design on Preschool Children's Reading Experience -- Enable 3A in AIS -- Adapting E-Learning to Dyslexia Type: an Experimental Study to Evaluate Learning Gain and Perceived Usability -- Reducing the Gap Between the Conceptual Models of Students and Experts Using Graph-based Adaptive Instructional Systems -- A Learning Engineering Model for Learner-Centered Adaptive Systems -- Technology in Education - Meeting the Future Literacy & Numeracy needs of Societ -- Adaptive Agents for Fit-for-Purpose Training -- Google Service-based CbITS Authoring Tool to Support Collaboration -- The Interplay Between Artificial Intelligence and Users' Personalities: A New Scenario for Human-Computer Interaction in Gaming -- Behavlet Analytics for Player Profiling and Churn Prediction -- The Kansei Research on the Manipulation Experience of Mobile Game with Joystick -- A Novel Investigation of Attack Strategies via the Involvement of Virtual Humans: A User Study of Josh Waitzkin, a Virtual Chess Grandmaster -- Systems Approach to Designing an Enjoyable Process for Game Designers -- Broader Understanding of Gamification by Addressing Ethics and Diversity -- Game-Based Learning and Instructional Effectiveness in Organizational Communication Classrooms -- Enhancing Social Ties through Manual Player Matchmaking in Online Multiplayer Games -- A Simulation Game to Acquire Skills on Industry 4.0 -- Personalised Semantic User Interfaces for Games -- Utilization of Neurophysiological Data to Classify Player Immersion to Distract from Pain.…”
Full text (Wentworth users only)
Electronic eBook -
498
In the Steps of William Shakespeare London and Stratford / TMW Media Group.
Published 2010Streaming video (Wentworth users only)
Electronic Video -
499
Use Public Tools for Career Success Kaleba, Kermit.
Published 2007Full text (Wentworth users only)
Electronic eBook -
500
LESSONS THAT SCHOOL FORGOT : how the agile and curious can beat the smart and rich.
Published 2017Table of Contents: “…; Pull up your roots; Chapter 3 The future is informal; Discover the entrepreneur within; Self-reliance needs a comeback; The pace of change is super-radical; It's time to just make stuff up again; The formal institutions really don't get it.…”
Full text (Wentworth users only)
Electronic eBook