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Showing 261 - 280 results of 808 for search '(((((rain OR tbttrain) OR (((tpain OR bbmain) OR (tmain OR ((sttrain OR sbmain) OR tstpain))) OR ((tbbbrain OR (tbbbbrain OR tbbbbmain)) OR (tbbbrain OR (tbbbbrain OR tbbbbmain))))) OR ((((((amain OR again) OR (amain OR again)) OR ((brain OR brain) OR barmain)) OR ((((btttbrain OR btttbtrain) OR (btttbrain OR btttbtrain)) OR bttmain) OR (bpain OR bpain))) OR (((((brain OR bpain) OR (((sttmain OR (sbtttbrain OR sbtttmain)) OR (stbmain OR strain)) OR ((sbtbbrain OR sbtbbrain) OR (sbtbbrain OR sbtbbrain)))) OR sbbbbrain) OR (((((sbbbbrain OR sbbbtmain) OR (sbbbbtbrain OR sbbbbtbrain)) OR ((sbbbbrain OR (sbbbbrain OR sbbbbrain)) OR (sbbbbbbbmain OR sbbbbbtmain))) OR (sbbbbrain OR (sbtbbrain OR sbtbbrain))) OR ((sbbbbrain OR (sbbbbrain OR sbbrain)) OR sbbbbrain))) OR sbbbbrain)) OR gain)) OR (min OR min)) OR (spain OR (tpain OR tbttrain))) tax', query time: 0.99s Refine Results
  1. 261

    Taxation under the early Tudors, 1485-1547 / Roger Schofield. by Schofield, Roger

    Published 2004
    Full text (Wentworth users only)
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  2. 262
  3. 263

    The Green Economy: Sustainable Forestry.

    Published 2016
    Streaming video (Wentworth users only)
    Electronic Video
  4. 264

    Confronting finance : mobilizing the 99 per cent for economic and social progress / edited by Nicolas Pons-Vignon and Phumzile Ncube ; International Labour Office.

    Published 2012
    Table of Contents: “…An interview with two labour and trade union activitists / Elaine Sio-ieng Hui -- Global labour online campaigns: the next ten years / Eric Lee -- Seven reasons why a universal income makes sense in middle-income countries / Hein Marais -- Economic democracy: an idea whose time had come, again? / Richar Hyman -- A tide of inequality: what can taxes and transfer achieve? …”
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  5. 265
  6. 266
  7. 267

    Blue-State Republican How Larry Hogan Won Where Republicans Lose and Lessons for a Future GOP. by Kromer, Mileah K.

    Published 2022
    Table of Contents: “…Introduction: Building a Durable Republican Majority -- Chapter 1: They Even Taxed the Rain -- Chapter 2: The Uprising and the Honeymoon -- Chapter 3: The Non-Transferable Endorsement -- Chapter 4: Moderating the Trump Effect -- Chapter 5: Go Ahead, Call Him a Socialist -- Chapter 6: The Anatomy of a Landslide -- Chapter 7: Women and Black Voters for Hogan -- Conclusion: The Future of the Hogan Coalition.…”
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  8. 268

    Understanding Canadian Law.

    Published 2016
    Streaming video (Wentworth users only)
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  9. 269

    Canadian Annual Review of Politics and Public Affairs : 1990. by David, Leyton-Brown

    Published 1997
    Table of Contents: “…RELATIONS -- Bilateral trade and the FTA -- NAFTA negotiations -- Acid rain and other issues -- RELATIONS WITH THE EUROPEAN COMMUNITY -- THE MULTILATERAL TRADE NEGOTIATIONS -- RESPONDING TO EUROPEAN CHANGE -- Open Skies.…”
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  10. 270

    Insolvency and financial distress : how to avoid it and survive it / Brian Finch. by Finch, Brian

    Published 2012
    Table of Contents: “…; Chapter 4: Practical problems; Cessation of service and supply; Dealing with tax authorities; Dealing with landlords; Dealing with banks; Dealing with bailiffs.…”
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  11. 271
  12. 272

    HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings / edit...

    Published 2020
    Table of Contents: “…Basic study on incidence of micro-error in visual attention-controlled environment -- A Methodological Approach to Create Interactive Art in Artificial Intelligence -- The Effect of Different Icon Shape and Width on Touch Behavior -- Project Team Recommendation Model Based on Profiles Complementarity -- A Neurophysiological Sensor Suite for Real-Time Prediction of Pilot Workload in Operational Settings -- Consideration of How Different Rearview Presentations Used for Electronic Mirrors on Automobiles Affect Human Spatial Cognition -- Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review -- Examining the relationship between songs and psychological characteristics -- An Overview of Paper Documentation Moving to Onboard Information System (OIS) for Commercial Aircraft -- Influence of Visual Symbol's User Background and Symbol Semantic Abstraction Level on User's Cognition in AR Auxiliary Assembly Environment -- Information Visualization Design of Nuclear Power Control System based on Attention Capture Mechanism -- Design Suggestions for Smart Tax Return Software based on Reviewing Tax Compliance literature -- Applications of an Online Audience Response System in Different Academic Settings: An Empirical Study -- Perceived Restorativeness and Meditation Depth for Virtual Reality supported Mindfulness Interventions -- Global Mindset - A Complex Cognitive Model Used for Global Leadership Decision-making when Working Across Geographical Boundaries -- Assessing Variable Levels of Delegated Control – A Novel Measure of Trust -- Neuroergonomics Behind Culture: A Dynamic Causal Modeling (DCM) Study on Emotion -- A Typology of Non-functional Information -- Basic Study to Reduce the Artifact from Brain Activity Data with Auto-Regressive Model -- Producing an Immersive Experience using Human-Robot Interaction Stimuli -- How Virtual Reality is Changing the Future of Learning in K-12 and Beyond - Using Needs-Affordances-Features Perspective -- Tangible Storytelling to learn the Four Seasons: Design and Preliminary Observations -- Analyzing Students’ Behavior in a MOOC Course: A Process-Oriented Approach -- The Role of Learning City “Smart Teams” In Promoting, Supporting, and Extending the Community School Model -- Design and Development of a Web Extension to Help Facilitate the Learning of a Foreign Language -- Training Professionals to Bring Digital Transformation into Museums: the Mu.SA Blended Course -- Learning and Creativity through a Curatorial Practice using Virtual Reality -- How augmented reality influences student workload in engineering education -- The Influential Factors on E-learning Adoption and Learning Continuance -- A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details -- Exploring the Affordance of Distance Learning Platform (DLP) in COVID19 Remote Learning Environment -- Tirana Plug-in River: Catalyst Playful Experiences to Revitalize Albanian Informal Settlements -- Investigating the relation between sense of presence, attention and performance: virtual reality versus web -- Research on the Design of Intelligent Interactive Toys Based on Marker Education -- Designing a Faculty Chatbot through User-Centered Design Approach -- The Influence of Picture Book Interaction Design on Preschool Children's Reading Experience -- Enable 3A in AIS -- Adapting E-Learning to Dyslexia Type: an Experimental Study to Evaluate Learning Gain and Perceived Usability -- Reducing the Gap Between the Conceptual Models of Students and Experts Using Graph-based Adaptive Instructional Systems -- A Learning Engineering Model for Learner-Centered Adaptive Systems -- Technology in Education - Meeting the Future Literacy & Numeracy needs of Societ -- Adaptive Agents for Fit-for-Purpose Training -- Google Service-based CbITS Authoring Tool to Support Collaboration -- The Interplay Between Artificial Intelligence and Users' Personalities: A New Scenario for Human-Computer Interaction in Gaming -- Behavlet Analytics for Player Profiling and Churn Prediction -- The Kansei Research on the Manipulation Experience of Mobile Game with Joystick -- A Novel Investigation of Attack Strategies via the Involvement of Virtual Humans: A User Study of Josh Waitzkin, a Virtual Chess Grandmaster -- Systems Approach to Designing an Enjoyable Process for Game Designers -- Broader Understanding of Gamification by Addressing Ethics and Diversity -- Game-Based Learning and Instructional Effectiveness in Organizational Communication Classrooms -- Enhancing Social Ties through Manual Player Matchmaking in Online Multiplayer Games -- A Simulation Game to Acquire Skills on Industry 4.0 -- Personalised Semantic User Interfaces for Games -- Utilization of Neurophysiological Data to Classify Player Immersion to Distract from Pain.…”
    Full text (Wentworth users only)
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  13. 273

    HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings / edit...

    Published 2020
    Table of Contents: “…Basic study on incidence of micro-error in visual attention-controlled environment -- A Methodological Approach to Create Interactive Art in Artificial Intelligence -- The Effect of Different Icon Shape and Width on Touch Behavior -- Project Team Recommendation Model Based on Profiles Complementarity -- A Neurophysiological Sensor Suite for Real-Time Prediction of Pilot Workload in Operational Settings -- Consideration of How Different Rearview Presentations Used for Electronic Mirrors on Automobiles Affect Human Spatial Cognition -- Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review -- Examining the relationship between songs and psychological characteristics -- An Overview of Paper Documentation Moving to Onboard Information System (OIS) for Commercial Aircraft -- Influence of Visual Symbol's User Background and Symbol Semantic Abstraction Level on User's Cognition in AR Auxiliary Assembly Environment -- Information Visualization Design of Nuclear Power Control System based on Attention Capture Mechanism -- Design Suggestions for Smart Tax Return Software based on Reviewing Tax Compliance literature -- Applications of an Online Audience Response System in Different Academic Settings: An Empirical Study -- Perceived Restorativeness and Meditation Depth for Virtual Reality supported Mindfulness Interventions -- Global Mindset - A Complex Cognitive Model Used for Global Leadership Decision-making when Working Across Geographical Boundaries -- Assessing Variable Levels of Delegated Control – A Novel Measure of Trust -- Neuroergonomics Behind Culture: A Dynamic Causal Modeling (DCM) Study on Emotion -- A Typology of Non-functional Information -- Basic Study to Reduce the Artifact from Brain Activity Data with Auto-Regressive Model -- Producing an Immersive Experience using Human-Robot Interaction Stimuli -- How Virtual Reality is Changing the Future of Learning in K-12 and Beyond - Using Needs-Affordances-Features Perspective -- Tangible Storytelling to learn the Four Seasons: Design and Preliminary Observations -- Analyzing Students’ Behavior in a MOOC Course: A Process-Oriented Approach -- The Role of Learning City “Smart Teams” In Promoting, Supporting, and Extending the Community School Model -- Design and Development of a Web Extension to Help Facilitate the Learning of a Foreign Language -- Training Professionals to Bring Digital Transformation into Museums: the Mu.SA Blended Course -- Learning and Creativity through a Curatorial Practice using Virtual Reality -- How augmented reality influences student workload in engineering education -- The Influential Factors on E-learning Adoption and Learning Continuance -- A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details -- Exploring the Affordance of Distance Learning Platform (DLP) in COVID19 Remote Learning Environment -- Tirana Plug-in River: Catalyst Playful Experiences to Revitalize Albanian Informal Settlements -- Investigating the relation between sense of presence, attention and performance: virtual reality versus web -- Research on the Design of Intelligent Interactive Toys Based on Marker Education -- Designing a Faculty Chatbot through User-Centered Design Approach -- The Influence of Picture Book Interaction Design on Preschool Children's Reading Experience -- Enable 3A in AIS -- Adapting E-Learning to Dyslexia Type: an Experimental Study to Evaluate Learning Gain and Perceived Usability -- Reducing the Gap Between the Conceptual Models of Students and Experts Using Graph-based Adaptive Instructional Systems -- A Learning Engineering Model for Learner-Centered Adaptive Systems -- Technology in Education - Meeting the Future Literacy & Numeracy needs of Societ -- Adaptive Agents for Fit-for-Purpose Training -- Google Service-based CbITS Authoring Tool to Support Collaboration -- The Interplay Between Artificial Intelligence and Users' Personalities: A New Scenario for Human-Computer Interaction in Gaming -- Behavlet Analytics for Player Profiling and Churn Prediction -- The Kansei Research on the Manipulation Experience of Mobile Game with Joystick -- A Novel Investigation of Attack Strategies via the Involvement of Virtual Humans: A User Study of Josh Waitzkin, a Virtual Chess Grandmaster -- Systems Approach to Designing an Enjoyable Process for Game Designers -- Broader Understanding of Gamification by Addressing Ethics and Diversity -- Game-Based Learning and Instructional Effectiveness in Organizational Communication Classrooms -- Enhancing Social Ties through Manual Player Matchmaking in Online Multiplayer Games -- A Simulation Game to Acquire Skills on Industry 4.0 -- Personalised Semantic User Interfaces for Games -- Utilization of Neurophysiological Data to Classify Player Immersion to Distract from Pain.…”
    Full text (Wentworth users only)
    Electronic eBook
  14. 274

    Confessions of a Reformer. by Howe, Frederic C.

    Published 2013
    Table of Contents: “…Chapter XVIII: Recasting My BeliefsChapter XIX: Pre-War Radicals; Chapter XX: Conflict and Compromise; Chapter XXI: Wealth Without Labor; Chapter XXII: Single-Taxing a City; Chapter XXIII: Leisure; Chapter XXIV: The People's Institute; Chapter XXV: Ellis Island; Chapter XXVI: Business as Usual; Chapter XXVII: Hysteria; Chapter XXVIII: Liberals and the War; Chapter XXIX: Paris and the World; Chapter XXX: Woodrow Wilson at Paris; Chapter XXXI: Unlearning; Chapter XXXII: Working With Labor; Chapter XXXIII: Beginning Again; Index…”
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  15. 275

    The wages of war : when America's soldiers came home : from Valley Forge to Vietnam / Richard Severo and Lewis Milford. by Severo, Richard, Milford, Lewis

    Published 2016
    Table of Contents: “…Cover Page; Title Page; Dedication; Contents; Series Introduction; Introduction; Prologue; Part One: After the Revolution; 1 Lambs and Bees or Tigers and Wolves; 2 Half Pay, Full Taxes, and Engines of Vice; 3 Officer Princes and the Art of Living Happily Ever After; 4 Daniel Shays: From True Patriot to Counterfeit Public Enemy; 5 A Little Rebellion Now and Then; Part Two: The War of 1812 and the Mexican War; 6 Like Sweet Poison on the Taste; 7 Just Debts and Common Sense; 8 St. …”
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  16. 276

    Paul G. Hoffman (1954).

    Published 1954
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    Electronic Video
  17. 277

    Tell You What : Great New Zealand Nonfiction 2017. by Andrew, Susanna

    Published 2016
    Table of Contents: “…Cover; Title page; Imprint; Contents; Editors' note; David Haywood: Høstens Vemod; Jane Phare: The Poisoning at the Lake; Toni Nealie: Bequeathed; Adam Dudding: Learning to sing again; Nic Low: Te Matatini 2015; Moana Maniapoto: Confused about tikanga?…”
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  18. 278
  19. 279

    Bank On Yourself Revolution Yellen, Pamela. by Yellen, Pamela

    Published 2011
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  20. 280

    Tower of Basel LeBor, Adam. by LeBor, Adam

    Published 2013
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