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301
HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings / edit...
Published 2020Table of Contents: “…Basic study on incidence of micro-error in visual attention-controlled environment -- A Methodological Approach to Create Interactive Art in Artificial Intelligence -- The Effect of Different Icon Shape and Width on Touch Behavior -- Project Team Recommendation Model Based on Profiles Complementarity -- A Neurophysiological Sensor Suite for Real-Time Prediction of Pilot Workload in Operational Settings -- Consideration of How Different Rearview Presentations Used for Electronic Mirrors on Automobiles Affect Human Spatial Cognition -- Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review -- Examining the relationship between songs and psychological characteristics -- An Overview of Paper Documentation Moving to Onboard Information System (OIS) for Commercial Aircraft -- Influence of Visual Symbol's User Background and Symbol Semantic Abstraction Level on User's Cognition in AR Auxiliary Assembly Environment -- Information Visualization Design of Nuclear Power Control System based on Attention Capture Mechanism -- Design Suggestions for Smart Tax Return Software based on Reviewing Tax Compliance literature -- Applications of an Online Audience Response System in Different Academic Settings: An Empirical Study -- Perceived Restorativeness and Meditation Depth for Virtual Reality supported Mindfulness Interventions -- Global Mindset - A Complex Cognitive Model Used for Global Leadership Decision-making when Working Across Geographical Boundaries -- Assessing Variable Levels of Delegated Control – A Novel Measure of Trust -- Neuroergonomics Behind Culture: A Dynamic Causal Modeling (DCM) Study on Emotion -- A Typology of Non-functional Information -- Basic Study to Reduce the Artifact from Brain Activity Data with Auto-Regressive Model -- Producing an Immersive Experience using Human-Robot Interaction Stimuli -- How Virtual Reality is Changing the Future of Learning in K-12 and Beyond - Using Needs-Affordances-Features Perspective -- Tangible Storytelling to learn the Four Seasons: Design and Preliminary Observations -- Analyzing Students’ Behavior in a MOOC Course: A Process-Oriented Approach -- The Role of Learning City “Smart Teams” In Promoting, Supporting, and Extending the Community School Model -- Design and Development of a Web Extension to Help Facilitate the Learning of a Foreign Language -- Training Professionals to Bring Digital Transformation into Museums: the Mu.SA Blended Course -- Learning and Creativity through a Curatorial Practice using Virtual Reality -- How augmented reality influences student workload in engineering education -- The Influential Factors on E-learning Adoption and Learning Continuance -- A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details -- Exploring the Affordance of Distance Learning Platform (DLP) in COVID19 Remote Learning Environment -- Tirana Plug-in River: Catalyst Playful Experiences to Revitalize Albanian Informal Settlements -- Investigating the relation between sense of presence, attention and performance: virtual reality versus web -- Research on the Design of Intelligent Interactive Toys Based on Marker Education -- Designing a Faculty Chatbot through User-Centered Design Approach -- The Influence of Picture Book Interaction Design on Preschool Children's Reading Experience -- Enable 3A in AIS -- Adapting E-Learning to Dyslexia Type: an Experimental Study to Evaluate Learning Gain and Perceived Usability -- Reducing the Gap Between the Conceptual Models of Students and Experts Using Graph-based Adaptive Instructional Systems -- A Learning Engineering Model for Learner-Centered Adaptive Systems -- Technology in Education - Meeting the Future Literacy & Numeracy needs of Societ -- Adaptive Agents for Fit-for-Purpose Training -- Google Service-based CbITS Authoring Tool to Support Collaboration -- The Interplay Between Artificial Intelligence and Users' Personalities: A New Scenario for Human-Computer Interaction in Gaming -- Behavlet Analytics for Player Profiling and Churn Prediction -- The Kansei Research on the Manipulation Experience of Mobile Game with Joystick -- A Novel Investigation of Attack Strategies via the Involvement of Virtual Humans: A User Study of Josh Waitzkin, a Virtual Chess Grandmaster -- Systems Approach to Designing an Enjoyable Process for Game Designers -- Broader Understanding of Gamification by Addressing Ethics and Diversity -- Game-Based Learning and Instructional Effectiveness in Organizational Communication Classrooms -- Enhancing Social Ties through Manual Player Matchmaking in Online Multiplayer Games -- A Simulation Game to Acquire Skills on Industry 4.0 -- Personalised Semantic User Interfaces for Games -- Utilization of Neurophysiological Data to Classify Player Immersion to Distract from Pain.…”
Full text (Wentworth users only)
Electronic eBook -
302
HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings / edit...
Published 2020Table of Contents: “…Basic study on incidence of micro-error in visual attention-controlled environment -- A Methodological Approach to Create Interactive Art in Artificial Intelligence -- The Effect of Different Icon Shape and Width on Touch Behavior -- Project Team Recommendation Model Based on Profiles Complementarity -- A Neurophysiological Sensor Suite for Real-Time Prediction of Pilot Workload in Operational Settings -- Consideration of How Different Rearview Presentations Used for Electronic Mirrors on Automobiles Affect Human Spatial Cognition -- Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review -- Examining the relationship between songs and psychological characteristics -- An Overview of Paper Documentation Moving to Onboard Information System (OIS) for Commercial Aircraft -- Influence of Visual Symbol's User Background and Symbol Semantic Abstraction Level on User's Cognition in AR Auxiliary Assembly Environment -- Information Visualization Design of Nuclear Power Control System based on Attention Capture Mechanism -- Design Suggestions for Smart Tax Return Software based on Reviewing Tax Compliance literature -- Applications of an Online Audience Response System in Different Academic Settings: An Empirical Study -- Perceived Restorativeness and Meditation Depth for Virtual Reality supported Mindfulness Interventions -- Global Mindset - A Complex Cognitive Model Used for Global Leadership Decision-making when Working Across Geographical Boundaries -- Assessing Variable Levels of Delegated Control – A Novel Measure of Trust -- Neuroergonomics Behind Culture: A Dynamic Causal Modeling (DCM) Study on Emotion -- A Typology of Non-functional Information -- Basic Study to Reduce the Artifact from Brain Activity Data with Auto-Regressive Model -- Producing an Immersive Experience using Human-Robot Interaction Stimuli -- How Virtual Reality is Changing the Future of Learning in K-12 and Beyond - Using Needs-Affordances-Features Perspective -- Tangible Storytelling to learn the Four Seasons: Design and Preliminary Observations -- Analyzing Students’ Behavior in a MOOC Course: A Process-Oriented Approach -- The Role of Learning City “Smart Teams” In Promoting, Supporting, and Extending the Community School Model -- Design and Development of a Web Extension to Help Facilitate the Learning of a Foreign Language -- Training Professionals to Bring Digital Transformation into Museums: the Mu.SA Blended Course -- Learning and Creativity through a Curatorial Practice using Virtual Reality -- How augmented reality influences student workload in engineering education -- The Influential Factors on E-learning Adoption and Learning Continuance -- A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details -- Exploring the Affordance of Distance Learning Platform (DLP) in COVID19 Remote Learning Environment -- Tirana Plug-in River: Catalyst Playful Experiences to Revitalize Albanian Informal Settlements -- Investigating the relation between sense of presence, attention and performance: virtual reality versus web -- Research on the Design of Intelligent Interactive Toys Based on Marker Education -- Designing a Faculty Chatbot through User-Centered Design Approach -- The Influence of Picture Book Interaction Design on Preschool Children's Reading Experience -- Enable 3A in AIS -- Adapting E-Learning to Dyslexia Type: an Experimental Study to Evaluate Learning Gain and Perceived Usability -- Reducing the Gap Between the Conceptual Models of Students and Experts Using Graph-based Adaptive Instructional Systems -- A Learning Engineering Model for Learner-Centered Adaptive Systems -- Technology in Education - Meeting the Future Literacy & Numeracy needs of Societ -- Adaptive Agents for Fit-for-Purpose Training -- Google Service-based CbITS Authoring Tool to Support Collaboration -- The Interplay Between Artificial Intelligence and Users' Personalities: A New Scenario for Human-Computer Interaction in Gaming -- Behavlet Analytics for Player Profiling and Churn Prediction -- The Kansei Research on the Manipulation Experience of Mobile Game with Joystick -- A Novel Investigation of Attack Strategies via the Involvement of Virtual Humans: A User Study of Josh Waitzkin, a Virtual Chess Grandmaster -- Systems Approach to Designing an Enjoyable Process for Game Designers -- Broader Understanding of Gamification by Addressing Ethics and Diversity -- Game-Based Learning and Instructional Effectiveness in Organizational Communication Classrooms -- Enhancing Social Ties through Manual Player Matchmaking in Online Multiplayer Games -- A Simulation Game to Acquire Skills on Industry 4.0 -- Personalised Semantic User Interfaces for Games -- Utilization of Neurophysiological Data to Classify Player Immersion to Distract from Pain.…”
Full text (Wentworth users only)
Electronic eBook -
303
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304
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305
Brilliant Book-keeping Quinn, Martin.
Published 2010Full text (Wentworth users only)
Electronic eBook -
306
Geothermal HVAC : green heating and cooling / Jay Egg, Brian Clark Howard.
Published 2011Table of Contents: “…-- Summary -- 3: Geothermal Heat Pumps And Their Uses -- Passive and forced-air earth-coupled duct systems -- Water-source, forced-air heat pumps (water-to-air heat pumps) -- Direct expansion geothermal heat pumps -- Water-to-water heat pumps (heat pump chillers and boilers) -- Applications of geothermal heat pumps -- Pool heaters -- Domestic hot water -- Process cooling and heating -- Rooftop equipment -- Modular or piggyback units -- Package terminal heat pumps -- Vertical stack modular units -- 100% fresh air equipment -- Refrigeration systems -- Hybrid systems -- Superefficient DC HVAC -- Keeping the cows cool -- Summary -- 4: Earth Coupling Through Ground Loops -- Getting the load and loop size right -- Piping material -- Grout and backfill -- Manifolds or header systems -- Loop designs -- Vertical loops -- Horizontal loops -- Pond, lake, or ocean loops (use with caution ) -- Pumping groundwater, lake water, or seawater (open-loop systems) -- Pump and reinjection -- Standing column wells -- Surficial aquifers and caisson infiltration -- Concerns with open loops -- Open loops versus closed loops -- Summary -- 5: Introduction To Load Sharing --Benefits of load sharing -- Case of a large hotel -- Earth coupling as thermal savings bank -- Summary -- 6: Efficiency And Load Calculations Simplified -- Rating geothermal systems -- Annual fuel utilization efficiency (AFUE) (for gas furnaces) -- Cooling load in kW/ton -- Coefficient of performance (COP) -- Energy efficiency ratio (EER) -- Determining actual efficiencies -- Load calculations -- Manuals published by the air conditioning contractors of America -- Manual J: Residential heat gain and loss analysis -- Manual N: Commercial heat gain and loss analysis -- Manual D: Residential duct design -- Manual Q: Commercial low-pressure duct design -- Energy calculations and value -- Summary -- 7: Understanding Pricing And Geothermal Systems -- Factors that affect the price of geothermal HVAC -- Efficiency rating -- Quality -- System sizes -- Topography -- Load sharing -- Sales volume and competition -- Optional upgrades -- Heat recovery for domestic hot water -- Domestic hot water geothermal heat pumps -- Exchanger materials -- Compressor stages -- Hot gas reheat -- Intermediate exchangers -- Direct digital controls (DDC) -- Summary -- 8: Incentives, Tax Credits, Rebates -- U S federal tax credits -- Commercial tax credits and incentives -- Feingold-Ensign Support Renewable Energy Act -- Home star (cash for caulkers) -- Rural Energy Saving Program Act -- State and local incentives -- PACE funding -- Summary -- 9: Understanding Geothermal Project Proposals -- Typical geothermal HVAC proposals -- Poor proposals -- Good proposals -- Summary -- 10: How To Calculate Your Payback -- Determining ROI on residential systems -- ROI on geothermal pool heat pumps -- Calculating payback periods for commercial geothermal systems -- Net present value -- 30 cents a KWh: the big impact of higher electric rates -- Summary -- 11: Verifying Your Systems -- Actual SEER and EER results -- Factors that can affect efficiency -- Regional climate issues -- How to calculate your own EER -- Data points -- Minimum efficiency standards -- Summary -- 12: Life Cycles And Longevity -- Benefits of indoor equipment -- How to determine when upgrades pay off -- Summary -- 13: Common Problems And Horror Stories -- Word on water conservation -- Common issues -- Underground hazards -- Pressurized pockets -- Broken or damaged loops -- Design and installation fails -- Choosing the wrong loop type -- Unfinished jobs -- Pushy contracts -- Miscommunication, faulty equipment, inexperience-oh my! …”
Electronic Book -
307
Al Capone: The Untouchable Legend.
Published 2016Streaming video (Wentworth users only)
Electronic Video -
308
Teaching Tools for Microeconomics ABC News Productions.
Published 2013Streaming video (Wentworth users only)
Electronic Video -
309
Social science in government : the role of policy researchers / Richard P. Nathan.
Published 2000Table of Contents: “…Evaluating the California GAIN Program -- The GAIN Process -- The MDRC Evaluation -- The Research Challenge -- Discoveries in the Implementation Process -- Endnotes…”
Full text (Wentworth users only)
Electronic eBook -
310
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311
Quicklook at Accountancy Etchells, Mark.
Published 2012Full text (Wentworth users only)
Electronic eBook -
312
Accounting and finance for your small business / Steven M. Bragg and E. James Burton.
Published 2006Full text (Wentworth users only)
Electronic eBook -
313
Development Economics.
Published 2005Table of Contents: “…2 Economic Growth and its Determinants2.1 Production Function Models; 2.2 The Nature of Technical Change; 2.3 Empirical Evidence and Policy Conclusions; 2.4 Macroeconomic Growth Models; 2.5 Neoclassical Growth and the Stylized Facts of Economic Growth; 2.6 Endogenous Growth; 2.7 Convergence Once Again; Case Study 4: International Convergence of Income Levels; Case Study 5: Sources of Growth in Kenya's Manufacturing Sector; 3 Financing Economic Growth from Domestic Sources; 3.1 Policies to Accelerate Economic Growth; 3.2 Increasing Savings; 3.3 Fiscal Policy and Tax Reform.…”
Full text (Wentworth users only)
Electronic eBook -
314
Human rights Cambridge Educational (Firm).
Published 2007Streaming video (Wentworth users only)
Electronic Video -
315
Roberto Calvi : The Murder Of God's Banker / Film Ideas.
Published 2010Streaming video (Wentworth users only)
Electronic Video -
316
Behaviors in Bookkeeping Salon, Data.
Published 2020Streaming video (Wentworth users only)
Electronic Video -
317
South Africa's Bhambatha Rebellion War of the Heads / Journeyman Pictures (Firm).
Published 2012Streaming video (Wentworth users only)
Electronic Video -
318
Cost reduction and control best practices : the best ways for a financial manager to save money / Institute of Management and Administration (IOMA).
Published 2006Table of Contents: “…Corporate cost-control strategies -- Human resource department costs -- Benefits costs -- Compensation costs -- 401(k) plan costs -- Training and development costs -- Accounting department costs -- Accounts payable costs -- Credit and collections costs -- Purchasing costs -- Inventory costs -- Export costs -- Outsourcing -- Downsizing -- Consultants' costs -- Business tax costs.…”
Full text (Wentworth users only)
Electronic eBook -
319
San Francisco's Queen of Vice : the Strange Career of Abortionist Inez Brown Burns.
Published 2017Table of Contents: “…The Kefauver Committee; 24. "Hello Again"; Part Six: The Bone Rattler; 25. Official Closets; Epilogue: Death and Taxes; Notes; Bibliography; Index.…”
Full text (Wentworth users only)
Electronic eBook -
320