Suggested Topics within your search.
Suggested Topics within your search.
- Economics 87
- History 87
- Taxation 76
- Economic conditions 49
- Law and legislation 49
- Finance 48
- Economic policy 47
- Economic aspects 37
- Politics and government 33
- Accounting 31
- Corporations 30
- Economic development 30
- Finance, Public 30
- Management 30
- Business 29
- Fiscal policy 27
- Investments 27
- Business enterprises 25
- Macroeconomics 24
- Finance, Personal 23
- International economic relations 21
- Law 19
- Presidents 19
- Business ethics 17
- Environmental economics 17
- Social aspects 17
- Election 16
- Political science 16
- Portfolio management 16
- Government policy 15
Search alternatives:
rain » train (Expand Search), pain (Expand Search)
bttrain » btttrain (Expand Search), bttpain (Expand Search)
btttrain » bttttrain (Expand Search), btttpain (Expand Search)
sttrain » stttrain (Expand Search), sttpain (Expand Search), strain (Expand Search)
tbbrain » tbbtrain (Expand Search), tbbpain (Expand Search)
bttttrain » btttttrain (Expand Search), bttttpain (Expand Search)
bttttbrain » bttttbtrain (Expand Search), bttttbpain (Expand Search)
brain » btrain (Expand Search), bpain (Expand Search)
sbttttrain » sbtttttrain (Expand Search), sbttttpain (Expand Search)
stbtrain » stbttrain (Expand Search), stbtpain (Expand Search), strain (Expand Search)
sbbbbttbrain » sbbbbttbtrain (Expand Search), sbbbbttbpain (Expand Search)
sbbbbttbtrain » sbbbbttbttrain (Expand Search), sbbbbttbtpain (Expand Search)
sbbbbbrain » sbbbbbtrain (Expand Search), sbbbbbpain (Expand Search)
amain » again (Expand Search)
bagain » again (Expand Search)
bpain » pain (Expand Search)
stmain » strain (Expand Search)
stpain » strain (Expand Search)
btttmain » btttrain (Expand Search)
sbtmain » sbtrain (Expand Search)
sbtbtmain » sbtbtrain (Expand Search)
sbttbtmain » sbttbtrain (Expand Search)
tmain » train (Expand Search)
rain » train (Expand Search), pain (Expand Search)
bttrain » btttrain (Expand Search), bttpain (Expand Search)
btttrain » bttttrain (Expand Search), btttpain (Expand Search)
sttrain » stttrain (Expand Search), sttpain (Expand Search), strain (Expand Search)
tbbrain » tbbtrain (Expand Search), tbbpain (Expand Search)
bttttrain » btttttrain (Expand Search), bttttpain (Expand Search)
bttttbrain » bttttbtrain (Expand Search), bttttbpain (Expand Search)
brain » btrain (Expand Search), bpain (Expand Search)
sbttttrain » sbtttttrain (Expand Search), sbttttpain (Expand Search)
stbtrain » stbttrain (Expand Search), stbtpain (Expand Search), strain (Expand Search)
sbbbbttbrain » sbbbbttbtrain (Expand Search), sbbbbttbpain (Expand Search)
sbbbbttbtrain » sbbbbttbttrain (Expand Search), sbbbbttbtpain (Expand Search)
sbbbbbrain » sbbbbbtrain (Expand Search), sbbbbbpain (Expand Search)
amain » again (Expand Search)
bagain » again (Expand Search)
bpain » pain (Expand Search)
stmain » strain (Expand Search)
stpain » strain (Expand Search)
btttmain » btttrain (Expand Search)
sbtmain » sbtrain (Expand Search)
sbtbtmain » sbtbtrain (Expand Search)
sbttbtmain » sbttbtrain (Expand Search)
tmain » train (Expand Search)
-
561
-
562
God and the constitution Public Affairs Television (Firm).
Published 2008Streaming video (Wentworth users only)
Electronic Video -
563
Financing Clean Development Ethical Markets Media.
Published 2011Streaming video (Wentworth users only)
Electronic Video -
564
Doing The Job Starting Out and the Daily Grind / Cambridge Educational (Firm).
Published 2011Streaming video (Wentworth users only)
Electronic Video -
565
-
566
Abolish the Minimum Wage A Debate / Intelligence Squared.
Published 2014Streaming video (Wentworth users only)
Electronic Video -
567
Eliminate Corporate Subsidies : A Debate / Intelligence2.
Published 2016Streaming video (Wentworth users only)
Electronic Video -
568
-
569
Girlfriend in a Coma / CINEFETE.
Published 2013Streaming video (Wentworth users only)
Electronic Video -
570
-
571
In the words of E.B. White : quotations from America's most companionable of writers / edited by Martha White.
Published 2011Table of Contents: “…. -- Landscape -- Language -- Leisure -- Letters -- Liberty -- Life -- Literature -- Love -- Loyalty -- Luck -- Maine -- Maine Speech -- Marriage -- Middle Age -- Miracles -- Moon -- Morning -- Nationalism -- Nature -- Newspapers -- New York City -- The New Yorker -- Nothing -- Passion -- Peace -- Photography -- Poets and Poetry -- Polls -- Pollution -- Possessions -- Prejudice -- Pseudonyms -- Public Speaking -- Quotations -- Railroads -- Rats -- Reading -- Religion -- Ross, Harold -- Sailing -- Science -- Sea -- Seasons -- Security -- Sex -- Skating -- Society -- Spelling -- Spiders -- Spring -- Style -- Summer -- Symbolism -- Taxes -- Telephone -- Television -- Terror -- Thoreau, Henry David -- Thurber, James -- Time -- War -- Weather -- Winter -- Words -- Work -- Worry -- Writing and Writers -- Youth -- Selected Bibliography -- Index.…”
Full text (Wentworth users only)
Electronic eBook -
572
Advances in Accounting Education : Teaching and Curriculum Innovations.
Published 2018Table of Contents: “…Intro; Contents; List of Contributors; Call For Papers; Submission Process; Writing Guidelines; Editorial Review Board; Statement of Purpose; Review Procedures; About the Volume Editor; Chapter 1: Accounting Research Readings Groups; Educational Psychology Theory for Team-based Learning; Comparing and Contrasting Seminars and Readings Groups; Survey of Tax Research Readings Group Faculty Organizers; Formation and Operation of a Research Readings Group; Formation; Selecting a Focal Research Area; Recruiting Members; Selecting Sources of Papers; Selecting a Meeting Frequency; Operation…”
Full text (Wentworth users only)
Electronic eBook -
573
Civilizing globalization : a survival guide / edited by Richard Sandbrook.
Published 2003Table of Contents: “…Who gains and who loses? An economic perspective / Albert Berry -- Globalization, neoliberalism, and health / David Coburn -- Latin America: inequality, poverty, and questionable democracies / Judith Teichman -- Globalization versus cultural authenticity? …”
Full text (Wentworth users only)
Electronic eBook -
574
CSR and Sustainability in the Public Sector edited by David Crowther, Shahla Seifi.
Published 2020Table of Contents: “…Evidence from Belgian public accounting reform -- Importance of Ethics for the Students of the Polytechnic -- Social Responsibility at the Polytechnic Institute of Portalegre: from the experience gained to the new challenges -- Social Responsibility: Proposal of social re-inclusion of inmates of the Brazilian prison system through higher education -- The Social Entrepreneurship and the Development of Human Capital Building Social Capital: The Case of the University of Fortaleza -- The Future of the Accounting Degree.…”
Full text (Wentworth users only)
Electronic eBook -
575
Sweet solitude : new and selected poems / Leonard A. Slade Jr.
Published 2010Table of Contents: “…O'Daniel; From The Beauty of Blackness (1989); The Beauty of Blackness; Transition; Sleepless Now; Cat; When I Heard from the Tax Man; A Child's Play; A Black Man's Song; Spring.…”
Full text (Wentworth users only)
Electronic eBook -
576
-
577
HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings / edit...
Published 2020Table of Contents: “…Basic study on incidence of micro-error in visual attention-controlled environment -- A Methodological Approach to Create Interactive Art in Artificial Intelligence -- The Effect of Different Icon Shape and Width on Touch Behavior -- Project Team Recommendation Model Based on Profiles Complementarity -- A Neurophysiological Sensor Suite for Real-Time Prediction of Pilot Workload in Operational Settings -- Consideration of How Different Rearview Presentations Used for Electronic Mirrors on Automobiles Affect Human Spatial Cognition -- Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review -- Examining the relationship between songs and psychological characteristics -- An Overview of Paper Documentation Moving to Onboard Information System (OIS) for Commercial Aircraft -- Influence of Visual Symbol's User Background and Symbol Semantic Abstraction Level on User's Cognition in AR Auxiliary Assembly Environment -- Information Visualization Design of Nuclear Power Control System based on Attention Capture Mechanism -- Design Suggestions for Smart Tax Return Software based on Reviewing Tax Compliance literature -- Applications of an Online Audience Response System in Different Academic Settings: An Empirical Study -- Perceived Restorativeness and Meditation Depth for Virtual Reality supported Mindfulness Interventions -- Global Mindset - A Complex Cognitive Model Used for Global Leadership Decision-making when Working Across Geographical Boundaries -- Assessing Variable Levels of Delegated Control – A Novel Measure of Trust -- Neuroergonomics Behind Culture: A Dynamic Causal Modeling (DCM) Study on Emotion -- A Typology of Non-functional Information -- Basic Study to Reduce the Artifact from Brain Activity Data with Auto-Regressive Model -- Producing an Immersive Experience using Human-Robot Interaction Stimuli -- How Virtual Reality is Changing the Future of Learning in K-12 and Beyond - Using Needs-Affordances-Features Perspective -- Tangible Storytelling to learn the Four Seasons: Design and Preliminary Observations -- Analyzing Students’ Behavior in a MOOC Course: A Process-Oriented Approach -- The Role of Learning City “Smart Teams” In Promoting, Supporting, and Extending the Community School Model -- Design and Development of a Web Extension to Help Facilitate the Learning of a Foreign Language -- Training Professionals to Bring Digital Transformation into Museums: the Mu.SA Blended Course -- Learning and Creativity through a Curatorial Practice using Virtual Reality -- How augmented reality influences student workload in engineering education -- The Influential Factors on E-learning Adoption and Learning Continuance -- A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details -- Exploring the Affordance of Distance Learning Platform (DLP) in COVID19 Remote Learning Environment -- Tirana Plug-in River: Catalyst Playful Experiences to Revitalize Albanian Informal Settlements -- Investigating the relation between sense of presence, attention and performance: virtual reality versus web -- Research on the Design of Intelligent Interactive Toys Based on Marker Education -- Designing a Faculty Chatbot through User-Centered Design Approach -- The Influence of Picture Book Interaction Design on Preschool Children's Reading Experience -- Enable 3A in AIS -- Adapting E-Learning to Dyslexia Type: an Experimental Study to Evaluate Learning Gain and Perceived Usability -- Reducing the Gap Between the Conceptual Models of Students and Experts Using Graph-based Adaptive Instructional Systems -- A Learning Engineering Model for Learner-Centered Adaptive Systems -- Technology in Education - Meeting the Future Literacy & Numeracy needs of Societ -- Adaptive Agents for Fit-for-Purpose Training -- Google Service-based CbITS Authoring Tool to Support Collaboration -- The Interplay Between Artificial Intelligence and Users' Personalities: A New Scenario for Human-Computer Interaction in Gaming -- Behavlet Analytics for Player Profiling and Churn Prediction -- The Kansei Research on the Manipulation Experience of Mobile Game with Joystick -- A Novel Investigation of Attack Strategies via the Involvement of Virtual Humans: A User Study of Josh Waitzkin, a Virtual Chess Grandmaster -- Systems Approach to Designing an Enjoyable Process for Game Designers -- Broader Understanding of Gamification by Addressing Ethics and Diversity -- Game-Based Learning and Instructional Effectiveness in Organizational Communication Classrooms -- Enhancing Social Ties through Manual Player Matchmaking in Online Multiplayer Games -- A Simulation Game to Acquire Skills on Industry 4.0 -- Personalised Semantic User Interfaces for Games -- Utilization of Neurophysiological Data to Classify Player Immersion to Distract from Pain.…”
Full text (Wentworth users only)
Electronic eBook -
578
HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings / edit...
Published 2020Table of Contents: “…Basic study on incidence of micro-error in visual attention-controlled environment -- A Methodological Approach to Create Interactive Art in Artificial Intelligence -- The Effect of Different Icon Shape and Width on Touch Behavior -- Project Team Recommendation Model Based on Profiles Complementarity -- A Neurophysiological Sensor Suite for Real-Time Prediction of Pilot Workload in Operational Settings -- Consideration of How Different Rearview Presentations Used for Electronic Mirrors on Automobiles Affect Human Spatial Cognition -- Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review -- Examining the relationship between songs and psychological characteristics -- An Overview of Paper Documentation Moving to Onboard Information System (OIS) for Commercial Aircraft -- Influence of Visual Symbol's User Background and Symbol Semantic Abstraction Level on User's Cognition in AR Auxiliary Assembly Environment -- Information Visualization Design of Nuclear Power Control System based on Attention Capture Mechanism -- Design Suggestions for Smart Tax Return Software based on Reviewing Tax Compliance literature -- Applications of an Online Audience Response System in Different Academic Settings: An Empirical Study -- Perceived Restorativeness and Meditation Depth for Virtual Reality supported Mindfulness Interventions -- Global Mindset - A Complex Cognitive Model Used for Global Leadership Decision-making when Working Across Geographical Boundaries -- Assessing Variable Levels of Delegated Control – A Novel Measure of Trust -- Neuroergonomics Behind Culture: A Dynamic Causal Modeling (DCM) Study on Emotion -- A Typology of Non-functional Information -- Basic Study to Reduce the Artifact from Brain Activity Data with Auto-Regressive Model -- Producing an Immersive Experience using Human-Robot Interaction Stimuli -- How Virtual Reality is Changing the Future of Learning in K-12 and Beyond - Using Needs-Affordances-Features Perspective -- Tangible Storytelling to learn the Four Seasons: Design and Preliminary Observations -- Analyzing Students’ Behavior in a MOOC Course: A Process-Oriented Approach -- The Role of Learning City “Smart Teams” In Promoting, Supporting, and Extending the Community School Model -- Design and Development of a Web Extension to Help Facilitate the Learning of a Foreign Language -- Training Professionals to Bring Digital Transformation into Museums: the Mu.SA Blended Course -- Learning and Creativity through a Curatorial Practice using Virtual Reality -- How augmented reality influences student workload in engineering education -- The Influential Factors on E-learning Adoption and Learning Continuance -- A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details -- Exploring the Affordance of Distance Learning Platform (DLP) in COVID19 Remote Learning Environment -- Tirana Plug-in River: Catalyst Playful Experiences to Revitalize Albanian Informal Settlements -- Investigating the relation between sense of presence, attention and performance: virtual reality versus web -- Research on the Design of Intelligent Interactive Toys Based on Marker Education -- Designing a Faculty Chatbot through User-Centered Design Approach -- The Influence of Picture Book Interaction Design on Preschool Children's Reading Experience -- Enable 3A in AIS -- Adapting E-Learning to Dyslexia Type: an Experimental Study to Evaluate Learning Gain and Perceived Usability -- Reducing the Gap Between the Conceptual Models of Students and Experts Using Graph-based Adaptive Instructional Systems -- A Learning Engineering Model for Learner-Centered Adaptive Systems -- Technology in Education - Meeting the Future Literacy & Numeracy needs of Societ -- Adaptive Agents for Fit-for-Purpose Training -- Google Service-based CbITS Authoring Tool to Support Collaboration -- The Interplay Between Artificial Intelligence and Users' Personalities: A New Scenario for Human-Computer Interaction in Gaming -- Behavlet Analytics for Player Profiling and Churn Prediction -- The Kansei Research on the Manipulation Experience of Mobile Game with Joystick -- A Novel Investigation of Attack Strategies via the Involvement of Virtual Humans: A User Study of Josh Waitzkin, a Virtual Chess Grandmaster -- Systems Approach to Designing an Enjoyable Process for Game Designers -- Broader Understanding of Gamification by Addressing Ethics and Diversity -- Game-Based Learning and Instructional Effectiveness in Organizational Communication Classrooms -- Enhancing Social Ties through Manual Player Matchmaking in Online Multiplayer Games -- A Simulation Game to Acquire Skills on Industry 4.0 -- Personalised Semantic User Interfaces for Games -- Utilization of Neurophysiological Data to Classify Player Immersion to Distract from Pain.…”
Full text (Wentworth users only)
Electronic eBook -
579
-
580
ORGANISATION MANAGEMENT IN THE DIGITAL ECONOMY globalization challenges.
Published 2022Full text (WIT users only)
Electronic eBook