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Showing 881 - 900 results of 1,153 for search '(((((rain OR ((train OR tmain) OR tmain)) OR (((((bbtbbtpain OR (bbtbbtbbrain OR bbtbbttmain)) OR stmain) OR bbtmain) OR (tmain OR ((smain OR smain) OR (tmain OR tsbbbrain)))) OR (((train OR tbbpain) OR tbbbbbbbrain) OR ((train OR tbbpain) OR tbbbbbbbrain)))) OR (((((amain OR amain) OR ((main OR main) OR (barmain OR bargain))) OR (((btttbbrain OR btttbbrain) OR ((btbtrain OR btbttbbrain) OR btbttbbrain)) OR (bpain OR bpain))) OR (((((main OR bpain) OR (((smain OR (sbttttbbbrain OR sbttttbrain)) OR ((smain OR smain) OR (stbtbmain OR stbbtbpain))) OR (smain OR smain))) OR sbbbrain) OR ((((((((sbbbttttttrain OR sbbbttttttpain) OR sbbbttttttmain) OR sbbbtttbbmain) OR (sbbbtbbtttbrain OR (sbbbtbtbtmain OR (sbbmain OR sbbbrain)))) OR (sbbbbtbtbpain OR sbbbbtbtbpain)) OR ((sbbbtpain OR sbbbbbrain) OR (sbbbbbbbbpain OR sbbbbbrain))) OR (sbbbrain OR smain)) OR ((sbbbrain OR (sbbbrain OR ((sbbtbrain OR (sbbttrain OR sbbttbpain)) OR (spain OR sbbrain)))) OR sbbbrain))) OR sbbbrain)) OR gain)) OR (min OR min)) OR (spain OR train)) tax', query time: 1.63s Refine Results
  1. 881

    Liberal reform in an illiberal regime : the creation of private property in Russia, 1906-1915 / Stephen F. Williams. by Williams, Stephen F.

    Published 2006
    Table of Contents: “…Trends in agricultural productivity per capita ; Peasant landholdings ; Peasant and pomeshchik productivity ; Land and grain prices: the Peasant Land Bank ; Tax burdens ; A glimpse of peasant life -- The politics of reform. …”
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  2. 882

    Development Economics. by Siggel, Eckhard

    Published 2005
    Table of Contents: “…2 Economic Growth and its Determinants2.1 Production Function Models; 2.2 The Nature of Technical Change; 2.3 Empirical Evidence and Policy Conclusions; 2.4 Macroeconomic Growth Models; 2.5 Neoclassical Growth and the Stylized Facts of Economic Growth; 2.6 Endogenous Growth; 2.7 Convergence Once Again; Case Study 4: International Convergence of Income Levels; Case Study 5: Sources of Growth in Kenya's Manufacturing Sector; 3 Financing Economic Growth from Domestic Sources; 3.1 Policies to Accelerate Economic Growth; 3.2 Increasing Savings; 3.3 Fiscal Policy and Tax Reform.…”
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  3. 883

    Use Public Tools for Career Success Kaleba, Kermit. by Kaleba, Kermit

    Published 2007
    Full text (Wentworth users only)
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  4. 884
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  7. 887

    Procedural Content Generation for C++ Game Development. by Green, Dale

    Published 2016
    Table of Contents: “…Cover -- Copyright -- Credits -- About the Author -- Acknowledgment -- About the Reviewer -- www.PacktPub.com -- Table of Contents -- Preface -- Chapter 1: An Introduction to Procedural Generation -- Procedural generation versus random generation -- Procedural generation -- Random generation -- Introducing randomness -- Pseudorandom number generation -- Why computers can't generate truly random numbers -- Generating random numbers in C++ -- Generating random numbers within a range -- Seeds -- Defining seeds -- Using seeds -- Generating random seeds during the runtime -- Controlled randomness is the key to generating random numbers -- The use of procedural generation in games -- Saving space -- Map generation -- Texture creation -- Animation -- Sound -- Benefits of procedural generation -- Larger games can be created -- Procedural generation can be used to lower budgets -- An increase in gameplay variety -- An increase in replayability -- The drawbacks of procedural generation -- More taxing on the hardware -- Worlds can feel repetitive -- You sacrifice quality control -- You may generate an unplayable world -- It is hard to script set game events -- A brief history of rogue-like games -- How we'll implement procedural generation -- Populating environments -- Creating unique game objects -- Creating unique art -- Audio manipulation -- Behavior and mechanics -- Dungeon generation -- Component-based design -- The complete game -- Exercises -- Summary -- Chapter 2: Project Setup and Breakdown -- Choosing an IDE -- Microsoft Visual Studio -- Code::Blocks -- Other IDEs -- Build systems -- Breaking down the game template -- Download templates -- The class diagram -- The object hierarchy -- Level data -- Collision -- Input -- Simple and Fast Multimedia Library (SFML) -- Defining SFML -- Why we'll be using SFML -- Learning SFML -- Alternatives.…”
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  8. 888
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    Aftershock Beyond the Civil War / A&E Television Networks, LLC.

    Published 2011
    Streaming video (Wentworth users only)
    Electronic Video
  12. 892
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  14. 894

    The new CFO financial leadership manual / Steven M. Bragg. by Bragg, Steven M.

    Published 2011
    Table of Contents: “…CFO's Place in the Corporation -- Financial Strategy -- Tax Strategy -- Information Technology Strategy -- Accounting. …”
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  15. 895

    Novel Techniques in Maintenance, Repair, and Overhaul Proceedings of the International Symposium on Aviation Technology, MRO, and Operations 2022 / edited by T. Hikmet Karakoc, Iva...

    Published 2024
    Table of Contents: “…Improve Aircraft Pilots’ Training Using Structural Failure Incidents: a Serious Game Approach -- Chapter 12. …”
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  16. 896

    Real estate accounting made easy / Obioma Anthony Ebisike. by Ebisike, Obioma Anthony

    Published 2020
    Table of Contents: “…Chapter 5 Accounting for Operating Property ExpensesLessee Measurement and Recording of Operating and Finance Leases; Contracts with Multiple Components; Lease Liabilities and Right-of-Use Assets; Initial Direct Costs; Lessee Journal Entries of Operating and Finance Leases; Lessee Accounting of Operating Lease; Lessee Accounting of Finance Lease; Lessor Operating Property Expenses; Operating Costs; Property Taxes; Cleaning; Security; Water, Electricity, HVAC; Payroll; Insurance; Repairs and Maintenance; Leasing Costs; Loan Closing Costs; Management Fee; Sales and Use Taxes…”
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  17. 897
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