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221
U.S. Social Welfare Reform Policy Transitions from 1981 to the Present / by Richard K. Caputo.
Published 2011Full text (Wentworth users only).
Electronic eBook -
222
Operations Research Proceedings 2014 Selected Papers of the Annual International Conference of the German Operations Research Society (GOR), RWTH Aachen University, Germany, Septem...
Published 2016Table of Contents: “…Experimental Validation of an Enhanced System Synthesis Approach -- Stochastic Dynamic Programming Solution of a Risk-Adjusted Disaster Preparedness and Relief Distribution Problem -- Solution Approaches for the Double-Row Equidistant Facility Layout Problem -- Simulation of the System-Wide Impact of Power-to-Gas Energy Storages by Multi-Stage Optimization -- An Approximation Result for Matchings in Partitioned Hypergraphs -- On Class Imbalancy Correction for Classification Algorithms in Credit Scoring -- The Exact Solution of Multi-Period Portfolio Choice Problem with Exponential Utility -- On the Discriminative Power of Tournament Solutions -- An actor-oriented approach to evaluate climate policies with regard to resource intensive industries -- Upper Bounds for Heuristic Approaches to the Strip Packing Problem -- An Approximative Lexicographic Min-Max Approach to the Discrete Facility Location Problem -- Effects of Profit Taxes in Matrix Games -- Extension and application of a general pickup and delivery model for evaluating the impact of bundling goods in an urban environment -- Optimizing time slot allocation in single operator home delivery problems -- Robust Scheduling with Logic-Based Benders Decomposition -- Optimal Adaptation Process of Emergency Medical Services Systems in a Changing Environment -- Strategic network planning of recycling of photovoltaic modules -- Designing a Feedback Control System via Mixed-Integer Programming -- Fair Cyclic Roster Planning - A Case Study for a Large European Airport -- Why Does a Railway Infrastructure Company Need an Optimized Train Path Assignment for Industrialized Timetabling? …”
Full text (Wentworth users only)
Electronic eBook -
223
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224
A book of luminous things : an international anthology of poetry / edited, and with an introduction by Czeslaw Milosz.
Published 1996Table of Contents: “…The south / Wang Chien -- Travelling northward / Tu Fu -- After collecting the autumn taxes [and] Rain / Po Chü-I -- Another Spring / Tu Fu -- Exile in Japan / Su Man Shu -- In the Lake District [and] Odysseus to Telemachus / Joseph Brodsky.…”
Publisher description
Book -
225
Abraham Lincoln : great American historians on our sixteenth president / Brian Lamb and Susan Swain, editors.
Published 2008Table of Contents: “…Introduction -- A note to readers on style -- The life of Abraham Lincoln -- Maps: Where Lincoln lived -- Sites of the Lincoln-Douglas debates of 1858 -- Route of Lincoln's train to Washington in 1861 -- Route of Lincoln's funeral train to Springfield -- Pt. 1. …”
Book -
226
The Future of the Global Economy Meeting of the Minds / CNBC (Television network).
Published 2012Table of Contents: “…The Future of the Global Economy: Meeting of the Minds (1:22) -- Giving in Hard Times (2:37) -- Lower Taxes, Greater Giving? (1:05) -- Clinton on Job Growth (2:11) -- Re Energizing the Economy (2:04) -- Training People on Unemployment. (2:34) -- Clinton on Tax Cuts (1:05) -- How is Obama Doing? …”
Streaming video (Wentworth users only)
Electronic Video -
227
Rewire for Wealth Huson, Barbara.
Published 2021Streaming audio (Wentworth users only)
Electronic Audio -
228
Applied Economics 60 countries and 50 years of experience.
Published 2022Table of Contents: “…Intro -- Preface -- Acronyms and Abbreviations -- 1 Introduction -- 2 The Research Years -- 3 Fiscal Tables and Revenue Estimation -- 4 Public Expenditure Reviews and Medium Term Budget Frameworks -- 5 The Costing of Programmes -- 6 Fiduciary Risk Assessments and PEFAs -- 7 Tax Policy and Tax Administration, Private Sector Development -- 8 Tax Expenditures -- 9 Training and Other Presentations -- 10 Commonality over time: 50 years of Progress? …”
Full text (Wentworth users only)
Electronic eBook -
229
How to start a business in New Jersey / F. Clifford Gibbons, Rebecca A. DeSimone.
Published 2004Table of Contents: “…Business entities -- Partners and partnerships -- Corporate directors, officers, and committees -- Starting your New Jersey business -- Employment concerns -- Business records -- Tax requirements -- Financing -- Advertising -- Training and counseling tools -- Special problems confronting businesses -- Economically distressed corporations -- Hiring an attorney.…”
Full text (Wentworth users only)
Electronic eBook -
230
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231
The Handbook of Global Shadow Banking, Volume I From Policy to Regulation / by Luc Nijs.
Published 2020Table of Contents: “…Identifying Non-bank, Non-insurer Global Systemically Important Financial Institutions -- 7.The Policy Train Chasing Shadow Banking -- 8. From Policy to Regulation -- 9. …”
Full text (Wentworth users only)
Electronic eBook -
232
Systematic : how systems biology is transforming modern medicine / James R. Valcourt.
Published 2017Table of Contents: “…The basics -- Seeing the systems in biology: technological advances are letting scientists understand living things in a new way -- Déjà vu all over again: the common patterns and principles of natural systems -- America's next top mathematical model: understanding complex systems sometimes requires math -- Ignoring the devil in the details: robustness, prediction, noise, and the general properties of systems -- Part II. …”
Book -
233
Cost reduction and control best practices : the best ways for a financial manager to save money / Institute of Management and Administration (IOMA).
Published 2006Table of Contents: “…Corporate cost-control strategies -- Human resource department costs -- Benefits costs -- Compensation costs -- 401(k) plan costs -- Training and development costs -- Accounting department costs -- Accounts payable costs -- Credit and collections costs -- Purchasing costs -- Inventory costs -- Export costs -- Outsourcing -- Downsizing -- Consultants' costs -- Business tax costs.…”
Full text (Wentworth users only)
Electronic eBook -
234
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235
HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings / edit...
Published 2020Table of Contents: “…Basic study on incidence of micro-error in visual attention-controlled environment -- A Methodological Approach to Create Interactive Art in Artificial Intelligence -- The Effect of Different Icon Shape and Width on Touch Behavior -- Project Team Recommendation Model Based on Profiles Complementarity -- A Neurophysiological Sensor Suite for Real-Time Prediction of Pilot Workload in Operational Settings -- Consideration of How Different Rearview Presentations Used for Electronic Mirrors on Automobiles Affect Human Spatial Cognition -- Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review -- Examining the relationship between songs and psychological characteristics -- An Overview of Paper Documentation Moving to Onboard Information System (OIS) for Commercial Aircraft -- Influence of Visual Symbol's User Background and Symbol Semantic Abstraction Level on User's Cognition in AR Auxiliary Assembly Environment -- Information Visualization Design of Nuclear Power Control System based on Attention Capture Mechanism -- Design Suggestions for Smart Tax Return Software based on Reviewing Tax Compliance literature -- Applications of an Online Audience Response System in Different Academic Settings: An Empirical Study -- Perceived Restorativeness and Meditation Depth for Virtual Reality supported Mindfulness Interventions -- Global Mindset - A Complex Cognitive Model Used for Global Leadership Decision-making when Working Across Geographical Boundaries -- Assessing Variable Levels of Delegated Control – A Novel Measure of Trust -- Neuroergonomics Behind Culture: A Dynamic Causal Modeling (DCM) Study on Emotion -- A Typology of Non-functional Information -- Basic Study to Reduce the Artifact from Brain Activity Data with Auto-Regressive Model -- Producing an Immersive Experience using Human-Robot Interaction Stimuli -- How Virtual Reality is Changing the Future of Learning in K-12 and Beyond - Using Needs-Affordances-Features Perspective -- Tangible Storytelling to learn the Four Seasons: Design and Preliminary Observations -- Analyzing Students’ Behavior in a MOOC Course: A Process-Oriented Approach -- The Role of Learning City “Smart Teams” In Promoting, Supporting, and Extending the Community School Model -- Design and Development of a Web Extension to Help Facilitate the Learning of a Foreign Language -- Training Professionals to Bring Digital Transformation into Museums: the Mu.SA Blended Course -- Learning and Creativity through a Curatorial Practice using Virtual Reality -- How augmented reality influences student workload in engineering education -- The Influential Factors on E-learning Adoption and Learning Continuance -- A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details -- Exploring the Affordance of Distance Learning Platform (DLP) in COVID19 Remote Learning Environment -- Tirana Plug-in River: Catalyst Playful Experiences to Revitalize Albanian Informal Settlements -- Investigating the relation between sense of presence, attention and performance: virtual reality versus web -- Research on the Design of Intelligent Interactive Toys Based on Marker Education -- Designing a Faculty Chatbot through User-Centered Design Approach -- The Influence of Picture Book Interaction Design on Preschool Children's Reading Experience -- Enable 3A in AIS -- Adapting E-Learning to Dyslexia Type: an Experimental Study to Evaluate Learning Gain and Perceived Usability -- Reducing the Gap Between the Conceptual Models of Students and Experts Using Graph-based Adaptive Instructional Systems -- A Learning Engineering Model for Learner-Centered Adaptive Systems -- Technology in Education - Meeting the Future Literacy & Numeracy needs of Societ -- Adaptive Agents for Fit-for-Purpose Training -- Google Service-based CbITS Authoring Tool to Support Collaboration -- The Interplay Between Artificial Intelligence and Users' Personalities: A New Scenario for Human-Computer Interaction in Gaming -- Behavlet Analytics for Player Profiling and Churn Prediction -- The Kansei Research on the Manipulation Experience of Mobile Game with Joystick -- A Novel Investigation of Attack Strategies via the Involvement of Virtual Humans: A User Study of Josh Waitzkin, a Virtual Chess Grandmaster -- Systems Approach to Designing an Enjoyable Process for Game Designers -- Broader Understanding of Gamification by Addressing Ethics and Diversity -- Game-Based Learning and Instructional Effectiveness in Organizational Communication Classrooms -- Enhancing Social Ties through Manual Player Matchmaking in Online Multiplayer Games -- A Simulation Game to Acquire Skills on Industry 4.0 -- Personalised Semantic User Interfaces for Games -- Utilization of Neurophysiological Data to Classify Player Immersion to Distract from Pain.…”
Full text (Wentworth users only)
Electronic eBook -
236
HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings / edit...
Published 2020Table of Contents: “…Basic study on incidence of micro-error in visual attention-controlled environment -- A Methodological Approach to Create Interactive Art in Artificial Intelligence -- The Effect of Different Icon Shape and Width on Touch Behavior -- Project Team Recommendation Model Based on Profiles Complementarity -- A Neurophysiological Sensor Suite for Real-Time Prediction of Pilot Workload in Operational Settings -- Consideration of How Different Rearview Presentations Used for Electronic Mirrors on Automobiles Affect Human Spatial Cognition -- Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review -- Examining the relationship between songs and psychological characteristics -- An Overview of Paper Documentation Moving to Onboard Information System (OIS) for Commercial Aircraft -- Influence of Visual Symbol's User Background and Symbol Semantic Abstraction Level on User's Cognition in AR Auxiliary Assembly Environment -- Information Visualization Design of Nuclear Power Control System based on Attention Capture Mechanism -- Design Suggestions for Smart Tax Return Software based on Reviewing Tax Compliance literature -- Applications of an Online Audience Response System in Different Academic Settings: An Empirical Study -- Perceived Restorativeness and Meditation Depth for Virtual Reality supported Mindfulness Interventions -- Global Mindset - A Complex Cognitive Model Used for Global Leadership Decision-making when Working Across Geographical Boundaries -- Assessing Variable Levels of Delegated Control – A Novel Measure of Trust -- Neuroergonomics Behind Culture: A Dynamic Causal Modeling (DCM) Study on Emotion -- A Typology of Non-functional Information -- Basic Study to Reduce the Artifact from Brain Activity Data with Auto-Regressive Model -- Producing an Immersive Experience using Human-Robot Interaction Stimuli -- How Virtual Reality is Changing the Future of Learning in K-12 and Beyond - Using Needs-Affordances-Features Perspective -- Tangible Storytelling to learn the Four Seasons: Design and Preliminary Observations -- Analyzing Students’ Behavior in a MOOC Course: A Process-Oriented Approach -- The Role of Learning City “Smart Teams” In Promoting, Supporting, and Extending the Community School Model -- Design and Development of a Web Extension to Help Facilitate the Learning of a Foreign Language -- Training Professionals to Bring Digital Transformation into Museums: the Mu.SA Blended Course -- Learning and Creativity through a Curatorial Practice using Virtual Reality -- How augmented reality influences student workload in engineering education -- The Influential Factors on E-learning Adoption and Learning Continuance -- A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details -- Exploring the Affordance of Distance Learning Platform (DLP) in COVID19 Remote Learning Environment -- Tirana Plug-in River: Catalyst Playful Experiences to Revitalize Albanian Informal Settlements -- Investigating the relation between sense of presence, attention and performance: virtual reality versus web -- Research on the Design of Intelligent Interactive Toys Based on Marker Education -- Designing a Faculty Chatbot through User-Centered Design Approach -- The Influence of Picture Book Interaction Design on Preschool Children's Reading Experience -- Enable 3A in AIS -- Adapting E-Learning to Dyslexia Type: an Experimental Study to Evaluate Learning Gain and Perceived Usability -- Reducing the Gap Between the Conceptual Models of Students and Experts Using Graph-based Adaptive Instructional Systems -- A Learning Engineering Model for Learner-Centered Adaptive Systems -- Technology in Education - Meeting the Future Literacy & Numeracy needs of Societ -- Adaptive Agents for Fit-for-Purpose Training -- Google Service-based CbITS Authoring Tool to Support Collaboration -- The Interplay Between Artificial Intelligence and Users' Personalities: A New Scenario for Human-Computer Interaction in Gaming -- Behavlet Analytics for Player Profiling and Churn Prediction -- The Kansei Research on the Manipulation Experience of Mobile Game with Joystick -- A Novel Investigation of Attack Strategies via the Involvement of Virtual Humans: A User Study of Josh Waitzkin, a Virtual Chess Grandmaster -- Systems Approach to Designing an Enjoyable Process for Game Designers -- Broader Understanding of Gamification by Addressing Ethics and Diversity -- Game-Based Learning and Instructional Effectiveness in Organizational Communication Classrooms -- Enhancing Social Ties through Manual Player Matchmaking in Online Multiplayer Games -- A Simulation Game to Acquire Skills on Industry 4.0 -- Personalised Semantic User Interfaces for Games -- Utilization of Neurophysiological Data to Classify Player Immersion to Distract from Pain.…”
Full text (Wentworth users only)
Electronic eBook -
237
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238
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239
Paying the Tab : the Costs and Benefits of Alcohol Control.
Published 2008Full text (Wentworth users only)
Electronic eBook -
240