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  1. 241

    HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings / edit...

    Published 2020
    Table of Contents: “…Basic study on incidence of micro-error in visual attention-controlled environment -- A Methodological Approach to Create Interactive Art in Artificial Intelligence -- The Effect of Different Icon Shape and Width on Touch Behavior -- Project Team Recommendation Model Based on Profiles Complementarity -- A Neurophysiological Sensor Suite for Real-Time Prediction of Pilot Workload in Operational Settings -- Consideration of How Different Rearview Presentations Used for Electronic Mirrors on Automobiles Affect Human Spatial Cognition -- Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review -- Examining the relationship between songs and psychological characteristics -- An Overview of Paper Documentation Moving to Onboard Information System (OIS) for Commercial Aircraft -- Influence of Visual Symbol's User Background and Symbol Semantic Abstraction Level on User's Cognition in AR Auxiliary Assembly Environment -- Information Visualization Design of Nuclear Power Control System based on Attention Capture Mechanism -- Design Suggestions for Smart Tax Return Software based on Reviewing Tax Compliance literature -- Applications of an Online Audience Response System in Different Academic Settings: An Empirical Study -- Perceived Restorativeness and Meditation Depth for Virtual Reality supported Mindfulness Interventions -- Global Mindset - A Complex Cognitive Model Used for Global Leadership Decision-making when Working Across Geographical Boundaries -- Assessing Variable Levels of Delegated Control – A Novel Measure of Trust -- Neuroergonomics Behind Culture: A Dynamic Causal Modeling (DCM) Study on Emotion -- A Typology of Non-functional Information -- Basic Study to Reduce the Artifact from Brain Activity Data with Auto-Regressive Model -- Producing an Immersive Experience using Human-Robot Interaction Stimuli -- How Virtual Reality is Changing the Future of Learning in K-12 and Beyond - Using Needs-Affordances-Features Perspective -- Tangible Storytelling to learn the Four Seasons: Design and Preliminary Observations -- Analyzing Students’ Behavior in a MOOC Course: A Process-Oriented Approach -- The Role of Learning City “Smart Teams” In Promoting, Supporting, and Extending the Community School Model -- Design and Development of a Web Extension to Help Facilitate the Learning of a Foreign Language -- Training Professionals to Bring Digital Transformation into Museums: the Mu.SA Blended Course -- Learning and Creativity through a Curatorial Practice using Virtual Reality -- How augmented reality influences student workload in engineering education -- The Influential Factors on E-learning Adoption and Learning Continuance -- A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details -- Exploring the Affordance of Distance Learning Platform (DLP) in COVID19 Remote Learning Environment -- Tirana Plug-in River: Catalyst Playful Experiences to Revitalize Albanian Informal Settlements -- Investigating the relation between sense of presence, attention and performance: virtual reality versus web -- Research on the Design of Intelligent Interactive Toys Based on Marker Education -- Designing a Faculty Chatbot through User-Centered Design Approach -- The Influence of Picture Book Interaction Design on Preschool Children's Reading Experience -- Enable 3A in AIS -- Adapting E-Learning to Dyslexia Type: an Experimental Study to Evaluate Learning Gain and Perceived Usability -- Reducing the Gap Between the Conceptual Models of Students and Experts Using Graph-based Adaptive Instructional Systems -- A Learning Engineering Model for Learner-Centered Adaptive Systems -- Technology in Education - Meeting the Future Literacy & Numeracy needs of Societ -- Adaptive Agents for Fit-for-Purpose Training -- Google Service-based CbITS Authoring Tool to Support Collaboration -- The Interplay Between Artificial Intelligence and Users' Personalities: A New Scenario for Human-Computer Interaction in Gaming -- Behavlet Analytics for Player Profiling and Churn Prediction -- The Kansei Research on the Manipulation Experience of Mobile Game with Joystick -- A Novel Investigation of Attack Strategies via the Involvement of Virtual Humans: A User Study of Josh Waitzkin, a Virtual Chess Grandmaster -- Systems Approach to Designing an Enjoyable Process for Game Designers -- Broader Understanding of Gamification by Addressing Ethics and Diversity -- Game-Based Learning and Instructional Effectiveness in Organizational Communication Classrooms -- Enhancing Social Ties through Manual Player Matchmaking in Online Multiplayer Games -- A Simulation Game to Acquire Skills on Industry 4.0 -- Personalised Semantic User Interfaces for Games -- Utilization of Neurophysiological Data to Classify Player Immersion to Distract from Pain.…”
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  2. 242

    HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings / edit...

    Published 2020
    Table of Contents: “…Basic study on incidence of micro-error in visual attention-controlled environment -- A Methodological Approach to Create Interactive Art in Artificial Intelligence -- The Effect of Different Icon Shape and Width on Touch Behavior -- Project Team Recommendation Model Based on Profiles Complementarity -- A Neurophysiological Sensor Suite for Real-Time Prediction of Pilot Workload in Operational Settings -- Consideration of How Different Rearview Presentations Used for Electronic Mirrors on Automobiles Affect Human Spatial Cognition -- Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review -- Examining the relationship between songs and psychological characteristics -- An Overview of Paper Documentation Moving to Onboard Information System (OIS) for Commercial Aircraft -- Influence of Visual Symbol's User Background and Symbol Semantic Abstraction Level on User's Cognition in AR Auxiliary Assembly Environment -- Information Visualization Design of Nuclear Power Control System based on Attention Capture Mechanism -- Design Suggestions for Smart Tax Return Software based on Reviewing Tax Compliance literature -- Applications of an Online Audience Response System in Different Academic Settings: An Empirical Study -- Perceived Restorativeness and Meditation Depth for Virtual Reality supported Mindfulness Interventions -- Global Mindset - A Complex Cognitive Model Used for Global Leadership Decision-making when Working Across Geographical Boundaries -- Assessing Variable Levels of Delegated Control – A Novel Measure of Trust -- Neuroergonomics Behind Culture: A Dynamic Causal Modeling (DCM) Study on Emotion -- A Typology of Non-functional Information -- Basic Study to Reduce the Artifact from Brain Activity Data with Auto-Regressive Model -- Producing an Immersive Experience using Human-Robot Interaction Stimuli -- How Virtual Reality is Changing the Future of Learning in K-12 and Beyond - Using Needs-Affordances-Features Perspective -- Tangible Storytelling to learn the Four Seasons: Design and Preliminary Observations -- Analyzing Students’ Behavior in a MOOC Course: A Process-Oriented Approach -- The Role of Learning City “Smart Teams” In Promoting, Supporting, and Extending the Community School Model -- Design and Development of a Web Extension to Help Facilitate the Learning of a Foreign Language -- Training Professionals to Bring Digital Transformation into Museums: the Mu.SA Blended Course -- Learning and Creativity through a Curatorial Practice using Virtual Reality -- How augmented reality influences student workload in engineering education -- The Influential Factors on E-learning Adoption and Learning Continuance -- A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details -- Exploring the Affordance of Distance Learning Platform (DLP) in COVID19 Remote Learning Environment -- Tirana Plug-in River: Catalyst Playful Experiences to Revitalize Albanian Informal Settlements -- Investigating the relation between sense of presence, attention and performance: virtual reality versus web -- Research on the Design of Intelligent Interactive Toys Based on Marker Education -- Designing a Faculty Chatbot through User-Centered Design Approach -- The Influence of Picture Book Interaction Design on Preschool Children's Reading Experience -- Enable 3A in AIS -- Adapting E-Learning to Dyslexia Type: an Experimental Study to Evaluate Learning Gain and Perceived Usability -- Reducing the Gap Between the Conceptual Models of Students and Experts Using Graph-based Adaptive Instructional Systems -- A Learning Engineering Model for Learner-Centered Adaptive Systems -- Technology in Education - Meeting the Future Literacy & Numeracy needs of Societ -- Adaptive Agents for Fit-for-Purpose Training -- Google Service-based CbITS Authoring Tool to Support Collaboration -- The Interplay Between Artificial Intelligence and Users' Personalities: A New Scenario for Human-Computer Interaction in Gaming -- Behavlet Analytics for Player Profiling and Churn Prediction -- The Kansei Research on the Manipulation Experience of Mobile Game with Joystick -- A Novel Investigation of Attack Strategies via the Involvement of Virtual Humans: A User Study of Josh Waitzkin, a Virtual Chess Grandmaster -- Systems Approach to Designing an Enjoyable Process for Game Designers -- Broader Understanding of Gamification by Addressing Ethics and Diversity -- Game-Based Learning and Instructional Effectiveness in Organizational Communication Classrooms -- Enhancing Social Ties through Manual Player Matchmaking in Online Multiplayer Games -- A Simulation Game to Acquire Skills on Industry 4.0 -- Personalised Semantic User Interfaces for Games -- Utilization of Neurophysiological Data to Classify Player Immersion to Distract from Pain.…”
    Full text (Wentworth users only)
    Electronic eBook
  3. 243

    QuickBooks 2007 on Demand Perry, Gail. by Perry, Gail

    Published 2006
    Full text (Wentworth users only)
    Electronic eBook
  4. 244

    Food city / CJ Lim. by Lim, C. J.

    Published 2014
    Book
  5. 245

    Economics, social sciences and information management / editors, Ford Lumban Gaol, Bina Nusantara University, Jakarta, Indonesia, Fonny Hutagalung, University of Malaya, Kuala Lump...

    Published 2016
    Table of Contents: “…Mirakhorli & H. de la Fuente-Mella -- Why brain drain? Malaysian experience / F. Quoquab, H.A.A. …”
    Full text (WIT users only)
    Electronic Conference Proceeding eBook
  6. 246

    Economics, social sciences and information management / editors, Ford Lumban Gaol, Bina Nusantara University, Jakarta, Indonesia, Fonny Hutagalung, University of Malaya, Kuala Lump...

    Published 2016
    Table of Contents: “…Mirakhorli and H. de la Fuente-Mella -- Why brain drain? Malaysian experience / F. Quoquab, H.A.A. …”
    Full text (WIT users only)
    Electronic Conference Proceeding eBook
  7. 247

    The great A&P and the struggle for small business in America / Marc Levinson. by Levinson, Marc

    Published 2011
    Book
  8. 248

    The Good Retirement Guide 2015, 29th Edition Kay, Frances. by Kay, Frances, Smith, Allan

    Published 2015
    Full text (Wentworth users only)
    Electronic eBook
  9. 249

    Linguistic Justice for Europe and for the World. by Van Parijs, Philippe

    Published 2011
    Table of Contents: “…; 1.3 Probability-driven language learning; 1.4 Maxi-min language use; 1.5 The maxi-min dynamics; 1.6 Deviation from maxi-min: didactic and symbolic; 1.7 Maxi-min dynamics and power relationships; 1.8 Power and the rise of English; 1.9 Lingua franca and justificatory community; 1.10 Lingua franca and trans-national demos; 1.11 A vector of ideological domination?…”
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  10. 250

    Governing America : the revival of political history / Julian E. Zelizer. by Zelizer, Julian E.

    Published 2012
    Table of Contents: “…Paying for Government: Taxes, Money, and Fiscal Restraint.…”
    Full text (Wentworth users only)
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  11. 251

    San Francisco's Queen of Vice : the Strange Career of Abortionist Inez Brown Burns. by Riggin, Lisa

    Published 2017
    Table of Contents: “…The Kefauver Committee; 24. "Hello Again"; Part Six: The Bone Rattler; 25. Official Closets; Epilogue: Death and Taxes; Notes; Bibliography; Index.…”
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  12. 252
  13. 253

    Bookkeeping For Dummies, 2nd Edition Epstein, Lita. by Epstein, Lita

    Published 2014
    Full text (Wentworth users only)
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  14. 254
  15. 255

    Special economic zones : progress, emerging challenges, and future directions / edited by Thomas Farole, Gokhan Akinci.

    Published 2011
    Table of Contents: “…Introduction / Thomas Farole and Gokhan Akinci -- The thin end of the wedge : unlocking comparative advantage through EPZs in Bangladesh / Mustafizul Hye Shakir and Thomas Farole -- Success and statis in Honduras' free zones / Michael Engman -- China's investment in special economic zones in Africa / Deborah Brautigam and Tang Xiaoyang -- Partnership agreements in the China-Singapore (Suzhou) industrial park : lessons for joint economic zone development / Min Zhao and Thomas Farole -- SEZs in the context of regional integration : creating synergies for trade and investment / Naoko Koyama -- When trade preferences and tax breaks are no longer enough : the challenge of adjustment in the Dominican Republic's free zones / Jean-Marie Burgaud and Thomas Farole -- Fostering innovation in developing economies through SEZs / Justine White -- Early reform zones : catalysts for dynamic market economies in Africa / Richard Auty -- Planned obsolescence? …”
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  16. 256

    Brilliant Book-keeping Quinn, Martin. by Quinn, Martin

    Published 2010
    Full text (Wentworth users only)
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  17. 257

    What's wrong with a free lunch? / Philippe van Parijs [and others] ; foreword by Robert Solow ; edited by Joshua Cohen and Joel Rogers for Boston Review.

    Published 2001
    Table of Contents: “…Galston -- UBI and the flat tax / Herbert A. Simon -- Falling in love again / Wade Rathke -- Security and laissez-faire / Emma Rothschild -- Subsidize wages / Edmund S. …”
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  18. 258

    Nation in debt : how can we pay the bills?. by Tony Wharton

    Table of Contents: “…; A Framework for Deliberation; Option One: Agree to Make Sacrifices Now; Reform Social Security and Medicare; Raise Revenue; Cut Federal Spending Everywhere; What We Could Do; Option Two: Strengthen Checks and Balances; Pass a Balanced-Budget Amendment; Time-Again-for "Pay-as-You-Go"; Riding into the Sunset; Permanently Ban "Earmarks"; What We Could Do; Option Three: Invest in Growth First; Reduce the Corporate Tax Rate; Encourage Research and Development; Get More Young People into Science; What We Could Do.…”
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  19. 259

    Transparency and other hot topics / guest editors, Tom McManus, Yair Holtzman, Harold Lazarus and Johan Anderberg.

    Published 2006
    Table of Contents: “…Cover -- CONTENTS -- EDITORIAL ADVISORY BOARD -- Guest editorial -- Transparency guru: an interview with Tom McManus -- Transparency: panacea or Pandora's box -- Organization-stakeholder relationships: exploring trust and transparency -- Creating transparency around the research and development tax credit -- Globalization, organizational opaqueness and conspiracy -- Healthcare transparency: opportunity or mirage -- Transparency in the age of AIDS: the reality and mythology of a disease -- Organic management of frameworks and systems, but not people -- Transparency and there again: lessons learned at Digital -- How personal can ethics get? …”
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  20. 260

    The Wisdom of Investing in ETFs Gaffen, David. by Gaffen, David

    Published 2010
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