Suggested Topics within your search.
Suggested Topics within your search.
- History 77
- Economics 74
- Taxation 51
- Economic conditions 40
- Economic policy 37
- Law and legislation 33
- Finance 32
- Politics and government 30
- Business 26
- Economic aspects 26
- Finance, Public 26
- Macroeconomics 22
- Accounting 19
- Business enterprises 19
- Economic development 18
- Law 18
- Corporations 17
- Fiscal policy 17
- International economic relations 17
- Management 17
- Presidents 17
- Political science 16
- Election 15
- Business ethics 14
- Campaign debates 14
- Government policy 14
- Social aspects 14
- Environmental aspects 13
- Environmental policy 13
- Environmental economics 11
Search alternatives:
rain » brain (Expand Search), train (Expand Search), gain (Expand Search)
bbtbbbrain » bbtbbbbrain (Expand Search), bbtbbbtrain (Expand Search), bbtbbbgain (Expand Search)
bbtbbrain » bbtbbbrain (Expand Search), bbtbbtrain (Expand Search), bbtbbgain (Expand Search)
bbtbbttrain » bbtbbttbrain (Expand Search), bbtbbtttrain (Expand Search), bbtbbttgain (Expand Search)
sbbrain » sbbbrain (Expand Search), sbbtrain (Expand Search), sbbgain (Expand Search)
bttrain » bttbrain (Expand Search), btttrain (Expand Search), bttgain (Expand Search)
strain » stbrain (Expand Search), sttrain (Expand Search), stgain (Expand Search), train (Expand Search)
tbbrain » tbbbrain (Expand Search), tbbtrain (Expand Search), tbbgain (Expand Search)
tbbbbbbbtrain » tbbbbbbbtbrain (Expand Search), tbbbbbbbttrain (Expand Search), tbbbbbbbtgain (Expand Search)
btbtrain » btbtbrain (Expand Search), btbttrain (Expand Search), btbtgain (Expand Search)
sbttttbbbbbbrain » sbttttbbbbbbbrain (Expand Search), sbttttbbbbbbtrain (Expand Search), sbttttbbbbbbgain (Expand Search)
sttrain » sttbrain (Expand Search), stttrain (Expand Search), sttgain (Expand Search)
stbrain » stbbrain (Expand Search), stbtrain (Expand Search), stbgain (Expand Search)
sbbbttttttrain » sbbbttttttbrain (Expand Search), sbbbtttttttrain (Expand Search), sbbbttttttgain (Expand Search)
sbbbtttbbbtrain » sbbbtttbbbtbrain (Expand Search), sbbbtttbbbttrain (Expand Search), sbbbtttbbbtgain (Expand Search)
sbbbtbbtttbbrain » sbbbtbbtttbbbrain (Expand Search), sbbbtbbtttbbtrain (Expand Search), sbbbtbbtttbbgain (Expand Search)
sbbbtrain » sbbbtbrain (Expand Search), sbbbttrain (Expand Search), sbbbtgain (Expand Search)
sbbbbttrain » sbbbbttbrain (Expand Search), sbbbbtttrain (Expand Search), sbbbbttgain (Expand Search)
sbbbbbbbbrain » sbbbbbbbbbrain (Expand Search), sbbbbbbbbtrain (Expand Search), sbbbbbbbbgain (Expand Search)
sbbtbtbtrain » sbbtbtbtbrain (Expand Search), sbbtbtbttrain (Expand Search), sbbtbtbtgain (Expand Search)
tpain » pain (Expand Search), train (Expand Search)
stbtpain » stbpain (Expand Search), stbtrain (Expand Search)
stbbtpain » stbbpain (Expand Search), stbbtrain (Expand Search)
sbbbttttttpain » sbbbtttttpain (Expand Search), sbbbttttttrain (Expand Search)
sbbtpain » sbbpain (Expand Search), sbbtrain (Expand Search)
tmain » train (Expand Search)
bbtbbttmain » bbtbbttrain (Expand Search)
stmain » strain (Expand Search)
btttbtmain » btttbtrain (Expand Search)
sbbbtbbtttmain » sbbbtbbtttrain (Expand Search)
amain » again (Expand Search)
bbtbbbmain » bbtbbbrain (Expand Search)
bbmain » bbrain (Expand Search)
bmain » brain (Expand Search)
btbttbbmain » btbttbbrain (Expand Search)
sbttttbmain » sbttttbrain (Expand Search)
sbbbtbtbmain » sbbbtbtbrain (Expand Search)
sbbbbbmain » sbbbbbrain (Expand Search)
bpain » brain (Expand Search), pain (Expand Search)
rain » brain (Expand Search), train (Expand Search), gain (Expand Search)
bbtbbbrain » bbtbbbbrain (Expand Search), bbtbbbtrain (Expand Search), bbtbbbgain (Expand Search)
bbtbbrain » bbtbbbrain (Expand Search), bbtbbtrain (Expand Search), bbtbbgain (Expand Search)
bbtbbttrain » bbtbbttbrain (Expand Search), bbtbbtttrain (Expand Search), bbtbbttgain (Expand Search)
sbbrain » sbbbrain (Expand Search), sbbtrain (Expand Search), sbbgain (Expand Search)
bttrain » bttbrain (Expand Search), btttrain (Expand Search), bttgain (Expand Search)
strain » stbrain (Expand Search), sttrain (Expand Search), stgain (Expand Search), train (Expand Search)
tbbrain » tbbbrain (Expand Search), tbbtrain (Expand Search), tbbgain (Expand Search)
tbbbbbbbtrain » tbbbbbbbtbrain (Expand Search), tbbbbbbbttrain (Expand Search), tbbbbbbbtgain (Expand Search)
btbtrain » btbtbrain (Expand Search), btbttrain (Expand Search), btbtgain (Expand Search)
sbttttbbbbbbrain » sbttttbbbbbbbrain (Expand Search), sbttttbbbbbbtrain (Expand Search), sbttttbbbbbbgain (Expand Search)
sttrain » sttbrain (Expand Search), stttrain (Expand Search), sttgain (Expand Search)
stbrain » stbbrain (Expand Search), stbtrain (Expand Search), stbgain (Expand Search)
sbbbttttttrain » sbbbttttttbrain (Expand Search), sbbbtttttttrain (Expand Search), sbbbttttttgain (Expand Search)
sbbbtttbbbtrain » sbbbtttbbbtbrain (Expand Search), sbbbtttbbbttrain (Expand Search), sbbbtttbbbtgain (Expand Search)
sbbbtbbtttbbrain » sbbbtbbtttbbbrain (Expand Search), sbbbtbbtttbbtrain (Expand Search), sbbbtbbtttbbgain (Expand Search)
sbbbtrain » sbbbtbrain (Expand Search), sbbbttrain (Expand Search), sbbbtgain (Expand Search)
sbbbbttrain » sbbbbttbrain (Expand Search), sbbbbtttrain (Expand Search), sbbbbttgain (Expand Search)
sbbbbbbbbrain » sbbbbbbbbbrain (Expand Search), sbbbbbbbbtrain (Expand Search), sbbbbbbbbgain (Expand Search)
sbbtbtbtrain » sbbtbtbtbrain (Expand Search), sbbtbtbttrain (Expand Search), sbbtbtbtgain (Expand Search)
tpain » pain (Expand Search), train (Expand Search)
stbtpain » stbpain (Expand Search), stbtrain (Expand Search)
stbbtpain » stbbpain (Expand Search), stbbtrain (Expand Search)
sbbbttttttpain » sbbbtttttpain (Expand Search), sbbbttttttrain (Expand Search)
sbbtpain » sbbpain (Expand Search), sbbtrain (Expand Search)
tmain » train (Expand Search)
bbtbbttmain » bbtbbttrain (Expand Search)
stmain » strain (Expand Search)
btttbtmain » btttbtrain (Expand Search)
sbbbtbbtttmain » sbbbtbbtttrain (Expand Search)
amain » again (Expand Search)
bbtbbbmain » bbtbbbrain (Expand Search)
bbmain » bbrain (Expand Search)
bmain » brain (Expand Search)
btbttbbmain » btbttbbrain (Expand Search)
sbttttbmain » sbttttbrain (Expand Search)
sbbbtbtbmain » sbbbtbtbrain (Expand Search)
sbbbbbmain » sbbbbbrain (Expand Search)
bpain » brain (Expand Search), pain (Expand Search)
-
721
-
722
The Oxford encyclopedia of American business, labor, and economic history / edited by Melvyn Dubofsky.
Published 2013Table of Contents: “…Parrish -- Western Federation of Miners -- Westinghouse, George -- Whitney, Eli -- Wisconsin School of Economics -- Women's Trade Union League -- Women workers -- Work -- Worker colleges and education -- Workers Defense League -- Workers' self-management -- Worker training -- Works Progress Administration -- World Bank -- World Federation of Trade Unions -- Wurf, Jerry -- Yazoo land fraud -- Yeoman myth -- Yeshiva University, the NLRB, and collective bargaining.…”
Full text (Wentworth users only)
Electronic eBook -
723
-
724
Procedural Content Generation for C++ Game Development.
Published 2016Table of Contents: “…Cover -- Copyright -- Credits -- About the Author -- Acknowledgment -- About the Reviewer -- www.PacktPub.com -- Table of Contents -- Preface -- Chapter 1: An Introduction to Procedural Generation -- Procedural generation versus random generation -- Procedural generation -- Random generation -- Introducing randomness -- Pseudorandom number generation -- Why computers can't generate truly random numbers -- Generating random numbers in C++ -- Generating random numbers within a range -- Seeds -- Defining seeds -- Using seeds -- Generating random seeds during the runtime -- Controlled randomness is the key to generating random numbers -- The use of procedural generation in games -- Saving space -- Map generation -- Texture creation -- Animation -- Sound -- Benefits of procedural generation -- Larger games can be created -- Procedural generation can be used to lower budgets -- An increase in gameplay variety -- An increase in replayability -- The drawbacks of procedural generation -- More taxing on the hardware -- Worlds can feel repetitive -- You sacrifice quality control -- You may generate an unplayable world -- It is hard to script set game events -- A brief history of rogue-like games -- How we'll implement procedural generation -- Populating environments -- Creating unique game objects -- Creating unique art -- Audio manipulation -- Behavior and mechanics -- Dungeon generation -- Component-based design -- The complete game -- Exercises -- Summary -- Chapter 2: Project Setup and Breakdown -- Choosing an IDE -- Microsoft Visual Studio -- Code::Blocks -- Other IDEs -- Build systems -- Breaking down the game template -- Download templates -- The class diagram -- The object hierarchy -- Level data -- Collision -- Input -- Simple and Fast Multimedia Library (SFML) -- Defining SFML -- Why we'll be using SFML -- Learning SFML -- Alternatives.…”
Full text (Wentworth users only)
Electronic eBook -
725
Challenges of the Modern Economy Digital Technologies, Problems, and Focus Areas of the Sustainable Development of Country and Regions / edited by Yakhya G. Buchaev, Arsen S. Abdul...
Published 2023Table of Contents: “…Import Substitution: the Main Directions of Import Substitution, the Pros and Cons of the Implemented State Program, Some Success Stories of Import Substitution and its Prospects -- 16. …”
Full text (Wentworth users only)
Electronic eBook -
726
Regional Economic Outlook, April 2018, Western Hemisphere Department.
Published 2018Full text (Wentworth users only)
Electronic eBook -
727
Procedural Content Generation for C++ Game Development.
Published 2016Table of Contents: “…Cover -- Copyright -- Credits -- About the Author -- Acknowledgment -- About the Reviewer -- www.PacktPub.com -- Table of Contents -- Preface -- Chapter 1: An Introduction to Procedural Generation -- Procedural generation versus random generation -- Procedural generation -- Random generation -- Introducing randomness -- Pseudorandom number generation -- Why computers can't generate truly random numbers -- Generating random numbers in C++ -- Generating random numbers within a range -- Seeds -- Defining seeds -- Using seeds -- Generating random seeds during the runtime -- Controlled randomness is the key to generating random numbers -- The use of procedural generation in games -- Saving space -- Map generation -- Texture creation -- Animation -- Sound -- Benefits of procedural generation -- Larger games can be created -- Procedural generation can be used to lower budgets -- An increase in gameplay variety -- An increase in replayability -- The drawbacks of procedural generation -- More taxing on the hardware -- Worlds can feel repetitive -- You sacrifice quality control -- You may generate an unplayable world -- It is hard to script set game events -- A brief history of rogue-like games -- How we'll implement procedural generation -- Populating environments -- Creating unique game objects -- Creating unique art -- Audio manipulation -- Behavior and mechanics -- Dungeon generation -- Component-based design -- The complete game -- Exercises -- Summary -- Chapter 2: Project Setup and Breakdown -- Choosing an IDE -- Microsoft Visual Studio -- Code::Blocks -- Other IDEs -- Build systems -- Breaking down the game template -- Download templates -- The class diagram -- The object hierarchy -- Level data -- Collision -- Input -- Simple and Fast Multimedia Library (SFML) -- Defining SFML -- Why we'll be using SFML -- Learning SFML -- Alternatives.…”
Full text (Wentworth users only)
Electronic eBook -
728
Regulation of Energy Markets Economic Mechanisms and Policy Evaluation / by Machiel Mulder.
Published 2023Full text (Wentworth users only)
Electronic eBook -
729
Managing water for all : an OECD perspective on pricing and financing.
Published 2013Full text (Wentworth users only)
Electronic eBook -
730
Daresalam (Let there Be Peace).
Published 2015Streaming video (Wentworth users only)
Electronic Video -
731
-
732
-
733
ICTE 2015 : proceedings of the Fifth International Conference on Transportation Engineering : September 26-27, 2015, Dalian, China / Qiyuan Peng, Kelvin C.P. Wang, Xiaobo Liu and B...
Published 2015Table of Contents: “…Fault Diagnosis of the Rectifying Circuit of Electric Locomotives -- Safety Evaluation of a Bridge-Tunnel Connecting Section of Mountainous Highways Based on Drivers' Heart Rate -- Sensor Fault-Tolerant Control of Electric Power Steering for Electric Vehicles -- Reliability Evaluation of a Freeway Guidance System -- Press-Assembly Depth Analysis of the Sealed Cowling for Freight Car Bearings -- Effect of Lubricating Material on the Slewing Performance of a Sliding Slewing Bearing -- Reliability Prediction Method of an EMU Bogie -- Safety Limit Study of the Gravity Center Height for a Loaded Wagon under Cross-Wind -- Elastic-Plastic Analysis on the Contact of Wagon Wheels and Heavy Haul Frogs -- Monitoring and Simulation Analysis of Composite Foundations on Bearing Characteristics for a High-Speed Railway -- Widening Methods of Existing Cast-in-Situ Continuous Curved Beams -- A Decision-Making Sequencing Model of a Mixed-Model Assembly Line Considering the Leveling of Material and Assembly Switch Cost -- Nonparametric Approach to Analyze the Effects of Heterogeneity on Travel Duration -- Simulation and Analysis of the Crowd Evacuation in Subway Station -- Analysis on Cluster Dispatching Resources in a Marshalling Yard -- Analysis of the Main Influence Factors of the Capacity Coordination Problem between Freight Stations and Marshalling Yards under the "Real-Freight System" -- Optimizing System Design for Departure Time Domains of Passenger Trains.…”
Full text (Wentworth users only)
Electronic Conference Proceeding eBook -
734
Tight oil reservoirs : characterization, modeling, and field development / Hadi Belhaj.
Published 2023Table of Contents: “…Revenue estimation -- 8.2.4. Taxes and royalties.…”
Full text (Wentworth users only)
Electronic eBook -
735
Civil engineering All-in-One PE exam guide breadth and depth / Indranil Goswami.
Published 2015Table of Contents: “…Engineering economics -- Types of cash flow -- The year-end accounting convention -- Nonannual compounding -- Engineering economics factors -- Present worth -- Principal in a sinking fund -- Nonannual compounding -- Capitalized cost -- Equivalent uniform annual cost -- Depreciation -- Tax issues -- Bonds -- Break-even analysis -- Benefit-cost analysis -- 502. …”
Full text (Wentworth users only)
Electronic eBook -
736
DIY Financial Advisor A Simple Solution to Build and Protect Your Wealth / Gray, Wesley.
Published 2015Full text (Wentworth users only)
Electronic eBook -
737
-
738