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321
The Cycle of the Gift Family Wealth and Wisdom / Hughes, James.
Published 2012Full text (Wentworth users only)
Electronic eBook -
322
Handbook of investment administration / Kevin Rothwell.
Published 2007Full text (Wentworth users only)
Electronic eBook -
323
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324
The Green Economy: Sustainable Forestry.
Published 2016Streaming video (Wentworth users only)
Electronic Video -
325
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326
Zoning rules! : the economics of land use regulation / William C. Fischel.
Published 2015Full text (Wentworth users only)
Electronic eBook -
327
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328
The New Journey of China’s Economic and Social Development edited by Fuzhan Xie, Fang Cai, Xuesong Li.
Published 2023Table of Contents: “…Experiences Gained from Past 13thFive-Year Plans and Guidelines for Subsequent Plans -- Overall Evaluation and Main Experiences of the Implementation of the 13th Five-Year Plan -- Impacts of Medium and Long-term External Environmental Changes on China and Countermeasures -- Strategic Priorities of Medium and Long-term Economic and Social Development -- Research on Goals and Indicators of Mid-to-Long-Term Economic and Social Development -- Research on Rural Vitalization and Anti-poverty Strategy and Policy -- Mid-to-Long-Term Structural Adjustments of Manufacturing and Cultivation of New Competitive Advantages -- Trends and Policies for Mid-to-Long-Term Development of Service Sectors -- Mid-to-Long-Term Fiscal and Tax Reform and Financial Sustainability -- Research on Several Major Financial Reform Issues in the Medium and Long Term -- Industrial Policy and Competition Policy for Deepening the Process of Industrialization -- Mid-to-long-term Trends and Optimization Policy of the Ownership Composition -- Research on the Strategy and Policy of Constructing a New Open System at a Higher Level -- Research on Future Mid-to-Long-Term New Technologies, Digital Economy Development and Innovation-Driven Development Strategy and Major Policies -- Enhancing Resilience, Maintaining Financial Stability and Innovating macro control in China as a Major Power -- Studies on Urbanization and Regional Development Strategies and Policies -- Research on Strategies and Major Policies of Ecological Environment Protection and Climate Change Response -- Research on the Medium and Long-term Population Development and Aging -- Research on Medium-and Long-Term Employment and Labor Market Development -- Research on Middle- and Long-term Social Development Goals, Strategies and Policies -- Middle- and Long-term Social Security Development Goals, Strategic Priorities and Reform Suggestions -- Goals and Policy Research for Reform of the Public Service Financial Investment System -- Middle- and Long-term Goals and Strategies for Advancing the Rule of Law -- Medium- and long-term Goals, Strategies and Major policies for Developing a Great Socialist Culture in China.…”
Full text (Wentworth users only)
Electronic eBook -
329
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330
Blue-State Republican How Larry Hogan Won Where Republicans Lose and Lessons for a Future GOP.
Published 2022Table of Contents: “…Introduction: Building a Durable Republican Majority -- Chapter 1: They Even Taxed the Rain -- Chapter 2: The Uprising and the Honeymoon -- Chapter 3: The Non-Transferable Endorsement -- Chapter 4: Moderating the Trump Effect -- Chapter 5: Go Ahead, Call Him a Socialist -- Chapter 6: The Anatomy of a Landslide -- Chapter 7: Women and Black Voters for Hogan -- Conclusion: The Future of the Hogan Coalition.…”
Full text (Wentworth users only)
Electronic eBook -
331
Private Equity Accounting, Investor Reporting, and Beyond Stefanova, Mariya.
Published 2015Full text (Wentworth users only)
Electronic eBook -
332
Wage-Fixing (Routledge Revivals) Meade, J..
Published 2013Full text (Wentworth users only)
Electronic eBook -
333
Handbook of corporate equity derivatives and equity capital markets / Juan Ramirez.
Published 2011Full text (Wentworth users only)
Electronic eBook -
334
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335
Portugal.
Published 2007Table of Contents: “…Boosting Productivity and Competitiveness; 2. Making the Tax System More Pro-Growth; 3. The Importance of Labor Market Flexibility in Regaining Competitiveness; IV. …”
Full text (Wentworth users only)
Electronic eBook -
336
HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings / edit...
Published 2020Table of Contents: “…Basic study on incidence of micro-error in visual attention-controlled environment -- A Methodological Approach to Create Interactive Art in Artificial Intelligence -- The Effect of Different Icon Shape and Width on Touch Behavior -- Project Team Recommendation Model Based on Profiles Complementarity -- A Neurophysiological Sensor Suite for Real-Time Prediction of Pilot Workload in Operational Settings -- Consideration of How Different Rearview Presentations Used for Electronic Mirrors on Automobiles Affect Human Spatial Cognition -- Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review -- Examining the relationship between songs and psychological characteristics -- An Overview of Paper Documentation Moving to Onboard Information System (OIS) for Commercial Aircraft -- Influence of Visual Symbol's User Background and Symbol Semantic Abstraction Level on User's Cognition in AR Auxiliary Assembly Environment -- Information Visualization Design of Nuclear Power Control System based on Attention Capture Mechanism -- Design Suggestions for Smart Tax Return Software based on Reviewing Tax Compliance literature -- Applications of an Online Audience Response System in Different Academic Settings: An Empirical Study -- Perceived Restorativeness and Meditation Depth for Virtual Reality supported Mindfulness Interventions -- Global Mindset - A Complex Cognitive Model Used for Global Leadership Decision-making when Working Across Geographical Boundaries -- Assessing Variable Levels of Delegated Control – A Novel Measure of Trust -- Neuroergonomics Behind Culture: A Dynamic Causal Modeling (DCM) Study on Emotion -- A Typology of Non-functional Information -- Basic Study to Reduce the Artifact from Brain Activity Data with Auto-Regressive Model -- Producing an Immersive Experience using Human-Robot Interaction Stimuli -- How Virtual Reality is Changing the Future of Learning in K-12 and Beyond - Using Needs-Affordances-Features Perspective -- Tangible Storytelling to learn the Four Seasons: Design and Preliminary Observations -- Analyzing Students’ Behavior in a MOOC Course: A Process-Oriented Approach -- The Role of Learning City “Smart Teams” In Promoting, Supporting, and Extending the Community School Model -- Design and Development of a Web Extension to Help Facilitate the Learning of a Foreign Language -- Training Professionals to Bring Digital Transformation into Museums: the Mu.SA Blended Course -- Learning and Creativity through a Curatorial Practice using Virtual Reality -- How augmented reality influences student workload in engineering education -- The Influential Factors on E-learning Adoption and Learning Continuance -- A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details -- Exploring the Affordance of Distance Learning Platform (DLP) in COVID19 Remote Learning Environment -- Tirana Plug-in River: Catalyst Playful Experiences to Revitalize Albanian Informal Settlements -- Investigating the relation between sense of presence, attention and performance: virtual reality versus web -- Research on the Design of Intelligent Interactive Toys Based on Marker Education -- Designing a Faculty Chatbot through User-Centered Design Approach -- The Influence of Picture Book Interaction Design on Preschool Children's Reading Experience -- Enable 3A in AIS -- Adapting E-Learning to Dyslexia Type: an Experimental Study to Evaluate Learning Gain and Perceived Usability -- Reducing the Gap Between the Conceptual Models of Students and Experts Using Graph-based Adaptive Instructional Systems -- A Learning Engineering Model for Learner-Centered Adaptive Systems -- Technology in Education - Meeting the Future Literacy & Numeracy needs of Societ -- Adaptive Agents for Fit-for-Purpose Training -- Google Service-based CbITS Authoring Tool to Support Collaboration -- The Interplay Between Artificial Intelligence and Users' Personalities: A New Scenario for Human-Computer Interaction in Gaming -- Behavlet Analytics for Player Profiling and Churn Prediction -- The Kansei Research on the Manipulation Experience of Mobile Game with Joystick -- A Novel Investigation of Attack Strategies via the Involvement of Virtual Humans: A User Study of Josh Waitzkin, a Virtual Chess Grandmaster -- Systems Approach to Designing an Enjoyable Process for Game Designers -- Broader Understanding of Gamification by Addressing Ethics and Diversity -- Game-Based Learning and Instructional Effectiveness in Organizational Communication Classrooms -- Enhancing Social Ties through Manual Player Matchmaking in Online Multiplayer Games -- A Simulation Game to Acquire Skills on Industry 4.0 -- Personalised Semantic User Interfaces for Games -- Utilization of Neurophysiological Data to Classify Player Immersion to Distract from Pain.…”
Full text (Wentworth users only)
Electronic eBook -
337
HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings / edit...
Published 2020Table of Contents: “…Basic study on incidence of micro-error in visual attention-controlled environment -- A Methodological Approach to Create Interactive Art in Artificial Intelligence -- The Effect of Different Icon Shape and Width on Touch Behavior -- Project Team Recommendation Model Based on Profiles Complementarity -- A Neurophysiological Sensor Suite for Real-Time Prediction of Pilot Workload in Operational Settings -- Consideration of How Different Rearview Presentations Used for Electronic Mirrors on Automobiles Affect Human Spatial Cognition -- Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review -- Examining the relationship between songs and psychological characteristics -- An Overview of Paper Documentation Moving to Onboard Information System (OIS) for Commercial Aircraft -- Influence of Visual Symbol's User Background and Symbol Semantic Abstraction Level on User's Cognition in AR Auxiliary Assembly Environment -- Information Visualization Design of Nuclear Power Control System based on Attention Capture Mechanism -- Design Suggestions for Smart Tax Return Software based on Reviewing Tax Compliance literature -- Applications of an Online Audience Response System in Different Academic Settings: An Empirical Study -- Perceived Restorativeness and Meditation Depth for Virtual Reality supported Mindfulness Interventions -- Global Mindset - A Complex Cognitive Model Used for Global Leadership Decision-making when Working Across Geographical Boundaries -- Assessing Variable Levels of Delegated Control – A Novel Measure of Trust -- Neuroergonomics Behind Culture: A Dynamic Causal Modeling (DCM) Study on Emotion -- A Typology of Non-functional Information -- Basic Study to Reduce the Artifact from Brain Activity Data with Auto-Regressive Model -- Producing an Immersive Experience using Human-Robot Interaction Stimuli -- How Virtual Reality is Changing the Future of Learning in K-12 and Beyond - Using Needs-Affordances-Features Perspective -- Tangible Storytelling to learn the Four Seasons: Design and Preliminary Observations -- Analyzing Students’ Behavior in a MOOC Course: A Process-Oriented Approach -- The Role of Learning City “Smart Teams” In Promoting, Supporting, and Extending the Community School Model -- Design and Development of a Web Extension to Help Facilitate the Learning of a Foreign Language -- Training Professionals to Bring Digital Transformation into Museums: the Mu.SA Blended Course -- Learning and Creativity through a Curatorial Practice using Virtual Reality -- How augmented reality influences student workload in engineering education -- The Influential Factors on E-learning Adoption and Learning Continuance -- A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details -- Exploring the Affordance of Distance Learning Platform (DLP) in COVID19 Remote Learning Environment -- Tirana Plug-in River: Catalyst Playful Experiences to Revitalize Albanian Informal Settlements -- Investigating the relation between sense of presence, attention and performance: virtual reality versus web -- Research on the Design of Intelligent Interactive Toys Based on Marker Education -- Designing a Faculty Chatbot through User-Centered Design Approach -- The Influence of Picture Book Interaction Design on Preschool Children's Reading Experience -- Enable 3A in AIS -- Adapting E-Learning to Dyslexia Type: an Experimental Study to Evaluate Learning Gain and Perceived Usability -- Reducing the Gap Between the Conceptual Models of Students and Experts Using Graph-based Adaptive Instructional Systems -- A Learning Engineering Model for Learner-Centered Adaptive Systems -- Technology in Education - Meeting the Future Literacy & Numeracy needs of Societ -- Adaptive Agents for Fit-for-Purpose Training -- Google Service-based CbITS Authoring Tool to Support Collaboration -- The Interplay Between Artificial Intelligence and Users' Personalities: A New Scenario for Human-Computer Interaction in Gaming -- Behavlet Analytics for Player Profiling and Churn Prediction -- The Kansei Research on the Manipulation Experience of Mobile Game with Joystick -- A Novel Investigation of Attack Strategies via the Involvement of Virtual Humans: A User Study of Josh Waitzkin, a Virtual Chess Grandmaster -- Systems Approach to Designing an Enjoyable Process for Game Designers -- Broader Understanding of Gamification by Addressing Ethics and Diversity -- Game-Based Learning and Instructional Effectiveness in Organizational Communication Classrooms -- Enhancing Social Ties through Manual Player Matchmaking in Online Multiplayer Games -- A Simulation Game to Acquire Skills on Industry 4.0 -- Personalised Semantic User Interfaces for Games -- Utilization of Neurophysiological Data to Classify Player Immersion to Distract from Pain.…”
Full text (Wentworth users only)
Electronic eBook -
338
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339
Sustainable Finances and the Law Between Public and Private Solutions / edited by Rute Saraiva, Paulo Alves Pardal.
Published 2024Table of Contents: “…-- Luciane Moessa, Benchmarking of national ESG banking regulations: State of art and remaining challenges -- Sofia Santos, The importance of practicality: The role of a transition green asset ratio for banks -- Miguel Morgado, EIB Group Climate Bank Roadmap 2021-2025 -- Part II – Markets and Climate change: Ruthie Lazenby, Evaluating additionality analyses: California Cap and Trade and the Regional Greenhouse Gas Initiative -- Tatiana Falcão, Paying the piper: On the legal qualification of carbon prices -- Miguel Patrício, The Economics of adaptation to climate change and its main challenges -- Part III – Green public finance, budgeting and procurement: Paulo Alves Pardal, When climate change knockson the finance minister's door -- Carlos Marinheiro, Amílcar do Rosário e Sousa and Ana Pinheiro, The climate dimension of fiscal policy sustainability: best practices in Green Budgeting and lessons for Portugal -- Pedro Infante, Government procurement and sustainable development in the WTO -- Part IV - Green taxes: Janet Milne, Environmental taxation and ESG: Silent Partners -- María Amparo Grau Ruiz, International fiscal cooperation to better integrate public and private efforts on sustainability: the case of carbon offset credits -- Karolina Tetlak, The Use of windfall taxes on the energy sector to support the green transition in the EU -- Filipe de Vasconcelos Fernandes, The European "fit for 55" package and the Portuguese tax benefits system – Prospective analysis and reform proposals -- André Alfar Rodrigues, "Fit for 55" – The EU plan for a green transition -- Solange Morais Juvandes, Jurisdictional assessment of environmentaltaxation.…”
Full text (Wentworth users only)
Electronic eBook -
340