Showing 801 - 820 results of 1,072 for search '(((((gain OR tbrain) OR (((tpain OR (bbbbtrain OR (bbbtrain OR bbbtbrain))) OR (tmain OR ((stmain OR smain) OR (tsbrain OR tsbrain)))) OR (((tpain OR ((tbbtrain OR tbbpain) OR tbbbtrain)) OR tbbbbrain) OR ((tpain OR ((tbbtrain OR tbbpain) OR tbbbtrain)) OR tbbbbrain)))) OR (((((again OR amain) OR ((bmain OR bmain) OR (bargain OR barmain))) OR (((btttmain OR btttmain) OR bbrain) OR (bpain OR bpain))) OR (((((bmain OR bpain) OR (((stmain OR (sbttttbpain OR sbtttmain)) OR ((stmain OR stmain) OR (((sbtrain OR sbtrain) OR sbmain) OR stbbbrain))) OR (stpain OR stpain))) OR sbbbbrain) OR (((((sbbbttpain OR sbbbtbbbrain) OR (sbbbbtbbrain OR sbbbbtbbrain)) OR ((sbbmain OR sbbbbbbpain) OR ((sbbbbbbbmain OR sbbbbbbmain) OR sbbbbbtbrain))) OR (sbbbbrain OR stpain)) OR ((sbbbbrain OR (sbbbbrain OR smain)) OR sbbbbrain))) OR sbbbbrain)) OR main)) OR (min OR min)) OR (spain OR tpain)) tax', query time: 1.62s Refine Results
  1. 801

    Diffuse Pollution, Degraded Waters. by (OECD), Organisation for Economic Co-Operation and Development

    Published 2017
    Table of Contents: “…Cover; Copyright; Foreword; Acknowledgements; Table of contents; Acronyms and abbreviations; Executive summary; Chapter 1: The water quality challenge; Key messages; An introduction to water quality and its impact on the environment and society; A typology for water pollution: sources, types and pathways; Characteristics and determinants of water quality; An overview of the main pollutants; Negative feedbacks on water quality; Links between water quality and water quantity; Ongoing challenges of diffuse pollution sources and eutrophication in OECD countries; Water quality and climate change.…”
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  2. 802

    The essential retirement guide : a contrarian's perspective / Fred Vettese. by Vettese, Frederick, 1953-

    Published 2015
    Table of Contents: “…; The verdict; The consequences of not insuring LTC -- Putting It All Together: New wealth targets; Buffers -- Picking a Savings Rate: Historical performance; Lessons learned; What the future holds; Generalizing the results -- Optimizing Your Savings Strategy: The goal; Strategy 1--Simple; Strategy 2--Simple Lifecycle approach; Strategy 3--Modified Lifecycle; Strategy 4--Variable contribution; Strategy 5--The SMART approach; The Third Lever; Methodology -- A Gentler Approach to Saving: Path 1--Pain now, gain later on; Path 2--Smooth and steady improvement; A comparison in dollar terms -- Rational Roulette: Call to action; Watch out for your children.…”
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  3. 803
  4. 804

    Exporting : the definitive guide to selling abroad profitably / Laurel J. Delaney. by Delaney, Laurel

    Published 2016
    Table of Contents: “…The Sole ProprietorshipThe Partnership; The C Corporation; The Subchapter S Corporation; Limited Liability Company; Legal Considerations; Protect Your Intellectual Property; Legal Protection in the Online Environment; Domain Name Protection: Part of Your IP Protection; Other Legal Considerations: Labor Laws, Contracts, and Agreements; Opening Your Bank Account; Effective Financial Planning Right from the Start; Maximizing Tax Benefits for Your Multinational Business; More Ways to Guard Your Bottom Line; Trade and Customs Duties; Foreign Sales Corporation.…”
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  5. 805

    HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings / edit...

    Published 2020
    Table of Contents: “…Basic study on incidence of micro-error in visual attention-controlled environment -- A Methodological Approach to Create Interactive Art in Artificial Intelligence -- The Effect of Different Icon Shape and Width on Touch Behavior -- Project Team Recommendation Model Based on Profiles Complementarity -- A Neurophysiological Sensor Suite for Real-Time Prediction of Pilot Workload in Operational Settings -- Consideration of How Different Rearview Presentations Used for Electronic Mirrors on Automobiles Affect Human Spatial Cognition -- Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review -- Examining the relationship between songs and psychological characteristics -- An Overview of Paper Documentation Moving to Onboard Information System (OIS) for Commercial Aircraft -- Influence of Visual Symbol's User Background and Symbol Semantic Abstraction Level on User's Cognition in AR Auxiliary Assembly Environment -- Information Visualization Design of Nuclear Power Control System based on Attention Capture Mechanism -- Design Suggestions for Smart Tax Return Software based on Reviewing Tax Compliance literature -- Applications of an Online Audience Response System in Different Academic Settings: An Empirical Study -- Perceived Restorativeness and Meditation Depth for Virtual Reality supported Mindfulness Interventions -- Global Mindset - A Complex Cognitive Model Used for Global Leadership Decision-making when Working Across Geographical Boundaries -- Assessing Variable Levels of Delegated Control – A Novel Measure of Trust -- Neuroergonomics Behind Culture: A Dynamic Causal Modeling (DCM) Study on Emotion -- A Typology of Non-functional Information -- Basic Study to Reduce the Artifact from Brain Activity Data with Auto-Regressive Model -- Producing an Immersive Experience using Human-Robot Interaction Stimuli -- How Virtual Reality is Changing the Future of Learning in K-12 and Beyond - Using Needs-Affordances-Features Perspective -- Tangible Storytelling to learn the Four Seasons: Design and Preliminary Observations -- Analyzing Students’ Behavior in a MOOC Course: A Process-Oriented Approach -- The Role of Learning City “Smart Teams” In Promoting, Supporting, and Extending the Community School Model -- Design and Development of a Web Extension to Help Facilitate the Learning of a Foreign Language -- Training Professionals to Bring Digital Transformation into Museums: the Mu.SA Blended Course -- Learning and Creativity through a Curatorial Practice using Virtual Reality -- How augmented reality influences student workload in engineering education -- The Influential Factors on E-learning Adoption and Learning Continuance -- A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details -- Exploring the Affordance of Distance Learning Platform (DLP) in COVID19 Remote Learning Environment -- Tirana Plug-in River: Catalyst Playful Experiences to Revitalize Albanian Informal Settlements -- Investigating the relation between sense of presence, attention and performance: virtual reality versus web -- Research on the Design of Intelligent Interactive Toys Based on Marker Education -- Designing a Faculty Chatbot through User-Centered Design Approach -- The Influence of Picture Book Interaction Design on Preschool Children's Reading Experience -- Enable 3A in AIS -- Adapting E-Learning to Dyslexia Type: an Experimental Study to Evaluate Learning Gain and Perceived Usability -- Reducing the Gap Between the Conceptual Models of Students and Experts Using Graph-based Adaptive Instructional Systems -- A Learning Engineering Model for Learner-Centered Adaptive Systems -- Technology in Education - Meeting the Future Literacy & Numeracy needs of Societ -- Adaptive Agents for Fit-for-Purpose Training -- Google Service-based CbITS Authoring Tool to Support Collaboration -- The Interplay Between Artificial Intelligence and Users' Personalities: A New Scenario for Human-Computer Interaction in Gaming -- Behavlet Analytics for Player Profiling and Churn Prediction -- The Kansei Research on the Manipulation Experience of Mobile Game with Joystick -- A Novel Investigation of Attack Strategies via the Involvement of Virtual Humans: A User Study of Josh Waitzkin, a Virtual Chess Grandmaster -- Systems Approach to Designing an Enjoyable Process for Game Designers -- Broader Understanding of Gamification by Addressing Ethics and Diversity -- Game-Based Learning and Instructional Effectiveness in Organizational Communication Classrooms -- Enhancing Social Ties through Manual Player Matchmaking in Online Multiplayer Games -- A Simulation Game to Acquire Skills on Industry 4.0 -- Personalised Semantic User Interfaces for Games -- Utilization of Neurophysiological Data to Classify Player Immersion to Distract from Pain.…”
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  6. 806

    HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings / edit...

    Published 2020
    Table of Contents: “…Basic study on incidence of micro-error in visual attention-controlled environment -- A Methodological Approach to Create Interactive Art in Artificial Intelligence -- The Effect of Different Icon Shape and Width on Touch Behavior -- Project Team Recommendation Model Based on Profiles Complementarity -- A Neurophysiological Sensor Suite for Real-Time Prediction of Pilot Workload in Operational Settings -- Consideration of How Different Rearview Presentations Used for Electronic Mirrors on Automobiles Affect Human Spatial Cognition -- Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review -- Examining the relationship between songs and psychological characteristics -- An Overview of Paper Documentation Moving to Onboard Information System (OIS) for Commercial Aircraft -- Influence of Visual Symbol's User Background and Symbol Semantic Abstraction Level on User's Cognition in AR Auxiliary Assembly Environment -- Information Visualization Design of Nuclear Power Control System based on Attention Capture Mechanism -- Design Suggestions for Smart Tax Return Software based on Reviewing Tax Compliance literature -- Applications of an Online Audience Response System in Different Academic Settings: An Empirical Study -- Perceived Restorativeness and Meditation Depth for Virtual Reality supported Mindfulness Interventions -- Global Mindset - A Complex Cognitive Model Used for Global Leadership Decision-making when Working Across Geographical Boundaries -- Assessing Variable Levels of Delegated Control – A Novel Measure of Trust -- Neuroergonomics Behind Culture: A Dynamic Causal Modeling (DCM) Study on Emotion -- A Typology of Non-functional Information -- Basic Study to Reduce the Artifact from Brain Activity Data with Auto-Regressive Model -- Producing an Immersive Experience using Human-Robot Interaction Stimuli -- How Virtual Reality is Changing the Future of Learning in K-12 and Beyond - Using Needs-Affordances-Features Perspective -- Tangible Storytelling to learn the Four Seasons: Design and Preliminary Observations -- Analyzing Students’ Behavior in a MOOC Course: A Process-Oriented Approach -- The Role of Learning City “Smart Teams” In Promoting, Supporting, and Extending the Community School Model -- Design and Development of a Web Extension to Help Facilitate the Learning of a Foreign Language -- Training Professionals to Bring Digital Transformation into Museums: the Mu.SA Blended Course -- Learning and Creativity through a Curatorial Practice using Virtual Reality -- How augmented reality influences student workload in engineering education -- The Influential Factors on E-learning Adoption and Learning Continuance -- A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details -- Exploring the Affordance of Distance Learning Platform (DLP) in COVID19 Remote Learning Environment -- Tirana Plug-in River: Catalyst Playful Experiences to Revitalize Albanian Informal Settlements -- Investigating the relation between sense of presence, attention and performance: virtual reality versus web -- Research on the Design of Intelligent Interactive Toys Based on Marker Education -- Designing a Faculty Chatbot through User-Centered Design Approach -- The Influence of Picture Book Interaction Design on Preschool Children's Reading Experience -- Enable 3A in AIS -- Adapting E-Learning to Dyslexia Type: an Experimental Study to Evaluate Learning Gain and Perceived Usability -- Reducing the Gap Between the Conceptual Models of Students and Experts Using Graph-based Adaptive Instructional Systems -- A Learning Engineering Model for Learner-Centered Adaptive Systems -- Technology in Education - Meeting the Future Literacy & Numeracy needs of Societ -- Adaptive Agents for Fit-for-Purpose Training -- Google Service-based CbITS Authoring Tool to Support Collaboration -- The Interplay Between Artificial Intelligence and Users' Personalities: A New Scenario for Human-Computer Interaction in Gaming -- Behavlet Analytics for Player Profiling and Churn Prediction -- The Kansei Research on the Manipulation Experience of Mobile Game with Joystick -- A Novel Investigation of Attack Strategies via the Involvement of Virtual Humans: A User Study of Josh Waitzkin, a Virtual Chess Grandmaster -- Systems Approach to Designing an Enjoyable Process for Game Designers -- Broader Understanding of Gamification by Addressing Ethics and Diversity -- Game-Based Learning and Instructional Effectiveness in Organizational Communication Classrooms -- Enhancing Social Ties through Manual Player Matchmaking in Online Multiplayer Games -- A Simulation Game to Acquire Skills on Industry 4.0 -- Personalised Semantic User Interfaces for Games -- Utilization of Neurophysiological Data to Classify Player Immersion to Distract from Pain.…”
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  7. 807

    How to Write Successful Fundraising Appeals. by Warwick, Mal

    Published 2013
    Table of Contents: “…People Send Money Because You Allow Them to Gain Personal Connections with Other Individuals Who Are Passionately Involved in Some Meaningful Dimension of LifePeople Send Money Because You Give Them the Chance to Release Emotional Tension Caused by a Life-threatening Situation, a Critical Emergency, or an Ethical Dilemma; People Send Money Because They Are Afraid; People Send Money Because You Allow Them to Relieve Their Guilt about an Ethical, Political, or Personal Transgression, Whether Real or Imagined; People Send Money Because You Give Them Tax Benefits.…”
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  8. 808
  9. 809
  10. 810
  11. 811

    Foreign Investment in the Energy Sector : Balancing Private and Public Interests. by Brabandere, Eric de

    Published 2014
    Table of Contents:
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  12. 812

    Why Planning Does Not Work : Land Use Planning and Residents' Rights in Tanzania. by Nnkya, Tumsifu Jonas

    Published 2007
    Table of Contents: “…Chapter 7 -- Suppression of ConflictsImpeachment of the Msaranga Chairman; A New Strategy to Facilitate Stalled Plots Survey; Banned from Leadership for 60 Months; Help Is Sought from the President; Hearing of the Main Legal Suit Against the Council; Adding Salt to a Wound: Valuation for Property Tax; Quest for Survey Permission; Departure of the Plaintiffs' Counsel; Summary; Chapter 8 -- Council Retreats to the Lawful Planning Area; Attempt to Regularize Mji Mpya and Majengo Miembeni Settlements; Response to Chaos Caused by Creation of Plots; Summary.…”
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  13. 813

    People and Environment : a Global Approach. by Jones, Gareth

    Published 2014
    Table of Contents: “…2.1 The earliest perception of the environment2.2 Changing perceptions of the environment; 2.3 Factors that influence our perception of the environment; 2.4 The main environmental viewpoints; 2.5 Post-1975 -- an environmental awakening; 2.6 Back to the future!…”
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  14. 814
  15. 815

    NetSuite ERP for Administrators : Learn How to Install, Maintain, and Secure a NetSuite Implementation, Using the Best Tools and Techniques. by Bickof, Anthony

    Published 2018
    Table of Contents: “…Employee and transaction fields use caseCustom records; Online forms; Custom record example; Reporting on custom records; Custom Record online form example; Customizing forms; Main screen; Advanced PDF/HTML layouts; Summary; Chapter 7: Imports; The CSV Import Assistant; Best practices; Internal IDs; Source data; Importing tips ; Customer import; Example 1 -- Customer import use case; Item import; Inventory import; Kit import; Transaction import; Edge cases; Change a transaction form via import; Extending CSV imports; Troubleshooting; Summary.…”
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  16. 816

    Quantitative analysis of road transport agreements (QuARTA) / Charles Kunaka [and others].

    Published 2013
    Table of Contents:
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  17. 817
  18. 818

    Freelance Writing Business

    Published 2019
    Table of Contents: “….; Chapter 40: Pay Day: How to Pay Yourself; Chapter 41: Tax Talk: What You Need to Know about Your Taxes With Insights from Mark J. …”
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  19. 819

    Photography Business

    Published 2019
    Table of Contents: “….; Chapter 40: Pay Day: How to Pay Yourself; Chapter 41: Tax Talk: What You Need to Know about Your Taxes With Insights from Mark J. …”
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  20. 820