Showing 1 - 20 results of 29 for search '(((((rain OR (train OR tbrain)) OR (((btrain OR bbrain) OR (tmain OR (tstrain OR tstbrain))) OR ((tbbpain OR tbbbrain) OR (tbbpain OR tbbbrain)))) OR (((((again OR amain) OR ((bamain OR bamain) OR barmain)) OR (((btttbrain OR btttbrain) OR bttmain) OR (bpain OR bpain))) OR (((((brain OR bpain) OR (((sttmain OR (sbttttbrain OR (sbtttpain OR sbttpain))) OR stbrain) OR (sbmain OR sbmain))) OR sbmain) OR ((((sbbbtrain OR (sbbbbrain OR sbbbbbbbmain)) OR ((sbbbbbmain OR sbbbbbpain) OR (sbbbbbbbpain OR sbbbbbtmain))) OR ((strain OR stpain) OR sbmain)) OR ((sbmain OR (sbbrain OR sbbbrain)) OR sbmain))) OR sbmain)) OR main)) OR (min OR min)) OR (spain OR tpain)) tax', query time: 1.10s Refine Results
  1. 1
  2. 2
  3. 3
  4. 4

    Systematic : how systems biology is transforming modern medicine / James R. Valcourt. by Valcourt, James R.

    Published 2017
    Table of Contents: “…Applications -- Build me a buttercup: using synthetic biology to make diesel fuel, programmable cells, and malaria medicine -- More than just 86 billion neurons: the science of the brain, and how connections among neurons make it work -- Death and taxes: aging is governed by an organism-wide system that we might be able to manipulate -- Your microbiome and you: the body is host to trillions of microbes that affect human health -- This is your system on drugs: tweaking biological systems to produce better medical treatments.…”
    Book
  5. 5

    Elevate SwiftUI Skills by Building Projects Build Four Modern Applications Using Swift, Xcode 14, and SwiftUI for IPhone, IPad, Mac, and Apple Watch / Frahaan Hussain ; foreword by... by Hussain, Frahaan

    Published 2023
    Table of Contents: “…Validating the salary -- Passing the salary through to ResultsView -- Calculating tax breakdown -- Tax calculation -- Fixing the ContentView binding error -- Renaming ContentView to FrontView -- Extra tasks -- Different tax options -- Tax geography -- Summary -- Chapter 4: iPad Project -- Photo Gallery Overview -- Technical Requirements -- Understanding the Design Specifications -- Acceptance criteria -- Wireframe -- Building the Gallery UI -- Set Project to iPad -- Highlight Page -- Adding Highlight Page Components -- Implementing the Highlight View -- Summary…”
    Full text (Wentworth users only)
    Electronic eBook
  6. 6
  7. 7

    Causal inference / Paul R. Rosenbaum. by Rosenbaum, Paul R.

    Published 2023
    Streaming audio (Wentworth users only)
    Electronic Audio
  8. 8
  9. 9

    HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings / edit...

    Published 2020
    Table of Contents: “…Basic study on incidence of micro-error in visual attention-controlled environment -- A Methodological Approach to Create Interactive Art in Artificial Intelligence -- The Effect of Different Icon Shape and Width on Touch Behavior -- Project Team Recommendation Model Based on Profiles Complementarity -- A Neurophysiological Sensor Suite for Real-Time Prediction of Pilot Workload in Operational Settings -- Consideration of How Different Rearview Presentations Used for Electronic Mirrors on Automobiles Affect Human Spatial Cognition -- Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review -- Examining the relationship between songs and psychological characteristics -- An Overview of Paper Documentation Moving to Onboard Information System (OIS) for Commercial Aircraft -- Influence of Visual Symbol's User Background and Symbol Semantic Abstraction Level on User's Cognition in AR Auxiliary Assembly Environment -- Information Visualization Design of Nuclear Power Control System based on Attention Capture Mechanism -- Design Suggestions for Smart Tax Return Software based on Reviewing Tax Compliance literature -- Applications of an Online Audience Response System in Different Academic Settings: An Empirical Study -- Perceived Restorativeness and Meditation Depth for Virtual Reality supported Mindfulness Interventions -- Global Mindset - A Complex Cognitive Model Used for Global Leadership Decision-making when Working Across Geographical Boundaries -- Assessing Variable Levels of Delegated Control – A Novel Measure of Trust -- Neuroergonomics Behind Culture: A Dynamic Causal Modeling (DCM) Study on Emotion -- A Typology of Non-functional Information -- Basic Study to Reduce the Artifact from Brain Activity Data with Auto-Regressive Model -- Producing an Immersive Experience using Human-Robot Interaction Stimuli -- How Virtual Reality is Changing the Future of Learning in K-12 and Beyond - Using Needs-Affordances-Features Perspective -- Tangible Storytelling to learn the Four Seasons: Design and Preliminary Observations -- Analyzing Students’ Behavior in a MOOC Course: A Process-Oriented Approach -- The Role of Learning City “Smart Teams” In Promoting, Supporting, and Extending the Community School Model -- Design and Development of a Web Extension to Help Facilitate the Learning of a Foreign Language -- Training Professionals to Bring Digital Transformation into Museums: the Mu.SA Blended Course -- Learning and Creativity through a Curatorial Practice using Virtual Reality -- How augmented reality influences student workload in engineering education -- The Influential Factors on E-learning Adoption and Learning Continuance -- A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details -- Exploring the Affordance of Distance Learning Platform (DLP) in COVID19 Remote Learning Environment -- Tirana Plug-in River: Catalyst Playful Experiences to Revitalize Albanian Informal Settlements -- Investigating the relation between sense of presence, attention and performance: virtual reality versus web -- Research on the Design of Intelligent Interactive Toys Based on Marker Education -- Designing a Faculty Chatbot through User-Centered Design Approach -- The Influence of Picture Book Interaction Design on Preschool Children's Reading Experience -- Enable 3A in AIS -- Adapting E-Learning to Dyslexia Type: an Experimental Study to Evaluate Learning Gain and Perceived Usability -- Reducing the Gap Between the Conceptual Models of Students and Experts Using Graph-based Adaptive Instructional Systems -- A Learning Engineering Model for Learner-Centered Adaptive Systems -- Technology in Education - Meeting the Future Literacy & Numeracy needs of Societ -- Adaptive Agents for Fit-for-Purpose Training -- Google Service-based CbITS Authoring Tool to Support Collaboration -- The Interplay Between Artificial Intelligence and Users' Personalities: A New Scenario for Human-Computer Interaction in Gaming -- Behavlet Analytics for Player Profiling and Churn Prediction -- The Kansei Research on the Manipulation Experience of Mobile Game with Joystick -- A Novel Investigation of Attack Strategies via the Involvement of Virtual Humans: A User Study of Josh Waitzkin, a Virtual Chess Grandmaster -- Systems Approach to Designing an Enjoyable Process for Game Designers -- Broader Understanding of Gamification by Addressing Ethics and Diversity -- Game-Based Learning and Instructional Effectiveness in Organizational Communication Classrooms -- Enhancing Social Ties through Manual Player Matchmaking in Online Multiplayer Games -- A Simulation Game to Acquire Skills on Industry 4.0 -- Personalised Semantic User Interfaces for Games -- Utilization of Neurophysiological Data to Classify Player Immersion to Distract from Pain.…”
    Full text (Wentworth users only)
    Electronic eBook
  10. 10

    HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings / edit...

    Published 2020
    Table of Contents: “…Basic study on incidence of micro-error in visual attention-controlled environment -- A Methodological Approach to Create Interactive Art in Artificial Intelligence -- The Effect of Different Icon Shape and Width on Touch Behavior -- Project Team Recommendation Model Based on Profiles Complementarity -- A Neurophysiological Sensor Suite for Real-Time Prediction of Pilot Workload in Operational Settings -- Consideration of How Different Rearview Presentations Used for Electronic Mirrors on Automobiles Affect Human Spatial Cognition -- Design Guidelines of Social-Assisted Robots for the Elderly: A Mixed Method Systematic Literature Review -- Examining the relationship between songs and psychological characteristics -- An Overview of Paper Documentation Moving to Onboard Information System (OIS) for Commercial Aircraft -- Influence of Visual Symbol's User Background and Symbol Semantic Abstraction Level on User's Cognition in AR Auxiliary Assembly Environment -- Information Visualization Design of Nuclear Power Control System based on Attention Capture Mechanism -- Design Suggestions for Smart Tax Return Software based on Reviewing Tax Compliance literature -- Applications of an Online Audience Response System in Different Academic Settings: An Empirical Study -- Perceived Restorativeness and Meditation Depth for Virtual Reality supported Mindfulness Interventions -- Global Mindset - A Complex Cognitive Model Used for Global Leadership Decision-making when Working Across Geographical Boundaries -- Assessing Variable Levels of Delegated Control – A Novel Measure of Trust -- Neuroergonomics Behind Culture: A Dynamic Causal Modeling (DCM) Study on Emotion -- A Typology of Non-functional Information -- Basic Study to Reduce the Artifact from Brain Activity Data with Auto-Regressive Model -- Producing an Immersive Experience using Human-Robot Interaction Stimuli -- How Virtual Reality is Changing the Future of Learning in K-12 and Beyond - Using Needs-Affordances-Features Perspective -- Tangible Storytelling to learn the Four Seasons: Design and Preliminary Observations -- Analyzing Students’ Behavior in a MOOC Course: A Process-Oriented Approach -- The Role of Learning City “Smart Teams” In Promoting, Supporting, and Extending the Community School Model -- Design and Development of a Web Extension to Help Facilitate the Learning of a Foreign Language -- Training Professionals to Bring Digital Transformation into Museums: the Mu.SA Blended Course -- Learning and Creativity through a Curatorial Practice using Virtual Reality -- How augmented reality influences student workload in engineering education -- The Influential Factors on E-learning Adoption and Learning Continuance -- A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details -- Exploring the Affordance of Distance Learning Platform (DLP) in COVID19 Remote Learning Environment -- Tirana Plug-in River: Catalyst Playful Experiences to Revitalize Albanian Informal Settlements -- Investigating the relation between sense of presence, attention and performance: virtual reality versus web -- Research on the Design of Intelligent Interactive Toys Based on Marker Education -- Designing a Faculty Chatbot through User-Centered Design Approach -- The Influence of Picture Book Interaction Design on Preschool Children's Reading Experience -- Enable 3A in AIS -- Adapting E-Learning to Dyslexia Type: an Experimental Study to Evaluate Learning Gain and Perceived Usability -- Reducing the Gap Between the Conceptual Models of Students and Experts Using Graph-based Adaptive Instructional Systems -- A Learning Engineering Model for Learner-Centered Adaptive Systems -- Technology in Education - Meeting the Future Literacy & Numeracy needs of Societ -- Adaptive Agents for Fit-for-Purpose Training -- Google Service-based CbITS Authoring Tool to Support Collaboration -- The Interplay Between Artificial Intelligence and Users' Personalities: A New Scenario for Human-Computer Interaction in Gaming -- Behavlet Analytics for Player Profiling and Churn Prediction -- The Kansei Research on the Manipulation Experience of Mobile Game with Joystick -- A Novel Investigation of Attack Strategies via the Involvement of Virtual Humans: A User Study of Josh Waitzkin, a Virtual Chess Grandmaster -- Systems Approach to Designing an Enjoyable Process for Game Designers -- Broader Understanding of Gamification by Addressing Ethics and Diversity -- Game-Based Learning and Instructional Effectiveness in Organizational Communication Classrooms -- Enhancing Social Ties through Manual Player Matchmaking in Online Multiplayer Games -- A Simulation Game to Acquire Skills on Industry 4.0 -- Personalised Semantic User Interfaces for Games -- Utilization of Neurophysiological Data to Classify Player Immersion to Distract from Pain.…”
    Full text (Wentworth users only)
    Electronic eBook
  11. 11

    Backup in Windows 8. by Steps, Studio Visual

    Published 2014
    Full text (Wentworth users only)
    Electronic eBook
  12. 12

    Biologically Inspired Cognitive Architectures (BICA) for Young Scientists Proceedings of the First International Early Research Career Enhancement School (FIERCES 2016) / edited by...

    Published 2016
    Table of Contents: “…Models of Autonomous Cognitive Agents -- Differentiation of Groundwater Tax Rates as an Element of Improving the Economic Mechanism in the State Groundwater Extraction Management -- Users' of Information Systems Protection Analysis from Malefactor's Social Engineering Attacks Taking into Account Malefactor's Competence Profile -- Character Reasoning of the Social Network Users on the Basis of the Content Contained on Their Personal Pages -- Bayesian Optimization of Spiking Neural Network Parameters to Solving the Time Series Classiffcation Task -- Simulation of Learning in Neuronal Culture -- Unsupervised Neural Architecture for Saliency Detection: Extended Version -- Active adaptation of expert-based suggestions in ladieswear recommender system LookBooksClub via Reinforcement Learning -- Visual Analytics Support for Carbon Nanotube Design Automation -- A model of Neurodynamics of Hippocampal Formation Neurons Performing Spatial Processing Based on Even Cyclic Inhibitory Networks -- Feature Selection for Time-Series Prediction in Case of Undetermined Estimation -- A New Approach for Semantic Cognitive Maps Creation and Evaluation Based on Affix Relations -- On Alternative Instruments for the fMRI Data Analysis: General Linear Model Versus Algebraic Topology Approach -- Application of Hopfield Neural Network to the N-Queens Problem -- Simulation of a Fear-Like State on a Model of Dopamine System of Rat Brain -- Spatial and Temporal Parameters of Eye Movements During Viewing of Affective Images -- MEG Data Analysis Using the Empirical Mode Decomposition Method -- Evolutional Approach to Image Processing on the Example of Microsections -- "Cognovisor" for the Human Brain: Towards Mapping of Thought Processes by a Combination of fMRI and Eye-tracking -- Dynamic Intelligent Systems Integration and Evolution of Intelligent Control Systems Architectures -- Automated Planning: Usage for Integrated Expert Systems Construction -- Some Aspects of Temporal Knowledge Acquisition and Representation in Dynamic Integrated Expert Systems -- Collaboration of All-purpose Static Solver, Temporal Reasoning and Simulation Modeling Tools in Dynamic Integrated Expert Systems -- Some Aspects of Intellectual Tutoring Based on the Integrated Tutoring Expert Systems Usage -- To the Question of Learnability of a Spiking Neuron with Spike-Timing-Dependent Plasticity in Case of Complex Input Signals -- Causal Interactions Within the Default Mode Network as Revealed by Low-frequency Brain Fluctuations and Information Transfer Entropy -- Hierarchical Temporal Memory Implementation with Explicit States Extraction -- Swarm MeLiF: Feature Selection with Filter Combination Found via Swarm Intelligence -- Agent-based Model of Interactions in the Community of Investors and Producers -- Patterns of Spiking Activity of Neuronal Networks in Vitro as Memory Traces -- The Competency Management Based on Ontologies: Issues of Using in Organizations -- The Approach to Modeling of Synchronized Bursting in Neuronal Culture Using a Mathematical Model of a Neuron with Autoregulation Mechanism -- Dynamic Clustering of Connections Between fMRI Resting State Networks: A Comparison of Two Methods of Data Analysis -- Neural Network Solution of an Inverse Problem in Raman Spectroscopy of Multi-Component Solutions of Inorganic Salts -- Prediction of Relativistic Electrons Flux in the Outer Radiation Belt of the Earth Using Adaptive Methods -- Comparative Analysis of Residual Minimization and Artificial Neural Networks as Methods of Solving Inverse Problems: Test on Model Data -- A Biologically Inspired Architecture for Visual Self-Location.…”
    Full text (Wentworth users only)
    Electronic eBook
  13. 13

    Advanced Hybrid Information Processing 7th EAI International Conference, ADHIP 2023, Harbin, China, September 22-24, 2023, Proceedings, Part III / edited by Lin Yun, Jiang Han, Yu...

    Published 2024
    Table of Contents: “…Interactive Sharing Method of Digital Media Image Information Based on Differential Privacy Protection -- A Hierarchical Smoothing Method for Animation Image Based on Scale Decomposition -- Video Image Based Monitoring Method for Operation Status of Internet of Things Network Equipment -- Design of Power System Remote Video Monitoring System Based on RTP Technology -- RLE Algorithm Based Image Data Coding Method of Tujia Brocade Double Knitting Pattern -- A Blockchain Based Real-Time Sharing Method for Ideological and Political Mobile Education Resources -- Architecture Design of Employment Education Network Platform Based on Blockchain Technology -- Research on Blockchain Based Data Sharing of Teaching Resources in Higher Vocational Mobile Education -- Blockchain Based Logistics Tracking and Traceability Method for E-Commerce Products -- Mobile Monitoring, Civilian Audio and Acoustic Signal Processing -- Personalized Recommendation Method of Rural Tourism Routes Based on Mobile Social Network -- A Personalized Recommendation Method for English Online Teaching Video Resources Based on Machine Learning -- Personalized Recommendation Method for Tourist Attractions Based on User Information Mixed Filtering -- Monitoring Method of Permanent Magnet Synchronous Motor Temperature Variation Signal Based on Model Prediction -- Research on Personalized Recommendation of Mobile Social Network Products Based on User Characteristics -- A Personalized Recommendation Method for Online Painting Education Courseware Based on Hyperheuristic Algorithm -- Reliability Analysis of Aeroengine Teaching System Based on Virtual Reality Technology -- Research on Detection Method of Differential Code Coverage in Power Grid Information System -- Intelligent Monitoring Method of Aircraft Swashplate Plunger Pump Fluidity Based on Different Working Conditions -- Design of Mobile Terminal Music Education Platform Based on Django Framework -- Construction of Mobile EducationPlatform for Piano Tuning Course Based on LogicPro Software -- Temperature Control Technology in Heating Room Based on Multi-channel Temperature Signal Denoising -- Research on Pedestrian Tracking in Urban Rail Transit Stations Based on Adaptive Kalman Filtering -- Badminton Flight Trajectory Location and Tracking Algorithm Based on Particle Filter -- Design of Substation Battery Condition Monitoring System Based on SDH Network -- Dynamic Tracking Method for Train Number of Rail Transit Signal System -- Centralized Monitoring System of Rail Transit Multiple Signals Based on Bus Technology -- Equilibrium Scheduling of Dynamic Supply Chain Network Resources under Carbon Tax Policy -- Information Theory and Coding for Social Information Processing, Civilian Industry Technology Tracks -- Incremental Update Algorithm of Athlete Physical Training Information Under Dynamic Iterative Sampling -- Design of Mobile Education Platform for University Network Law Popularization Based on Streaming Media Technology -- Online Teaching Platform of Career Guidance Course Based on Virtual Reality -- Intelligent Control Method of Indoor Physical Environment in Atrium under Social Information Network.…”
    Full text (Wentworth users only)
    Electronic eBook
  14. 14

    Human-Centered Software Engineering 8th IFIP WG 13.2 International Working Conference, HCSE 2020, Eindhoven, The Netherlands, November 30 – December 2, 2020, Proceedings / edited b...

    Published 2020
    Table of Contents: “…Supporting teachers working in an inclusive learning environment -- A Generic Visualization Approach Supporting Task-based Evaluation of Usability and User Experience -- Digitalisation of Training Tasks and Specification of the Behaviour of a Social Humanoid Robot as Coach -- Model-based and model-driven approaches -- A Generic Multimodels-Based Approach for the Analysis of Usability and Security of Authentication Mechanisms -- Model-based Product Configuration in Augmented Reality Applications -- A scrum-based development process to support co-creation with elders in the eHealth domain -- BPMN Extensions and Semantic Annotation in Public Administration Service Design -- Software development strategies -- Identifying the Mood of a Software Development Team by Analyzing Text-Based Communication in Chats with Machine Learning -- Towards super user-centred continuous delivery: a case study -- Design Decisions by Voice: The Next Step of Software Architecture Knowledge Management -- Poster and demos -- Towards a Trustworthy Patient Home-Care thanks to an Edge-Node Infrastructure -- Paying the Pink Tax on a Blue Dress - Exploring Gender-based Price-Premiums in Fashion Recommendations -- Wearable Touchscreens to Integrate Augmented Reality and Tablets for Work Instructions? …”
    Full text (Wentworth users only)
    Electronic eBook
  15. 15
  16. 16
  17. 17
  18. 18

    HCI International 2022 – Late Breaking Posters 24th International Conference on Human-Computer Interaction, HCII 2022, Virtual Event, June 26 – July 1, 2022, Proceedings, Part II /...

    Published 2022
    Table of Contents: “…Online Classes -- 3D Printing for STEAM Education -- Digital Transformation in Business, Government, and Organizations -- Moral and Political Concerns about Patents: a Cross-Cultural Perspective -- Automation of an Electro-Hydraulic Test Bench Using a Weitek CMT3092 HMI- PLC -- Apply the M/M/C Model of Queuing Theory in a Service System based on FlexSim Simulation in the Post-COVID -- Evaluation Methods Review of the Innovation Capacity of Companies Based on Knowledge Management -- Intelligent Dashboard to Optimize the Tax Management in a Town Municipal Government -- Idea Management in SMEs – Design Principles for Collaboration in Idea Management System -- Human Interface and Competitive Intelligence in Management of Business Science Teaching Research -- Risk Training Tools on Structured Knowledge for Risk Management -- Chrono-Spatialism: Introducing a Time-Based Approach for Retail Space Design in the Digitalized Scenario -- Transformation of the Australian VET Sector: Investigations into the Key Competencies Required of the Australian Workforce in the Era of Industry 4.0 Technologies -- Virtuality in Non-Governmental Organizations: an Analysis from Working Conditions -- Effects of Teleworking on the Body Mass Index of the Teachers of an Educational Institution -- How Effective is the Octalysis Gamification to Design Satisfying Electronic Wallet Experiences? …”
    Full text (Wentworth users only)
    Electronic eBook
  19. 19

    Implementing Microsoft Dynamics NAV - Third Edition. by Chow, Alex

    Published 2016
    Table of Contents: “…Reconciling bank statements automatically -- Social Listening -- Power Business Intelligence -- RapidStart services -- Schedule reports -- E-mailing documents -- Document exchange service (OCR Services) -- Exchange rates update -- Native integration with Dynamics CRM -- Universal app -- Workflow management -- Posting Preview -- Deferrals -- Development changes -- Document reporting -- Upgrade automation -- an overview -- Upgrade automation -- the application code -- Upgrade automation -- data -- Enhancement in security and encryption -- Changes to C/AL functions, data types, properties, and triggers -- NET interoperability -- Enhancements in RoleTailored client control add-ins -- IT changes -- Dynamics NAV Server administration -- Windows PowerShell cmdlets -- Summary -- Chapter 3: Dynamics NAV -- General Considerations -- The data model -- Master data -- Documents -- Journals -- Entries -- Creating ledger entries -- Combining all concepts -- No save button -- The main advantage -- When is the data verified? -- The main drawback -- The posting routines -- Posted data cannot be modified (or deleted) -- Navigating through your data -- The Navigate functionality -- Other ways to browse data -- Sorting on list pages -- Filtering for the data you need -- Saving views for the filters you've set -- Real-time data gathering -- the SIFT technology -- Everything leads to accounting -- The Dynamics NAV database -- The TableRelation property -- Coded data rules -- Summary -- Chapter 4: The Implementation Process (from the Reseller) -- What is an implementation? …”
    Full text (Wentworth users only)
    Electronic eBook
  20. 20

    Implementing Microsoft Dynamics NAV - Third Edition. by Chow, Alex

    Published 2016
    Table of Contents: “…Reconciling bank statements automatically -- Social Listening -- Power Business Intelligence -- RapidStart services -- Schedule reports -- E-mailing documents -- Document exchange service (OCR Services) -- Exchange rates update -- Native integration with Dynamics CRM -- Universal app -- Workflow management -- Posting Preview -- Deferrals -- Development changes -- Document reporting -- Upgrade automation -- an overview -- Upgrade automation -- the application code -- Upgrade automation -- data -- Enhancement in security and encryption -- Changes to C/AL functions, data types, properties, and triggers -- NET interoperability -- Enhancements in RoleTailored client control add-ins -- IT changes -- Dynamics NAV Server administration -- Windows PowerShell cmdlets -- Summary -- Chapter 3: Dynamics NAV -- General Considerations -- The data model -- Master data -- Documents -- Journals -- Entries -- Creating ledger entries -- Combining all concepts -- No save button -- The main advantage -- When is the data verified? -- The main drawback -- The posting routines -- Posted data cannot be modified (or deleted) -- Navigating through your data -- The Navigate functionality -- Other ways to browse data -- Sorting on list pages -- Filtering for the data you need -- Saving views for the filters you've set -- Real-time data gathering -- the SIFT technology -- Everything leads to accounting -- The Dynamics NAV database -- The TableRelation property -- Coded data rules -- Summary -- Chapter 4: The Implementation Process (from the Reseller) -- What is an implementation? …”
    Full text (Wentworth users only)
    Electronic eBook