Introduction to object-oriented programming with Arduino.

Embark on an in-depth journey to master ESP32 programming, starting with fundamental concepts and advancing to complex applications. This course begins with an overview of ESP32, guiding you through setting up your environment and exploring the essentials of hardware and software components. You...

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Bibliographic Details
Other Authors: Edenhauser, Markus (instructor.)
Format: Electronic Video
Language:English
Published: [Birmingham, United Kingdom] : Packt Publishing, [2024]
Edition:[First edition].
Subjects:
Online Access: Streaming video (Wentworth users only)

MARC

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520 |a Embark on an in-depth journey to master ESP32 programming, starting with fundamental concepts and advancing to complex applications. This course begins with an overview of ESP32, guiding you through setting up your environment and exploring the essentials of hardware and software components. You'll gain practical experience with VS Code and Arduino IDE, understanding their strengths and how to use them effectively for your projects. Moving forward, delve into object-oriented programming (OOP), where you’ll learn the intricacies of class structures, data encapsulation, and inheritance. Through hands-on exercises, you’ll create and manipulate objects, understand the importance of constructors and methods, and implement key OOP principles in real-world scenarios. This section ensures you build a solid foundation in OOP, crucial for developing robust and maintainable code. Finally, apply your knowledge to exciting projects such as creating LED control systems, IR sensor applications, and interactive games like Rock Paper Scissors. Each project is designed to reinforce your learning, providing practical insights and enhancing your problem-solving skills. By the end of the course, you’ll have the confidence and expertise to publish your own Arduino libraries and contribute to the growing IoT community. 
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